How to equalize your headphones: advanced tutorial (in progress)

Apr 18, 2014 at 2:19 AM Post #106 of 124
  I did the measurements with the headphones on my head but the mic was not inside my ear, it was just close, so I guess they would reflect the in-ear response.
 
If I understand you correctly I should first use an inverse of the DF curve, and then EQ to flat sounding with sweeps? But in this case it would only work if a headphone was DF equalized in the first place, wouldn't it?
 
I did similar thing with an IEM, I listened to log and linear sweeps to EQ it to flat sounding, then added the DF curve and the tonality is really nice now, so in this case it kinda worked.
 
 
 
 

If you're measuring at the EAM and not the eardrum, just EQ the response so it matches a blocked-meatus DF reference. Don't try to EQ it to flat because your ear does not have flat response.
 
Jun 24, 2014 at 3:44 PM Post #107 of 124
For some reason, I get an audio delay.  Like when I watch a video using VST Host and VAC, I click play and there is like a fraction of a second delay before the audio starts playing, and it really messes up the sync between the video and audio.  Anyone know how to fix this? Does it have to do with the wave import or wave output in VST? Thanks.
 
Jun 24, 2014 at 5:44 PM Post #108 of 124
  For some reason, I get an audio delay.  Like when I watch a video using VST Host and VAC, I click play and there is like a fraction of a second delay before the audio starts playing, and it really messes up the sync between the video and audio.  Anyone know how to fix this? Does it have to do with the wave import or wave output in VST? Thanks.

 
Are you using low latency ASIO drivers with VSTHost (native ASIO, asio4all, etc.) ? If you are then try by minimizing the ASIO buffer size (latency) and if possible, by adjusting I/O latency compensation buffers.
 
(Maybe ReClock could be used for syncronization in some cases?)
 
Jun 29, 2014 at 10:01 PM Post #109 of 124
Has anyone done a thorough EQ of hd800? So far my curve looks like this:

For now at least. Besides, why should one EQ out the resonant frequency in the ear canal, as it must occur at all times, headphones or not?
 
Jul 24, 2014 at 7:04 PM Post #111 of 124
thought I'd butt in. this tuto has been a great help for me(I also started with piccolo's tuto). but at first I got scared by the apparent amount of softwares and efforts needed. and I imagine that just like me, a lot of people gave up on trying because of this. or because one of the software was not free.
 
I'm part of a cheapo IEM EQ challenge tour http://www.head-fi.org/t/726569/review-tour-somic-mh412-viper4android-the-put-up-or-shut-up-review-and-tour . and trying to do my own EQ to see if I can match Joe Bloggs work made me think about that topic and where I went since I first saw it.
so if you mind reading something that will probably be a little long, I want to talk about the alternatives, how it's not as complicated as it appears, and why I do favor his technique(with whatever mean to achieve it) instead of other more straightforward EQing methods.
 
 
the 3 ways talked about on this topic:
I/ EQ with whatever you have(on your DAP, on your audio player software on the computer...)and just try to make it sound good.
what we all did at some point and what led so many people into thinking that EQ was bad for sound. sometimes because that specific EQ software was really poor. but usually just because the user used too much of everything like a newbie he was, mistaking clipping with what the EQ can do.
 
 
 
II/ jiiteepee made something real nice and accessible( thanks a lot for making it a freeware). you can use it as your usual EQ (EQ by ear until it sounds as you wish), or rely on measurements to try and reverse the variations. it works pretty well, and it is not too hard to accomplish as you can compare shapes and values instead of using your ears. I believe it to be a great way to start in the EQ world if you're not very confident, as the graphs and practice bring a fair share of pedagogy about EQing. you will get out of it knowing yourself and your headphone better.
 
I see one problem though:
by following headroom's graphs or others, you follow what they measured, with what they picked as a compensation curve, and how much smoothing they decided upon. overall it can lead to something close to flat for the chosen compensation curve. but that's it.
so if you hear flat with that compensation curve, great for you, you have found the perfect tool. but if your ears are different, then you'll just be making your headphone flat for the dummy head, not for yourself.
the other problematic situation is if you don't actually wish for flat. you can always do the job for flat, and then add a few DB of bass or medium just like you love it, but you end up doing I/ with a closer to flat headphone. I believe that with experience this is still the best option, as you'll slowly learn what you like and know from experience how much DB this is for a given frequency. so in the long run, I do like this method. but the newbie to EQ might end up with a "flat" headphone not loving the sound, and not knowing how to get it better.
and of course you can't really do much if you can't find a graph for your headphone.
 
 
III/ this is in my opinion where Joe Bloggs tuto has an interesting thing to it.
what he's making you do is take something you like(flat or not), and try to get another headphone to sound just like it. so you never start from nothing, you actually have a listening reference. so you can estimate if you're close or not and if you should redo it.
the second strong point of that method is that instead of trying to make your headphone flat by ear and deal with the result, he's making you do one exercise twice. on the model headphone/speaker, and the headphone you want to EQ. so you don't have to be good at making the EQ flat, you just have to be consistent on both attempts.
you can be wrong by 15db on your equal loudness curve, it doesn't matter one bit. as long as you're wrong twice ^_^.  and that's the real value of that method in my eyes.
 
the real problem of that method is that you do need a model sound. if you have no headphone with the signature you want(flat or something else), then you're screwed.
 
