Glasofruix
100+ Head-Fier
- Joined
- Sep 16, 2013
- Posts
- 178
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- 37
1. Yes i've tested that you dimwit, that's how audio in windows works. Yes sonic sets windows to stereo, and for the umptieth time you can have windows set to stereo AND still make an app output surround, you'll just have missing sounds. Game devs do diddly squat most of the time when it comes to positionnal audio (the frickin vid explains that, watch it and google "hrtf", "positionnal audio" and "binaural audio") because it's channel based not object based. The VSS just creates a virtual room with virtual speakers to mimic real 7.1 setup, pretty much EVERY vss today does that (barring some exceptions like overwatch and uncharted 4), the GSX too.
2. Uh so what EA's a big company, that has nothing to do with the fact that there's still no vss in bf or at least quite a poor one when it comes to 3D audio baked in overwatch, again, overwatch scores object based souns with ingame's atmos, bf1 does not.
In conclusion, i do not use sonic or atmos BECAUSE THEY DON'T FRIGGIN' WORK with todays games.
2. Uh so what EA's a big company, that has nothing to do with the fact that there's still no vss in bf or at least quite a poor one when it comes to 3D audio baked in overwatch, again, overwatch scores object based souns with ingame's atmos, bf1 does not.
In conclusion, i do not use sonic or atmos BECAUSE THEY DON'T FRIGGIN' WORK with todays games.
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