Davesrose
Headphoneus Supremus
- Joined
- Oct 20, 2006
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I'm sorry, most would assume it's pertinent to assumed definitions of "post-processing" (of which Audio Editing Software is one).Where does Wiki say it’s a “common term”? You just made that up!
Sure one *may refer* to post processing in terms of audio but generally one wouldn’t/shouldn’t, because of the reasons given and that the use of a “processor” has a specific meaning in audio creation and are used extensively in mixing and mastering but rarely or never in music editing.
You have unwittingly but very effectively proven my point! Your claim is false but your response was entirely based on the semantics of what may be referred to, which incidentally demonstrates you do not understand how the terminology is actually used in practice. Instead of arguing semantics, why don’t you support your claim by giving an example of where/when a 96k sampling rate would be useful when editing music?
G
I'm glad that you admit "Sure one *may refer* to post processing in terms of audio"....even though you want to try to defend that mp3s are common sources for your own work, I would have appreciated that you admit that you commonly work with uncompressed files. Really, you just keep showing now with how disingenuous you are to try to prove a point. If you really are involved with professional productions, you're not going to be concerned with mp3 sources and are going to be involved with high quality audio sources. Just as with my experience with video: we're running high quality video that's not the same specs as certain home distribution. You're now asking me to provide the best example of when a 96k file would be best: of course I can't since I'm not versed with audio editing. But this is also a prime example of how we're going to get to the inevitable "I don't understand your reasoning, so you're wrong". I'm not going to be smug and ask you a photography question you can't answer. Before you were put on the spot about "post-processing" you did say 96k was a common file for music editing, so I will hold it to you.