Nov 14, 2018 at 7:10 PM Post #10,546 of 19,082
To be clear, when I say "musical" I mean originating with the original recording, i.e. anything but pure artifacts or noise, technically 'music'. I don't expect it would sound very nice. And to be fair most songs sound pretty depressing if you highpass them at 10khz, let alone 20...

e: Just tried this in Audacity, it's pretty simple to do. Did it on the 96khz recording of one of the goldberg variations that's public domain. (can find on wikimedia). Filtered at 20khz, pitched down 10x, normalized... nothing but noise to my ear, no apparent relation to actual music.

Not sure what I expected from a solo piano piece, and even so I guess the engineers were not prioritizing ultrasonics that day. Or there just weren't any.

If anyone can link me to a more promising recording, it would be interesting to try a few more. It's really easy to test.
 
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Nov 14, 2018 at 7:21 PM Post #10,547 of 19,082
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Nov 14, 2018 at 7:48 PM Post #10,548 of 19,082
I'll offer some unsolicited advice... I've found that there isn't much point answering posts that just throw out vague theoretical stuff and empty analogies that have no practical relation to the topic we're discussing. I think some posters just type for their own pleasure, and I sincerely doubt that there is any way to break through into their private world of self absorption and drag them back to the world of facts and context. If I feel the need to reply to those people, I don't quote them. That just sends them an email reminding them to come back and blather some more. It's like the old legend about vampires... they can't come into your house and suck your blood in the middle of the night unless you invite them in.

Just a friendly suggestion. Feel free to ignore it if you want. Back to the fun... Carry on!

Substantively, I think the analogies are a real problem. They don't hold up as analytical tools. It's a rhetorical technique but we are not making value judgments here. A lot of this is dry facts and analogies just obfuscate the relevant information. I see this as a recurring problem. If people want to have a serious discussion I'd say drop the analogies and stick to the merits. I am so tempted to try and be funny and make an analogy here but since I am actually trying to be serious I'll skip it.
 
Nov 14, 2018 at 8:03 PM Post #10,549 of 19,082
To be clear, when I say "musical" I mean originating with the original recording, i.e. anything but pure artifacts or noise, technically 'music'. I don't expect it would sound very nice. And to be fair most songs sound pretty depressing if you highpass them at 10khz, let alone 20...

e: Just tried this in Audacity, it's pretty simple to do. Did it on the 96khz recording of one of the goldberg variations that's public domain. (can find on wikimedia). Filtered at 20khz, pitched down 10x, normalized... nothing but noise to my ear, no apparent relation to actual music.

Not sure what I expected from a solo piano piece, and even so I guess the engineers were not prioritizing ultrasonics that day. Or there just weren't any.

If anyone can link me to a more promising recording, it would be interesting to try a few more. It's really easy to test.

Try a digital recording where the drums are really active, or for something with clear pitch something with a harp, that's the best I can think of. All of the pitch instruments and even hi-hat cymbals kind of top out around the 4 khz to 7 khz range at best with just harmonics above that.

http://www.zytrax.com/tech/audio/audio.html

Just from what I was listening to yesterday you might check out what the drums do with something like this:



I don't know if the HF content is lost in compression in this Youtube posting here, but in the CD recording I'd expect some above-10 khz content in the harmonics of the cymbals and hi-hats. Anything like that would be a good choice, I think. Digital jazz recordings with active drum kits. After looking, according to the chart on the bottom of the page I linked to you can get sixth-order harmonics up to 24 khz with a jazz drum kit--that's about the end of the line.
 
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Nov 14, 2018 at 8:11 PM Post #10,550 of 19,082
Substantively, I think the analogies are a real problem.

Analogies are good for getting across basic ideas to someone who just doesn't understand yet, but you're right. They aren't needed when they are being used rhetorically.

After looking, according to the chart on the bottom of the page I linked to you can get sixth-order harmonics up to 24 khz with a jazz drum kit--that's about the end of the line.

Generally, the higher the harmonic, the lower the volume level and the more likely it's going to be covered by masking. Above 15kHz, there really isn't much to hear in any recording.
 
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Nov 14, 2018 at 8:18 PM Post #10,551 of 19,082
Analogies are good for getting across basic ideas to someone who just doesn't understand yet, but you're right. They aren't needed when they are being used rhetorically.

Generally, the higher the harmonic, the lower the volume level and the more likely it's going to be covered by masking. Above 15kHz, there really isn't much to hear in any recording.

As it relates to testing audiophile claims and myths, the point is: You're right. Analogies are good teaching tools in the right hands, but are not suitable as rhetorical devices when it comes to discerning facts or constructing arguments about audio, as I will demonstrate below.

