Ask me! I heard in Paris in October 2016: https://www.head-fi.org/threads/smyth-research-realiser-a16.807459/page-23#post-12920497
You were the one back one saying: "Yeah, it kinda reminds me of the Rocketeer's helmet!" ))
It realy kills me to wait so long.
Yup! I still think that was a cool look
I’m with you on the frustration of waiting after being able to hear how good it sounds. I know Smyth has released product in the past, I’ve heard the A16 and know it’s a quality sounding product, I believe that they will eventually deliver... it just also kills me knowing they’ve had working models for over a year and still the product languishes in production limbo.
Maybe everyone who has heard it or written impressions should post links/quotes? Hopefully that will help “reset our clocks” and focus more on the goal than the strain to our patience.
The A16 Realiser still holds the overall advantage for particular reasons.
It works with any source: a Windows/Mac/Linux box (I collectively call these PCs), a UHD blu-ray player in your home theater, a game console, you could even connect a Sony Walkman CD player and emulate a 2-channel hi-fi speaker system with two speakers in front of you.
The work is already done: castleofargh was having some success but some trouble configuring a virtual setup, with the Realiser you don't have to work your way through that, plus you get a decent DAC and two headphone Amps. Unintended latency and lip-sync issues were imperceptible. You still can connect upgraded modules to that, but the core "vanilla" experience is still very impressive.
Lastly, sorry about this Darin, but I totally agree with VandyMan: the Realiser demo totally blew away the OOYH demo I heard at RMAF 2015. Maybe it was hurt by the Transformers movie on the OOYH demo, but at its core I had a more convincing surround imaging experience with $20 Dolby Headphone DSP products. I feel there are few movies that use surround effects any better than movies usually use 3D optical gimmicks, but even then the PRIR-calibrated Realiser watching a Dolby Atmos demo and a scene from Mad Max completely created a distinct front-center and rear surround imaging locations in a realistic manner that was for me indistinguishable from pulling off the headphones in the middle of the scene (thus audio was going through speakers) and putting them back on again. I think OOYH would have better imaging if the HRTF used was based on Darin's head measured by a Realiser, and I spent time mentally getting used to the acoustic differences between his head and mine, but that could be a copyright/legal issue. On top of that, the OOYH was non-interactive in regards to head-tracking and speaker placement/imaging. Maybe someday there will be head-tracker apps created to plug-in directly to work with OOYH seamlessly, but today you almost have to be a programmer to get a seamless result.
Basically, OOYH software is fine and is about par with Razer's, Creative Lab's, and Cirrus Logic's separately available software packages, with minor differences inbetween, but none of those will be on the level of the Realiser for a natural and believable experience.
I ended up buying the new Mad Max movie. Very good, highly recommended.