EVShrug, do you lik the Crystalizer on or off? I'm about to test it maxed out (compared to 65% in default, and fully off).
Testing the surround maxed, still doesn't compare to DH. I'm jumping directly from the Mixamp 5.8 to the Recon 3D (I have the Recon plugged in to the 5.8's optical bypass out, so it's easy to just unplug my E17 from the Recon to the Mixamp's Rx unit).
The Mixamp's positioning is noticeably superior, especially rear positional cues. They reach further back, no question.
Still the Recon is a pretty decent device. I just don't like that it's still has a distorted treble range. No matter what I do, menus fx like clicking on folders in Windows, or scrolling the XMB sounds grainy and processed.
Ironically, while playing games, the Recon has a non-processed sound.
If I give the positioning/soundstage on the Mixamp a 9 overall, the Recon gets a 7.5. The Recon's soundstage is pretty good to the sides and front, but not AS great on the back. I couldn't tell as I was playing until I plugged in the Mixamp, and was like 'whoa'. If the Mixamp's rear cues sound 6 feet from you, the Recon's sounds 2 feet away. However, you can still tell they're behind you, which is a good thing.
To those who own the Recon, positioning is fine. You will be immersed in games, and be able to tell where sounds are coming from. No worries there. The sound just isn't as spacious as Dolby Headphone.
edit: The crystalizer bumped up clarity like an EQ, but it made the soundstage smaller, and hurt positioning. I'd turn it off. I'd only use if paired up with overly smooth headphones in the treble range.
No matter what I do, the panning is still not as accurate as Dolby headphone. It pans very slowly at certain angles, then it jumps waaaay too quickly with any slight movement. Like say from 12 to 1 is fine, but then it jumps from 1 to 3 too quickly.