If I understand correctly a high-res recording of a jazz drum kit would be interesting just to see what you could see on a spectogram (if that's the right spelling of the right word) of that musically produced but inaudible content that could possibly exist at about up to 24 khz. I like the spectograms with the pretty colors. I don't know why they don't put more effort into using pretty colors for frequencies you can't hear. I'd use like rainbow pastel colors just to make people wish they could hear them. :gs1000smile: You're right, as far as actual hearing music content goes, stuff above 15 khz is always going to be extremely marginal, IMHO. Actually this is super-easy to hear (4 khz) (it's where your hearing sensitivity is greatest):



The harder part may be telling the top two notes on a piano (in the 4 khz range) apart and trying to figure out what pitch they are by ear. I would bet it can vary on the quality and tuning of the piano. I am actually pretty ticked off as I just checked the high c on my piano with a tuner and it was much closer to e D-flat than a C (it was nearly a half-step sharp). This was causing me confusion and caused me to edit and re-edit this post. I need a new person to tune my piano I think. Although I'm glad my hearing for pitch was good enough that I felt that something was not right. However, any 88-key piano does create some unique challenges at its highest and lowest frequencies:



The two highest notes on a piano have such a weak tonal content that I think determining the pitch by ear could be challenging, even if my fricking piano was tuned correctly. I'm surprised the damn string doesn't snap in two. Just for the sake of argument, by analogy, it's like taking a metal rubberband and stretching it too far and then stretching it even farther and then hoping it doesn't snap and cause severe lacerations on your right arm and forehead. Anyway, as I've confirmed with Gregorio, it's also really tough to discern pitch on a piano below 40 Hz (about a low E, or the lowest note on a bass). Obviously, extrapolating (not analogizing!) from the above, with the pure sine wave with nothing else to interfere, hearing the 4186 khz pitch would be a breeze. Sorry, this is where my curiosity and mind wandered. By analogy, just for the sake of argument, it's kind of like when you are eating cold pizza for breakfast and a giant woolly mammoth stomps on your toes.:)
 
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Nov 15, 2018 at 4:11 AM Post #10,552 of 19,082
What I really don't get is the fact that all of you are concerned with mostly mainstream recordings that have not originated as HR digital file - or analog master tape and then transferred to HR digital - be it DSD or PCM. These old(er) recordings are likely to have digital artifacts - because, troughout the time, digital hardware and software have been improving - but at the time the HR file has been made, there may well be inbellible stamps of equipment used. It is highly unlikely anybody will go to the trouble of tracing down the true master ( whatever it is ) and make new, fresh, using SOTA equipment, another (say ) 192/24 transfer.

On the other hand, any suggestions to check new(er) recording from labels that do push the envelope in HR audio , which are much more likely to be unnecessary artefact above 20 kHz free, are being constantly ignored.

And, seriously, pitching the ultrasonics down enough to be directly audible is childish to me - at best. It can not be done during a live concert.

Bottom line - most of the attempts here are directed towards discrediting any content above 20 kHz - as it did not exist at all and if it does exist, it is deemed detrimental.

Which is something that does not and can NEVER happen in live music using acoustic instruments..
 
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Nov 15, 2018 at 5:46 AM Post #10,553 of 19,082
[1] I claim it is you who are misrepresenting the facts [1a] (or, more accurately, substituting suppositions and conclusions for facts).
[2] Therefore, at least some current and future recordings do or will contain information outside the "audible spectrum". Several people have posted spectral analyses showing that many high-res audio recordings contain SOMETHING above 20 kHz.
[3] The usual assertion that follows is that "it isn't anything useful" or "it's just noise". Or they pitch shift it and conclude that, because it isn't recognizable to a human as a musical harmonic, it is useless.

1. Not happy with only misrepresenting the facts, now you're misrepresenting the responses to your misrepresentations. That's not an uncommon tactic by audiophiles who are newbies to this (or other science/fact based) forums but you're not a newbie here. So what on earth made you think that ridiculous tactic would work here and specifically on me??
1a. You're joking? All you've done is misrepresented the facts and then invented hypothetical theories/suggestions based on those misrepresented facts, the word "hypocrite" seems wholly inadequate!!

2. I have NOT disputed there might be something above 20kHz, that would be absurd as I've recorded "something" above 20kHz thousands of times, over a period of 20 years or so. And, I've clearly acknowledged that tape bias (at about 90kHz) exists and that ultrasonic content exists from record clicks. So, you are MISREPRESENTING both what I believe and what I've actually stated! Containing "something" above 20kHz and containing acoustic information above 20kHz are two entirely different things though, two different things which you are fallaciously correlating!