 
 
so as you can see there isn't one perfect way and you need to pick the one for your needs.
 
 
 
 
 
 
 
 
now 4 dumb screenshots to show 4 ways to use Joe Bloggs method with different softwares:
 
FREE

I call this the "barely better than nothing" equipment:
here I'm using foobar2000 and viper4windows and some test tones in wave. each software has a basic EQ so you can use one to make an equal loudness EQ, and then use the second one over it to set your second headphone flat. with that system it's real simple to install, only 1 special setting to make it all work at the same time.
problems:
you will need to find or create test tones and play them in foobar. most likely those tones will be in mono, so you will have to do that 1 special setting here ^_^:
on the top left of foobar press "file" -> "preferences" -> DSP Manager. on the right column you got "Downmix channels to mono" you must double clic it and check that it is now on the left in the "Active DSPs" column and press apply. that's it you're all set to play the tones and EQ as you need.
other problem, the sliders of both EQ are not exactly on the same frequencies, so it's a little messy. but it does work.
the EQ on viper4windows makes scratchy noises and sometimes crashes.
and lastly you will also have to lower the pre-gain to avoid clipping.
 
all in all it's easy to prepare the softwares, and hard to do the EQ itself.
 
the real perk of that way is for android, as you can do it on your smartphone with viper4android(same link as viper4windows). so let's say you EQ to equal loudness with the EQ in power amp. then you change to the headphone you want to EQ and use V4A to do the second EQ.  all you'll have to do is to play test tones with power amp or whatever audio app.
 
 
 
 
 
FREE

this one is all in one software.
the difficulty will mostly be to install a vst wrapper for foobar. then as I couldn't find how to launch 2 electriQ EQ at once, I just installed 2 different EQs that work as VSTs for foobar ^_^.
the other one is easyQ it's very much an electriQ copycat.
 
here just like above you'll have to find yourself some test tones and deal with the mono problem(see foobar+viper explanation just above). and if you have to use too much EQ boost, go change the gain in foobar to avoid clipping.
so here it's a little harder to prepare, and then it's very easy to use(see Joe's first posts on how to use the EQ). use one EQ to set the equal loudness of your model headphone/speaker using test tones. after that, use the second EQ to do the same thing again with the headphone you want to EQ. the result of that second EQ is what you will want to use from now on for that headphone. the end. 
 
 
 
 
 
NOT FREE

 
and that's exactly what Joe Bloggs recommended in the first post (here the EQs are 2 easyQ instead of electriQ, but they're the same thing).
just to say that it might look complicated, but if you just install all the softwares and follow step by step, it's in fact not that complicated. virtual cable for example, you install it, and that's it. ^_^
for vst host you have to guess a little if you're not into reading manuals(RTFM!!!!!)
you'll have to create 2little boxes with the vst EQ. to do that you go to "file"-> "new plug in" and you browse your computer to get the .dll of the EQ you want to use. you do that twice to have 2EQs.
then you need to unchain the first EQ box from the output (using the little chain icon on the top left of the output box and unchecking the one you don't want linked).
then pick "virtual cable" as the choice of input for wave and you're done.
it's really not rocket science.
but virtual cable isn't free and the demo voice is nerve breaking. so be prepared to find an alternative to virtual cable or to pay for it( it was something like 20euro if I remember well, so you don't have to sell a kidney).
 
the end result is pretty much like using 2 EQ in foobar, except that here you can use sinegen. and when it comes down to test tones, it's really a nice tool.
 
 
 
FREE


here is as someone suggested in the topic, the free version of it. in fact you just add a VST sine wave generator in the chain of vsthost (again you just pick the .dll of the VST you want to use). here I use MDA test tones (it's the testtone.dll in the zip)
in that configuration you do not need virtual cable so you save 20bucks.
also you get one software dedicated to your EQing that doesn't mess with the rest. using foobar you have to undo or deactivate all the DSPs before going back to play your favorite music, not a challenge, but still a little boring. so the configuration from that screenshot is my favorite and what I've been using for some times now.
 
maybe it's possible to do the same with foobar by adding a sine wave generator that is a VST, but that one didn't work (something about GUI but I don't remember). but maybe with another vst it works?
 
 
 
 
 
 
 
 
 
for those wishing to use wasapi, only the "all in foobar" option(second screenshot) will allow for it. but it really doesn't matter at all, you're just creating an EQ profile here, you will not listen to your music with that system. later on, you will just use the EQ you created directly in foobar and will indeed be able to use wasapi. even if obviously EQed signal is not bit perfect, but at least you bypass windows.
 
anyway I hope that someone will find this useful, and get one of the possibilities working. there are a lot more softwares to try, but I guess we have it covered already here just by trying other VSTs.
 
