I tried this on two rigs built for gaming. One is a pedestrian budget first-gen i5 built almost a decade ago, with updates, and one is a raging, testosterone-infused budget-breaker, built about 2 weeks ago. Both are up to date with drivers.
I was asking about cables and hubs, because the range of quality and sometimes compatibility (with hubs) is large. And regardless, the only port these phones have worked on were on USB3, on the newer PC build.
These are probably not quite the best phones I have heard, but they are up there.
I said they are loud, but I didn't say I couldn't adjust them. I am referring to the overall mix and details presented... and that the details that a FPS gamer would be looking for seem less accessible, or over-whelmed by the mix or over-all volume. Reducing volume obviously just makes everything less.
I was actually referring to the fact that while my older headset sounds like crap now, (and it always did to some extent, which is why I almost backed Ossic, and bought these) I can locate sounds in FPS games much better with the crappy 7.1 emulation than I can with the Mobius. I hope that over time, my ear and brain will adjust, and that eventually I will reach a point where I hear detail and location better with the Mobius. To the point where going back to the older headset becomes a negative. I have seen and experienced this sort of acclimation in the past, and would hope to with Mobius.
The fact is; these are very expensive for gaming headsets. (I am fully aware of the price range for audiophile cans) Competitive gamers will spend a lot of money on hardware, and then immediately adjust textures, turn off eye candy, etc... in the pursuit of detail and performance. I had hoped these would offer that level of competitive detail, whilst also sounding Great. So far, they just sound amazing, while only working in USB3 ports, and sometimes not even then. I have had them not show up as an available sound device, and had to play with rebooting, changing ports, power-cycling the headset, to get them to work. I hope that firmware updates can resolve that, but a competitive player, or a streamer would not put up with that, and I doubt a normal gamer would for long either.
I will mess around some more over the next week as I have time off from work. Will also reach out to Audeze support, as I am curious as to how they will respond and what they can do.