3. No, the usual assertion is that's it's worse than useless. Being inaudible makes it typically useless but potentially causing IMD, which is audible, makes it worse than useless!
[4] The reality is that, even if we to determine that what was present was "pure noise", we could still derive quite a bit of information by analyzing it.
[4a] For example, by examining the spectral content of that noise, and calculating the T60 at various frequencies,
[4b] we could determine the "liveness" of the room where it was recorded. And, assuming it is anything other than pure steady noise, we can probably even calculate some approximate room dimensions by noting differences in arrival times.
[4c] In fact, if we can find a single sound in that recording that resembles an impulse, we can ascertain all sorts of interesting information by analyzing it.
[5] (However, if you limit the spectrum of the recording of that impulse, for example by discarding all the components above 20 kHz, you will reduce the data we can get from it.)
[6] I even provided a few quite practical current examples.....
[6a] If you make a recording of a vinyl album, and wish to apply a tick-and-pop removal algorithm to it.... The result will be seriously compromised if you use a recording limited to 20 kHz in bandwidth rather than one that extends to 45 kHz.
[6b] Likewise, if you had made an "audibly perfect" copy of a master tape thirty years ago, taht copy would have been INADEQUATE for use with the Plangent process.
4. What "reality" is that? Is that an existing audiophile "reality" or one you've just made-up yourself?
4a. Just to be clear about your "reality", you're saying that: We've got some random ultrasonic noise being produced and instead of being absorbed by the walls/boundaries it's reflected (let's say because the walls are made of sheets of diamond). These (hypothetical) reflections must, according to the laws of physics, be substantially lower than our original random noise but you go way further and propose that we then calculate the RT60, the amount of time it takes for those random noise reflections to decay by a further 60dB. Let's use some figures: Let's say we've got ultrasonic random noise at -40dBFS and a diamond walled studio producing random noise reflections at say -60dBFS. How do you propose we differentiate the -60dB random noise that's underneath the -40dB random noise? Then, we calculate the RT60 of the reflections, the amount of time it takes for our (hypothetical) -60dB reflections to decay to -120dB. How do you propose to differentiate -120dB random noise that's underneath -40dB random noise? So, a diamond walled studio and an impossible differentiation process is your "reality" is it? In other words, flying pigs exist but they're invisible, stealth flying pigs that we can't see or detect. If that's not all absurd enough, you go even further! ...
4b. Not satisfied with the impossible task of just differentiating (theoretical) random noise that's way underneath other random noise, you now propose that we can actually analyse that undifferentiatable random noise and "probably calculate" the acoustic properties of our diamond walled studio. In the real world (rather than your "reality") we can't even achieve this feat with reflections that do actually exist and are above the noise. In fact, the latest software is only partially successful at determining what is a reflection from what is direct sound, let alone analyse and get any detailed acoustic information from it. So now we've got invisible, stealth flying pigs that don't exist and can't be seen or detected but with magic we can determine all kinds of complex details such as; how fast they're flying, their altitude, where they've flown from and where they're heading. But wait, there's even more! The assertion that this non-existant, non-detactable, non-analysable, non-information is actually useful! If we ignore the fact that it doesn't exist and we can't detect or analyse it and pretend that we can determine the details of where it was recorded, how does that help in anyway? In virtually all commercial audio recordings going back many decades, we actively try to change/disguise the room and acoustics of where it was recorded. Let's take an obvious example to illustrate the point. Let's say we've got a film scene in a big hall in a castle. Most probably it was actually filmed on a film set made of plywood or in a small studio with a green screen, some of the dialogue was probably recorded in a voice-over booth/ADR suite, all the other sounds were manufactured or recorded in various other places, a Foley studio and other locations. How, even if it were possible, is acquiring this information useful? We want it to sound like it's in a castle hall, not a plywood set and a combination of various different studios! The same applies to music production, since the mid-late 1960's onwards, pretty much none of it is supposed to sound like the actual combination of locations in which it was recorded. The only potential exception would be recording a symphony orchestra or some purely acoustic performance in a single venue (such as a concert hall), using only a coherent mic array, say only an ambisonics setup. So, you're talking about roughly 0% of all commercial audio recordings in the last 50 odd years!

5. How will I reduce the data we can get from it if there is no data we can get from it? How can you start with nothing and then reduce it?

