KeithEmo
Member of the Trade: Emotiva
- Joined
- Aug 13, 2014
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Formats with more "extensive immersion" and "wider soundstage"....
Absolutely.... been there... done that.
Surround sound made an appearance once as "quadrophonic" - which was sort of popular for a while and then flopped.
Then it came back as "surround sound" - with 5.1 and 7.1 - which seem to have stuck.
Then it came back again as Atmos.....
In fact, if you like that sort of thing, and find positioning in the sound stage, and the apparent height or size of each instrument important, then Atmos COULD BE a huge step forward. Atmos is OBJECT ORIENTED. This means that, at least in principle, rather than simply position each instrument in the sound stage by controlling how loud it is in the mix, you can actually specify a location for each. In the Atmos mastering mixer, you can literally point to each track/instrument, position it in 3D space on a virtual 3D screen, and then set the size it should occupy. (It actually shows a 3D representation of a room and, for each mixed "object", you get to position a red blob in 3-space and dial up a size for it.)
The decoder then reads that information, looks at the speakers you have in your particular system, and controls how much signal is going to each speaker to position the instrument correctly in the mix. In principle, this should be able to ensure that the sound stage is correct even if your speakers aren't in standard locations. At the very leas it can position each instrument separately in space.... or position a section, like the string section, in one area, and then single out the position of a soloist... and even move them around. The fact that its ability to do this includes information about the vertical position of each entity is really just an added detail.
It is interesting that Atmos is being heavily promoted for home theater, but nobody is even talking about "Atmos encoded music discs". Obviously, just as there are audio-only Blu-Ray discs in Dolby TrueHD or the DTS equivalent, there COULD be Blu-Ray discs with just music - recorded in Dolby Atmos or DTS-X. However, for whatever reasons, the home theater and audio markets seem to have split quite completely.
As for your final comment..... some audiophiles seem to prefer to be "sitting in the middle of the orchestra", or "front row center".... rather than a few rows back with the orchestra clearly in front of them. (Personally, I prefer neither to be sitting in the center of the orchestra, nor in the front row of a movie theater, looking up at the screen.)
Quote:
Absolutely.... been there... done that.
Surround sound made an appearance once as "quadrophonic" - which was sort of popular for a while and then flopped.
Then it came back as "surround sound" - with 5.1 and 7.1 - which seem to have stuck.
Then it came back again as Atmos.....
In fact, if you like that sort of thing, and find positioning in the sound stage, and the apparent height or size of each instrument important, then Atmos COULD BE a huge step forward. Atmos is OBJECT ORIENTED. This means that, at least in principle, rather than simply position each instrument in the sound stage by controlling how loud it is in the mix, you can actually specify a location for each. In the Atmos mastering mixer, you can literally point to each track/instrument, position it in 3D space on a virtual 3D screen, and then set the size it should occupy. (It actually shows a 3D representation of a room and, for each mixed "object", you get to position a red blob in 3-space and dial up a size for it.)
The decoder then reads that information, looks at the speakers you have in your particular system, and controls how much signal is going to each speaker to position the instrument correctly in the mix. In principle, this should be able to ensure that the sound stage is correct even if your speakers aren't in standard locations. At the very leas it can position each instrument separately in space.... or position a section, like the string section, in one area, and then single out the position of a soloist... and even move them around. The fact that its ability to do this includes information about the vertical position of each entity is really just an added detail.
It is interesting that Atmos is being heavily promoted for home theater, but nobody is even talking about "Atmos encoded music discs". Obviously, just as there are audio-only Blu-Ray discs in Dolby TrueHD or the DTS equivalent, there COULD be Blu-Ray discs with just music - recorded in Dolby Atmos or DTS-X. However, for whatever reasons, the home theater and audio markets seem to have split quite completely.
As for your final comment..... some audiophiles seem to prefer to be "sitting in the middle of the orchestra", or "front row center".... rather than a few rows back with the orchestra clearly in front of them. (Personally, I prefer neither to be sitting in the center of the orchestra, nor in the front row of a movie theater, looking up at the screen.)
Quote:
5.1 has been the film standard for about 20 years and in effect provides a 360deg soundstage, how much bigger than that do you want it to be? Film is now moving on to the vertical plane as well, rather than just 360deg in the horizontal plane, with systems such as Dolby Atmos. But the fact remains that despite it's availability, even the 360deg of 5.1 has not taken off.
When the change from mono to stereo occurred, the music industry evolved to take advantage of this new format, musicians and producers changed what they were doing and new genres evolved which relied on stereo. Despite various experimental albums over the last decade or so, the same thing hasn't happened with 5.1 though. No musicians or music producers have developed a genre, style or found any other way to take advantage of the 360deg soundstage which has engaged consumers. So far as music is concerned, consumers want standard stereo and nothing more.
We also have to consider that the soundstage with headphones is already far bigger/wider than the music is designed to be. Stereo speakers give us effectively ~90deg width, headphones artificially increases that to effectively 180deg. So if you're talking about headphone use, the soundstage is already extreme and you're asking for it to be even bigger, while at the same time asking for it not to be "used to an extreme", which is a contradiction that makes no sense to me. To be honest, I don't really get this thing which some audiophiles seem to have for an unnaturally wide stereo imagine or how they can equate it with higher, rather than lower, SQ.
G