Mobius only accept an analog signal from consoles, but the head tracking will work. With the G6 you get VSS and head tracking, some will argue head tracking is a game changer. Im not one of them..
The Mobius will still employ the head tracking with an analog input, but analog is only 2.0 unless the signal is pre-processed. The G6 seems to make the stage about 50-60% larger than the controller’s signal, in my estimation.
Well, not entirely. You can get 2.0 from either analog or USB on PS4. All the other console options are analog only.
Turning 3D On on the Mobius will enable both the Mobius' VSS (Waves NX) and head tracking; you can't have head tracking by itself. So, if you're running SBX on the G6 and then applying Mobius' 3D On, you're doubling the VSS processing. @Hansotek, is that how you're doing it, or did you turn 3D Off on the Mobius so that you're just using a stereo planar with the G6's SBX?