6. They are neither remotely practical nor examples! But apart from that your sentence is spot on!
6a. How is that an example or in any way analogous to the situation? It would be analogous if vinyl record clicks contained no information >20kHz and then the obvious question would be: How well would your ultrasonic click detector work then?! And as for being practical, that's so ridiculous, it's funny. Virtually all your hypothesising on this topic is about what some future technology might be able to achieve, you think maybe the future is some sort of high definition, surround sound vinyl LP?
6b. Likewise, if that 90kHz bias tone didn't actually exist, how effective would the Plangent process be then? And again, how is this (non-analogous) example even remotely practical, how many consumers have even heard of it, let alone actually use it to correct wow and flutter on studio master tapes?

[1] If it's harmonics of specific instruments, which seems rather likely, then it's just the sort of information I might want to use to help me figure out the acoustics of the recording venue.
[2] I could also figure out all sorts of interesting things about instrument and microphone placement if I could pick out multiple arrival times for single distinct sounds.
[3] We're simply talking about a modernized version of "timing the echoes to see how big the cave is"... although much more detailed analysis is possible these days.
[4] (All of this could be done with audible content, but ultrasonic content would give me better resolution on the measurements.)

1. That's an utterly FALSE misrepresentation! Even if we assume it is actual instrument harmonics above 20kHz, that would still provide NO INFORMATION about the acoustics of the recording venue. What *might* provide that information would be the REFLECTIONS of those harmonics from the recording venue's boundaries (walls, floor, ceiling). So my question (still) is, where's your evidence that there are any reflections above 20kHz? Outside your fantasy diamond walled studio, real concert halls and recording venues typically employ wood and other acoustic materials specifically to absorb mid/high freqs to produce a "warm" sound and the absorption coefficients of these materials INCREASES WITH FREQUENCY, additionally, so does the absorption by air. In the real world then, not only do we have low, very low or no harmonics above 20kHz to start with but what does exist is then NOT reflected off the walls, because the walls are doing the exact opposite and absorbing rather than reflecting them! So, thanks for reposting bigshot's >20kHz screenshot, now all you have to do is TAKE THE FIRST STEP and point out where the reflections/acoustic information is!!!!!

2. What "multiple arrival times"? The "multiple arrival times" of the >20kHz reflections which don't exist? Enough of this flying pig BS, show us some evidence that >20kHz reflections exist in music/audio!

3. AGAIN, stop just making up BS! Outside of your invented "reality", the actual analysis "possible these days" couldn't even work out that it is a cave!!

4. More utter BS! In the real world and with commercial audio, ABSOLUTELY NONE of that can be "done with audible content"! How then do you get "better resolution on the measurements" in a frequency range where that acoustic information doesn't even exist??

tenor.gif
 
Nov 15, 2018 at 10:39 AM Post #10,554 of 19,082
I'm sorry.... but, if you read a few current science books, you will find out that everything I've described is not only possible, but a lot of it isn't even especially new.

We seem to have agreed that there is "stuff" in many recordings above 20 kHz.
And that it is NOT "undifferentiated random noise" at all.
Rather, it is a combination of the interaction with real sounds and the acoustics of a real room, almost certainly mixed in with some actual random noises and some distortion.
(If you even glance at the file BigShot provided, it's pretty obvious that what's there isn't at all random; it clearly follows some sort of patterns - and patterns are another word for information.)

For starters.....
All I need is one distinct wavefront which I can analyze (so I pick out a loud drumbeat).
By measuring the arrival times between the initial wavefront, and the first three or four echoes, I will now know the dimensions of my room.
Actually, I'll have to do this same analysis with several sounds, and correlate the results.
In 1950 this would have required a really expensive computer; nowadays the processor in my cheap cell phone is quite capable of doing it in a few seconds.
And they use it for everything from autonomous cars, to ultrasound imaging, to ground penetrating RADAR...
(And, yes, they figured out how to read a RADAR pulse that's way below the noise floor a long time ago....)

So, if I wanted to use it, I would simply continue on from where we already are.
I would use a high pass filter to separate the ultrasonic content from the "audible music".
Then I would boost it a bit to make it easy to work with.
Then I would fed it into a DSP engine running appropriate software to analyze it.

However, you are consistently exaggerating the difficulties and complications involved in the basic process.
How do we differentiate the useful information from the random noise?
That's easy.
We all know what white noise looks like..... on an oscilloscope or a spectrum display....
I took those high-passed files BigShot thoughtfully provided...
All I had to do was to turn up the volume.
It was quite obvious that a lot of it wasn't actually random... and simple to pick out the interesting parts.
I could easily identify one loud click, pick out a few return echoes that follow it, and get my room dimensions from there.
Of course, a DSP doing spectral analysis will extract more useful information than I can by simply looking at it, but you get the idea.

