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Something has to be wrong with your settings if it's not loud enough. Have you plugged the Game One into anything else like your phone? The Game One should be quite loud of most things.
Please note that you have to use speakers as playback device, not headset. That is also stated in the manual. As headset it sounds very poor.Thank @Mad Lust Envy for replying.
I have plugged the Game One into my friend phone, LG V20 with chip hifi DAC and it is actually louder than my PC. I just set the volume around 70-80% and still louder compare to 100% on my PC.
I think now i have to get the DAC/AMP. Which is good for the Game One ?? ( xonar u7 mkii, fiioe10k, sound blaster G5, schii fulla 2...). I only play game and watch movie.
Hi so I dont waste my money on gaming headsets. What Im looking for is a good pair of headphones (mic not needed as I have read you can buy separate) for gaming. This is for an Xbox One, which now has Windows Sonic and Dolby Atmos. The games mostly towards Call Of Duty, Battlefield, Star Wars BattleFront. I want to hear details, from footsteps to bullets passing by to the pin drop of a grenade, and able to locate the direction. So I am able to direct to my left behind or behind a wall in front, directional. I have read a good pair of studio phones are good and better when connected to an amp like the Creative SoundBlasters or Astro Mixamp pro, and those connected via optical cable to the xbox one. Now there are so many posts replies, and I have heard a good paid of Audia Technica to Philips, to Surplex... and some say the HyperX are just as good as they are a re brand of a stereo headset. So I really need some info on is an amp needed now that the xbox one has Dolby atmos etc loaded to it, or will it be beneficial, say for a pair of 7.1 surround sound setup headphones or Dolby DTS-x set of phones to work with the xbox one. or would it not matter as its a virtual surround sound, in that case I have read about drivers, drums and speakers in each headset cup. Such as 5 speakers on on ear piece that produces the surround sound correctly... to another advise on open and closed back... so you see so much info; advise from this group will help me determine what I think will be best ... as mention mic is not needed and have read some good advise on this Edit- to add to I have read too, AMP/DAC or combo. are these of use or not> are there studio headphones built with Dolby platforms in mind and does that matter. Also sound stage, please explain how this fits in, i understand open fit this better, but do you lose volume in the headset when put to gaming Again Cheers J
Cheers for the reply, so from what I have been told on headsets, there range in costs, new or used, of £50 - several hundred ££s. Keeping price down before £80, what would be the recommendationTwo of my headphones were purchased after lots of research, including this thread - for gaming. I'd go with the Fidelio X2 , or AKG 712 pro. AKG only if you have an amp, though. The Audio-Technica ADX line seems to be a very good option as well, which I almost pulled the trigger on.
All of said headphones have a large soundstage and great imaging, from experience the x2 is "funner" sounding but the 712 has more accurate imaging slightly.
Cheers for the reply, so from what I have been told on headsets, there range in costs, new or used, of £50 - several hundred ££s. Keeping price down before £80, what would be the recommendation
It works using USB and digital out from your computer. Maybe it is the same from Xbox, HDMI is a total different story.I can't get the Atmos for Headphones to pass through my receiver. I have my Xbox One X connected via HDMI to my AVR but when I plug my headphones into the (Sony 1070) AVR I just get 2ch audio. No height effects. Shouldn't this work if I have the HDMI output audio selected? Has anyone tried this?