I still need to hear a demo of a DSP with height cues. No virtual surround does height as far as the ones I've tested. The only time I heard height cues is from pre-recorded binaural audio.
The first one to do it for video games, will blow my mind.
The PSVR does height cues. Did you play Resident Evil VII? There's a scene where you fight a big insect-like, gooey, too-many eyes monster that you only find in RE games, and the monster fights you in a two story shed with water flooding the first floor. Holes get punched through the boundary of the first and second floor, the monster can swim under the water, and you have to go on the different floors so you can shoot weak points from different angles. It's an awesome fight, even more awesome when you hear it pound, rasp, or splash from a particular direction.
O_O
Even though you have floaty-arms that don't connect to a body, that is a MUST PLAY game, even without motion sticks. Even on my launch PS4, the audio and graphics do a fanTASTIC job of setting atmosphere and mood, smooth playability. Speaking of atmosphere... it's not IMO heart-stompingly scary, for anyone who is afraid of being afraid. There's only two or three jump-scares, and the scariest moment of the whole game for me was right near the beginning: the loud click as I opened the first door in the dark! I had myself psyched out, trying to be really stealthy so nothing would find me, and the sudden noise startled me into thinking I'd just given myself away. Truly, you are your own worst enemy when it comes to fear. If you play with the controller, the gun aims right at the center of where your eye is looking, making for some badass reaction and headshot moments! PC mouse and keyboard got NOTHING on shooting things from your eyes!
Dissapointing if true, haven't tested it because I naturally just connect the Philips Dolby Headphone Device to the PS4 at night.
Wondering why Sony is sleeping on these. Horizon and Uncharted have 3D Audio support, albeit only for their headets. Ironically you can activate (only tested HZD) the 3D Audio if you have the PSVR enabled and connect your headset to the corresponding output.
Do you have to turn on the PSVR and switch to VR mode to do this? If I understand you, what you're doing is turning on the HMD but watching the TV output... what do you do for best picture quality in this situation?
I wonder if your trick works with The Last of Us Remastered.
Oh... man... I just imagined hooking up the inline headphone jack to the back of my HDV 820, balanced out to my HD 800. Squee! I gotta try that!