Now, is it really USEFUL to figure out that the snare drum was recorded in a plywood isolation booth ten feet square, while the violins were recorded in a concert hall?
Interesting question there.
Obviously it IS information that we didn't have before.
Perhaps I'll list it on my new expanded album folder.
Or, perhaps, I'll describe it in my new book: "The provenance of historical drum track recordings".
Or, just maybe, I'll write new software that cleans up recordings, by removing conflicting room acoustic cues from the drum tracks.
(I could pick out and remove the echoes of the drum from that crummy little plywood booth... and replace them with calculated reverb that matches the reverb on the violins.)

Our brains use cues like that as part of how they visualize the sound stage.
Perhaps the recording sounds a bit jumbled because the drum sounds include cues about room acoustics that conflict with the cues I'm hearing from the violins.
So, perhaps, once I know that, by detecting and "cleaning up" the drum hits, I can make the whole recording sound better.
(If I was really enthusiastic I would include an algorithm to add fake room acoustics to the drum track that matches the violin track.)

How "unreasonable" or "unlikely" is all this to be useful - especially to a home user?
Well, now, I really don't know.
You might be surprised to know how much calculation is involved in synthesizing a center channel, or height channels, from a stereo recording.

Izotope's latest restoration utility has the ability to remove distortion, clipping, and harmonics it can recognize.
(Can it recognize them more accurately if we include those ultrasonic harmonics?)
It also has the ability to not just add, but to REMOVE, reverb....
Apparently it is able to pick out the specific sounds of reverb, differentiate them from primary sounds, and reduce their level - after the fact.
There are also several new pieces of software that allow you to "match the acoustics of one track to another" - presumably by analyzing, and then collectively replicating, the "echoes" and "room noise".
(And, no, I have no idea which of the current batch benefit from having extra ultrasonic information... but, of course, that could change tomorrow anyway.)
I would simply prefer to preserve as much of "what might be useful information" - in case it DOES turn out to be useful.

And, no, any competently designed piece of audio gear will not suffer from excessive IM distortion because the bandwidth of the incoming signal is too wide.
(It is standard design practice, in a proper design, to specifically limit the bandwidth of the input stage to block any frequencies that would cause problems at later stages.)

And, yes, give me $1 million, and I will show you a flying pig (remember the Doritos commercial)....
Of course, it would be more humane to simply buy my pet pig a seat next to me the next time I fly to Paris....

And, finally...... obviously that 90 kHz carrier tone DOES exist - or the Plangent process wouldn't work.
In fact, anyone who actually knows how the technology of recording magnetic tape works already KNEW that it existed.
It's been there all along... but a lot of people simply weren't paying attention for a long time.

1. Not happy with only misrepresenting the facts, now you're misrepresenting the responses to your misrepresentations. That's not an uncommon tactic by audiophiles who are newbies to this (or other science/fact based) forums but you're not a newbie here. So what on earth made you think that ridiculous tactic would work here and specifically on me??
1a. You're joking? All you've done is misrepresented the facts and then invented hypothetical theories/suggestions based on those misrepresented facts, the word "hypocrite" seems wholly inadequate!!

2. I have NOT disputed there might be something above 20kHz, that would be absurd as I've recorded "something" above 20kHz thousands of times, over a period of 20 years or so. And, I've clearly acknowledged that tape bias (at about 90kHz) exists and that ultrasonic content exists from record clicks. So, you are MISREPRESENTING both what I believe and what I've actually stated! Containing "something" above 20kHz and containing acoustic information above 20kHz are two entirely different things though, two different things which you are fallaciously correlating!

3. No, the usual assertion is that's it's worse than useless. Being inaudible makes it typically useless but potentially causing IMD, which is audible, makes it worse than useless!

