Yesterday I decided to try stereo convolver plugin for fb2k and went to IRCAM demo sounds page:
http://recherche.ircam.fr/equipes/salles/listen/sounds.html
I haven't listened to all the sounds, maybe 15 of them, but they all had one common property: while the sound source moves behind me, it's all ok, but frontal localisation is either non-existant or flawed: in worst case, sound just moves along the same path behind me, in mirrior to what it's supposed to be, in 'medium' case it moves by a straight line through head from left to right ear, in best case it starts moving from left to right in front of me, but after going about 45 degrees, it 'falls' into it's mirror on the back.
I've decided to try "Holophonics-Matches" then, as I recall that with my first headphones (Philips SHP 2700) I consistently had a similar result: when the sound moves in front, at first it moves correctly, but when it's approaching dead front, it jumps into behind, and then continues to move toward right ear. Trying it on current Fostex setup, I've heard the same jumping sound. The whole soundscape in binuaral recordings seems to be shifted to rear hemisphere for me, there are almost no sounds in front, they're at sides at most.
That made me a bit sad - I hoped that the scene would be better! I've recalled that with my first Fostex mod, I have heard Matches properly, with sound reliably going a full circle around, and the current mod supposed to be better than the previous one in all factors. I wanted to ask here on what is possible to do immediately, but decided to go to sleep.
Today I realised that actually, my left ear doesn't stick out - it's nearly flat and parallel to head surface. The right one, however, sticks out significantly. I have tried to angle the earpads on the headphones, but as I had to resort to using electrician tape to attach the pads, they've ended up non-angled. On the first mod, I was trying to be more accurate with taping, it was a bit more loose, and after stuffing cotton under the pads, they were a bit angled after all. In current mod, they are fit tightly and don't angle at all. Supposedly, as driver plane happens to be parallel to left pinna, it is able to localise sounds not too far in front, but as it is not the case for the right pinna, I'm not able to resolve most of frontal hemisphere spatially - it just gets mirriored to rear hemisphere.
So, I think that these well-known binaural records are a good subjective test of a 'required minimum' of headphone's scene capability - if you correctly resolve all the directions in these records with your phones - they do have scene capabilities.
While I have got the idea on how to angle the pads correctly - are there any other methods on improving/enlarging/controlling the soundstage? I know that tonal balance is important, but I'm more thinking of doing something on spatial configuration - just like angling the pads - and reflection control - baffle and earpad coating with acoustic foam, etc.
Sorry that this post is so hardly readable.