Fegefeuer
Headphoneus Supremus
- Joined
- Mar 17, 2011
- Posts
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Last time I used HeSuVi, the GSX profile wasn't done correctly. There was apparently some issue or other that it didn't sound as intended. But even back then I felt GSX was very strong. Now, I dunno if it's been fixed, but the real deal is perfect to me. There is literally nothing more that can be done in terms of taking a 7.1 signal and turning that into virtual surround. It's as good as it gets. All we can improve on now is height cues.
At version 2.0 it was still the same. Definitely not the real deal. Don't know if they fixed it. Looking forward to the Dolby Atmos for headphones options. Until then I'm using the G6 between the PC and the PS4.
Do you know what the "surround improvements" for the G6 are that Creative was talking about at reddit?
And where does DTS Headphone:X come in then? Is that a similar application or is it more like a codec that the source material needs to be encoded with?
DTS:X Ultra includes DTS Headphone X of the latest generation, just like Dolby Access includes Dolby Atmos for Headphones. It's not ready yet though but should be sometime in spring.