sander99
Headphoneus Supremus
@PhonoPhi:
These are all very complicated subjects. If you want to come anywhere close to understanding what is being said here in terms of science/physics/mathematics/theory you could start reading this:
https://en.wikipedia.org/wiki/Sound_localization
And once you have a grasp of how human sound localization works you can take a closer look at different types of audio recordings. What kind of localization cues are in there, and what kind are not. (And sometimes it is a mix of different sounds that each can have a different set of localization cues and/or a different perspective).
With the above information maybe you will be able to understand that different types of recordings (in particular even different types of stereo recordings) need different delivery methods for optimal results (with respect to sound localization).
PS: I'll admit that I know almost nothing about designing IEMs. But I do know a lot about the above subjects. And so does @castleofargh and a few other people here.
These are all very complicated subjects. If you want to come anywhere close to understanding what is being said here in terms of science/physics/mathematics/theory you could start reading this:
https://en.wikipedia.org/wiki/Sound_localization
And once you have a grasp of how human sound localization works you can take a closer look at different types of audio recordings. What kind of localization cues are in there, and what kind are not. (And sometimes it is a mix of different sounds that each can have a different set of localization cues and/or a different perspective).
With the above information maybe you will be able to understand that different types of recordings (in particular even different types of stereo recordings) need different delivery methods for optimal results (with respect to sound localization).
PS: I'll admit that I know almost nothing about designing IEMs. But I do know a lot about the above subjects. And so does @castleofargh and a few other people here.