4. What "reality" is that? Is that an existing audiophile "reality" or one you've just made-up yourself?
4a. Just to be clear about your "reality", you're saying that: We've got some random ultrasonic noise being produced and instead of being absorbed by the walls/boundaries it's reflected (let's say because the walls are made of sheets of diamond). These (hypothetical) reflections must, according to the laws of physics, be substantially lower than our original random noise but you go way further and propose that we then calculate the RT60, the amount of time it takes for those random noise reflections to decay by a further 60dB. Let's use some figures: Let's say we've got ultrasonic random noise at -40dBFS and a diamond walled studio producing random noise reflections at say -60dBFS. How do you propose we differentiate the -60dB random noise that's underneath the -40dB random noise? Then, we calculate the RT60 of the reflections, the amount of time it takes for our (hypothetical) -60dB reflections to decay to -120dB. How do you propose to differentiate -120dB random noise that's underneath -40dB random noise? So, a diamond walled studio and an impossible differentiation process is your "reality" is it? In other words, flying pigs exist but they're invisible, stealth flying pigs that we can't see or detect. If that's not all absurd enough, you go even further! ...
4b. Not satisfied with the impossible task of just differentiating (theoretical) random noise that's way underneath other random noise, you now propose that we can actually analyse that undifferentiatable random noise and "probably calculate" the acoustic properties of our diamond walled studio. In the real world (rather than your "reality") we can't even achieve this feat with reflections that do actually exist and are above the noise. In fact, the latest software is only partially successful at determining what is a reflection from what is direct sound, let alone analyse and get any detailed acoustic information from it. So now we've got invisible, stealth flying pigs that don't exist and can't be seen or detected but with magic we can determine all kinds of complex details such as; how fast they're flying, their altitude, where they've flown from and where they're heading. But wait, there's even more! The assertion that this non-existant, non-detactable, non-analysable, non-information is actually useful! If we ignore the fact that it doesn't exist and we can't detect or analyse it and pretend that we can determine the details of where it was recorded, how does that help in anyway? In virtually all commercial audio recordings going back many decades, we actively try to change/disguise the room and acoustics of where it was recorded. Let's take an obvious example to illustrate the point. Let's say we've got a film scene in a big hall in a castle. Most probably it was actually filmed on a film set made of plywood or in a small studio with a green screen, some of the dialogue was probably recorded in a voice-over booth/ADR suite, all the other sounds were manufactured or recorded in various other places, a Foley studio and other locations. How, even if it were possible, is acquiring this information useful? We want it to sound like it's in a castle hall, not a plywood set and a combination of various different studios! The same applies to music production, since the mid-late 1960's onwards, pretty much none of it is supposed to sound like the actual combination of locations in which it was recorded. The only potential exception would be recording a symphony orchestra or some purely acoustic performance in a single venue (such as a concert hall), using only a coherent mic array, say only an ambisonics setup. So, you're talking about roughly 0% of all commercial audio recordings in the last 50 odd years!

5. How will I reduce the data we can get from it if there is no data we can get from it? How can you start with nothing and then reduce it?

6. They are neither remotely practical nor examples! But apart from that your sentence is spot on!
6a. How is that an example or in any way analogous to the situation? It would be analogous if vinyl record clicks contained no information >20kHz and then the obvious question would be: How well would your ultrasonic click detector work then?! And as for being practical, that's so ridiculous, it's funny. Virtually all your hypothesising on this topic is about what some future technology might be able to achieve, you think maybe the future is some sort of high definition, surround sound vinyl LP?
6b. Likewise, if that 90kHz bias tone didn't actually exist, how effective would the Plangent process be then? And again, how is this (non-analogous) example even remotely practical, how many consumers have even heard of it, let alone actually use it to correct wow and flutter on studio master tapes?



1. That's an utterly FALSE misrepresentation! Even if we assume it is actual instrument harmonics above 20kHz, that would still provide NO INFORMATION about the acoustics of the recording venue. What *might* provide that information would be the REFLECTIONS of those harmonics from the recording venue's boundaries (walls, floor, ceiling). So my question (still) is, where's your evidence that there are any reflections above 20kHz? Outside your fantasy diamond walled studio, real concert halls and recording venues typically employ wood and other acoustic materials specifically to absorb mid/high freqs to produce a "warm" sound and the absorption coefficients of these materials INCREASES WITH FREQUENCY, additionally, so does the absorption by air. In the real world then, not only do we have low, very low or no harmonics above 20kHz to start with but what does exist is then NOT reflected off the walls, because the walls are doing the exact opposite and absorbing rather than reflecting them! So, thanks for reposting bigshot's >20kHz screenshot, now all you have to do is TAKE THE FIRST STEP and point out where the reflections/acoustic information is!!!!!

2. What "multiple arrival times"? The "multiple arrival times" of the >20kHz reflections which don't exist? Enough of this flying pig BS, show us some evidence that >20kHz reflections exist in music/audio!

3. AGAIN, stop just making up BS! Outside of your invented "reality", the actual analysis "possible these days" couldn't even work out that it is a cave!!

4. More utter BS! In the real world and with commercial audio, ABSOLUTELY NONE of that can be "done with audible content"! How then do you get "better resolution on the measurements" in a frequency range where that acoustic information doesn't even exist??

tenor.gif
 
Nov 15, 2018 at 10:50 AM Post #10,555 of 19,082
Good point....

