haloxt
Headphoneus Supremus
- Joined
- Sep 26, 2008
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Some players have their own built-in volume control that can still apply because ASIO makes a more direct link between players and the compass and windows volume control gets cut out of the loop.
Now that I think about it, I don't know why I thought keeping the player volume at 100% is better than say 10%. Is it just additional processing, or are bits lost or something? Actually I just realized, it's bad if you can control one player's volume and not be able to control the volume of many other things because then you'd blow your ears out
so I'm not interested in finding out the answer anymore lol.
Quote:
People are still disagreeing about whether these are better than directsound, you are really entering crazy territory when people are talking about ASIO's sounding different.
Now that I think about it, I don't know why I thought keeping the player volume at 100% is better than say 10%. Is it just additional processing, or are bits lost or something? Actually I just realized, it's bad if you can control one player's volume and not be able to control the volume of many other things because then you'd blow your ears out
Quote:
Originally Posted by Sganzerla /img/forum/go_quote.gif What's going on with those softwares and Asio? Theoretically they should sound the same (with proper configuration), right? Are there differences in sound quality between ASIO versions? Because I think there is something going on here. |
People are still disagreeing about whether these are better than directsound, you are really entering crazy territory when people are talking about ASIO's sounding different.