We seem to have progressed through....
- there's nothing up there
- well, yes, there IS stuff up there, but it's all random noise
- well, no, it ISN'T actually random, but you can't possibly have a use for it
- well, even if you did have a use for it, it should be gotten rid of because it does more harm than good

And, if you believe the guys from MQA, they can actually use those digital artifacts to figure out what equipment was used, and to reverse engineer corrections to its flaws.
(I'm somewhat dubious that they've actually got that part working like they claim.... but it's certainly possible.)

What I really don't get is the fact that all of you are concerned with mostly mainstream recordings that have not originated as HR digital file - or analog master tape and then transferred to HR digital - be it DSD or PCM. These old(er) recordings are likely to have digital artifacts - because, troughout the time, digital hardware and software have been improving - but at the time the HR file has been made, there may well be inbellible stamps of equipment used. It is highly unlikely anybody will go to the trouble of tracing down the true master ( whatever it is ) and make new, fresh, using SOTA equipment, another (say ) 192/24 transfer.

On the other hand, any suggestions to check new(er) recording from labels that do push the envelope in HR audio , which are much more likely to be unnecessary artefact above 20 kHz free, are being constantly ignored.

And, seriously, pitching the ultrasonics down enough to be directly audible is childish to me - at best. It can not be done during a live concert.

Bottom line - most of the attempts here are directed towards discrediting any content above 20 kHz - as it did not exist at all and if it does exist, it is deemed detrimental.

Which is something that does not and can NEVER happen in live music using acoustic instruments..
 
Nov 15, 2018 at 3:11 PM Post #10,557 of 19,082
So my question (still) is, where's your evidence that there are any reflections above 20kHz? Outside your fantasy diamond walled studio, real concert halls and recording venues typically employ wood and other acoustic materials specifically to absorb mid/high freqs to produce a "warm" sound and the absorption coefficients of these materials INCREASES WITH FREQUENCY, additionally, so does the absorption by air. In the real world then, not only do we have low, very low or no harmonics above 20kHz to start with but what does exist is then NOT reflected off the walls, because the walls are doing the exact opposite and absorbing rather than reflecting them!

Interesting. So a bat's echolocation wouldn't work inside these venues and it would bang into the walls?
 
Nov 15, 2018 at 5:01 PM Post #10,558 of 19,082
Interesting. So a bat's echolocation wouldn't work inside these venues and it would bang into the walls?
Bats echolocation will not work in an anechoic chamber, for sure.
Since bats do transmit ultrasounds at around 120 dBSPL in CF and FM I am not expecting them to bang in the walls of such venues unless those have attenuation designed for their earing curve. Who knows, just a matter of putting some of them inside concert halls :deadhorse:
 
Nov 15, 2018 at 6:54 PM Post #10,559 of 19,082
We seem to have agreed that there is "stuff" in many recordings above 20 kHz. And that it is NOT "undifferentiated random noise" at all.
[2] Rather, it is a combination of the interaction with real sounds and the acoustics of a real room ...
[2a] By measuring the arrival times between the initial wavefront, and the first three or four echoes ...
[3] I would use a high pass filter to separate the ultrasonic content from the "audible music". Then I would boost it a bit to make it easy to work with. Then I would fed it into a DSP engine running appropriate software to analyze it.
[4] How do we differentiate the useful information from the random noise? That's easy.

Will you PLEASE stop!! You respond to accusations of misrepresentations, fallacies and BS with just even more misrepresentations, fallacies and BS!
We have agreed that sometimes there is "stuff" in some recordings above 20kHz, which is precisely where we started! But where do you get the next bit from? There is ALWAYS some ultrasonic undifferentiated random noise and that's one of the big problems (or would be if it was audible!) that ultrasonic noise is constant or somewhat higher in level but the ultrasonic content of musical instruments is very much lower (or non-existent), making differentiation difficult or impossible.

2. BULLSH*T! Despite NUMEROUS requests you STILL have NOT provided even a shred of evidence that ANY acoustic information exists above 20kHz, let alone differentiable or even analysable acoustic information!
2a. What three or four echoes, you can't even show the existence of the first echo, let alone the next two or three which would be even lower in level!

3. So let me get this straight; you would filter out all the masses of acoustic information which actually does exist (almost entirely below 12kHz) and then boost and analyse the freq region where it doesn't?? That's some sort of audiophile logic and approach is it?

4. Not just BS but outrageous BULLSH*T! If you find it so easy, what are you doing here, you should be living on a super-yacht somewhere.

Now, is it really USEFUL to figure out that the snare drum was recorded in a plywood isolation booth ten feet square, while the violins were recorded in a concert hall?
Interesting question there. Obviously it IS information that we didn't have before. Perhaps I'll list it on my new expanded album folder.
[2] Or, just maybe, I'll write new software that cleans up recordings, by removing conflicting room acoustic cues from the drum tracks.(I could pick out and remove the echoes of the drum from that crummy little plywood booth... and replace them with calculated reverb that matches the reverb on the violins.)
[3] Our brains use cues like that as part of how they visualize the sound stage.
[4] How "unreasonable" or "unlikely" is all this to be useful - especially to a home user? Well, now, I really don't know.

1. Great, so you're going to analyse what isn't there, with analysis tools that don't exist, so you can write something on your album cover. Now, what about the actual argument I'm refuting, that you could use that information in some futuristic system to correctly synthesise it's 3D place. Your also ignoring the fact that the plywood room acoustic information has been mixed with masses of other reverb information and how the hell are going to differentiate it from that? But heck, that's easy compared to trying to analyse acoustic information in a frequency range where it doesn't even exist!

2. Great, so you're going to pick out the plywood acoustics which are mixed with the violin (and other instrument) acoustics in a range where there isn't any acoustics. Have you picked out a super-yacht yet?

3. I presume you must be talking about an audiophile brain, if it can visualise a sound-stage from information that isn't even there and would be inaudible if it were?

4. Well knock me down with a feather!

[1] Izotope's latest restoration utility has the ability to remove distortion, clipping, and harmonics it can recognize. (Can it recognize them more accurately if we include those ultrasonic harmonics?) It also has the ability to not just add, but to REMOVE, reverb.... Apparently it is able to pick out the specific sounds of reverb, differentiate them from primary sounds, and reduce their level - after the fact.
[2] There are also several new pieces of software that allow you to "match the acoustics of one track to another" - presumably by analyzing, and then collectively replicating, the "echoes" and "room noise".
(And, no, I have no idea which of the current batch benefit from having extra ultrasonic information... but, of course, that could change tomorrow anyway.)
I would simply prefer to preserve as much of "what might be useful information" - in case it DOES turn out to be useful.
[3] In fact, anyone who actually knows how the technology of recording magnetic tape works already KNEW that it existed.

1. Oh dear, right back to the BS: What do you mean "apparently"? Don't you know? Then why the hell don't you ask someone who uses it everyday, instead of arguing with them and just making up BS!!! What about WNS, the Sony Restoration Bundle, UnVeil, the Cedar forsenic kit and all the others? Like most others in my profession, I've spent tens of thousands of the years and use it everyday. I know exactly what it can do AND, what it can't!

2. What do you mean "new", we been doing that for god knows how many years. The newest software is better than the old but after many years development it's still only partially successful some of the time, with specific material, it's typically little more than just a starting point. At this rate it won't become an accurate autonomously tool until well after I'm pushing up the daisies, if ever! There still isn't even a scientific theory about how it might be done, let alone anyone trying to design an actual product. Once they figure that out though, maybe then they can figure out how to do it in a frequency range where there isn't any acoustic information to start with, who knows?

3. I know, I told you that about 3 pages ago!

G
 
Nov 15, 2018 at 7:07 PM Post #10,560 of 19,082
Good point....

We seem to have progressed through....
- there's nothing up there
- well, yes, there IS stuff up there, but it's all random noise
- well, no, it ISN'T actually random, but you can't possibly have a use for it
- well, even if you did have a use for it, it should be gotten rid of because it does more harm than good

And, if you believe the guys from MQA, they can actually use those digital artifacts to figure out what equipment was used, and to reverse engineer corrections to its flaws.
(I'm somewhat dubious that they've actually got that part working like they claim.... but it's certainly possible.)

Possible? I doubt it. Even if it were possible where does it leave MQA files that were originally sourced from analog tape? How will they reverse engineer the by order of magnitude greater flaws around non-linear sonic signatures such as wow, flutter (and scrape flutter), imperfect alignment and calibration, variations in pitch and timing, possible tape stretching, print through and so on. Even well maintained studio tape machines operating within specifications can vary between machines and with the same machine from session to session.

That MCA claim is clearly then, snake oil. A bit like HD Tracks and others claiming their files are hi res when most are sourced from CD or analog tape sources, neither of which are
hi res'. Btw, the ability to reproduce frequencies (albeit imperfectly) which humans cannot hear does not make a medium hi res, rather it is the ability to produce or reproduce a sound with a high enough SNR, linearity of frequency response and low distortion/artifacts within the range humans can hear. Mark Waldrep explains this well.
 

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