Dec 14, 2014 at 6:18 AM Post #112 of 124
  Besides, why should one EQ out the resonant frequency in the ear canal, as it must occur at all times, headphones or not?

 
I was also wondering about it and I found an answer to it in another tread:  http://www.head-fi.org/t/612665/how-far-can-eq-really-go-towards-truly-equalizing-headphones/150
 
By HF member jcx: "only iem have to consider the effects of ear canal variations causing additional frequency response effects since they modify the cavity resonance by their physical intrusion"
 
In other words, when you insert IEM into your ears, your resonance frequencies are altered and thus you need to apply eq to compensate.
 
Dec 14, 2014 at 7:11 AM Post #113 of 124
^Thank you, that makes sense.

My biggest problem with EQ is that it often makes my headphones sound rather dull when I EQ for neutrality.
 
Dec 14, 2014 at 8:22 AM Post #115 of 124
^Thank you, that makes sense.

My biggest problem with EQ is that it often makes my headphones sound rather dull when I EQ for neutrality.


I know that I never ever go full neutral with a headphone. first because I don't think there actually is only one accepted neutral calibration for headphones at the moment. and also because I find that I need more bass on IEMs than I need on fullsize, which is more than I need on speakers. in fact speakers are the only ones where I'm perfectly fine with electrical flat.
I guess the point of all this it to let us find our signature, and then being able to transpose it to our future gears.
 
Dec 14, 2014 at 1:48 PM Post #116 of 124
  I find that I need more bass on IEMs than I need on fullsize, which is more than I need on speakers.

 
I guess that is quite normal. And I think it might have something to do with bass impact. You get a satisfactory bass from speakers when they are "neutral", since they can produce bass you can feel in your entire body. Since headphones cannot do this, we compensate by adding more bass 
basshead.gif
 
 
Dec 17, 2014 at 3:55 PM Post #117 of 124
  For now at least. Besides, why should one EQ out the resonant frequency in the ear canal, as it must occur at all times, headphones or not?

 
I found another possible answer to this
 
By HF member xnor: 
 
"For example your pinna boosts frequencies around 3 kHz. You don't equalize speakers for that, instead they produce a flat FR and what arrives your ear is a peak at 3 kHz. Especially in-ears don't care about your pinna at all so you have to have that peak in the headphones. That's why we have FF/DF-equalization in the first place.

 
Jan 7, 2015 at 2:45 PM Post #118 of 124
  Mac users rejoice!  You can equalize system sounds using AU plugins (Mac's equivalent to VST plugins) too!
 
Using Soundflower (equivalent to Virtual Audio Cable) and AU Lab (equivalent to VSTHost)
http://www.dctrwatson.com/2011/06/os-x-system-equalizer/
 
Now to find something equivalent to Sinegen: how about this?  I don't know if you can use it for free though
http://www.macupdate.com/app/mac/12333/signalsuite
 
And an AU parametric equalizer... *throws up hands on this one* but there's sure to be *something* available...
 
I'd love to hear back from Mac users who decide to try this about their experiences...

Couple of years later since this was posted. Mac user here, I recently installed Soundflower and AU Lab. All is working correctly now (thanks to help from LuckyEars) but no equivalent to Sinegen or an AU parametric equalizer. I'm using HD600 with Crack + SB through MacBook Pro, mostly streamed music on Spotify Premium (320 kbps), no DAC. I'm pretty treble sensitive, especially to horns, which makes Latin pretty harsh at times. The EQ setup I mention above seems to give me more control by toning down frequencies within 4-9 range, but it's not really making the discomfort go away as desired. Any thoughts?
 
Jan 7, 2015 at 3:09 PM Post #119 of 124
  Couple of years later since this was posted. Mac user here, I recently installed Soundflower and AU Lab. All is working correctly now (thanks to help from LuckyEars) but no equivalent to Sinegen or an AU parametric equalizer. I'm using HD600 with Crack + SB through MacBook Pro, mostly streamed music on Spotify Premium (320 kbps), no DAC. I'm pretty treble sensitive, especially to horns, which makes Latin pretty harsh at times. The EQ setup I mention above seems to give me more control by toning down frequencies within 4-9 range, but it's not really making the discomfort go away as desired. Any thoughts?

 
You should definitely install mda test tone generator, which is free and equivalent to Sinegen: http://mda.smartelectronix.com/effects.htm 
 
For equalization, try Equick from DMG audio. It is not free (price £75), but you can get a one month trial. (My free period ends tomorrow 
triportsad.gif
 )
 
Follow the guide in the beginning of this thread using the acquired software. You will be AMAZED in the improvement of SQ and I think it will also solve your treble problem!
 
Cheers
 
LuckyEars
 
Nov 28, 2015 at 5:53 AM Post #120 of 124
You should definitely install mda test tone generator, which is free and equivalent to Sinegen: http://mda.smartelectronix.com/effects.htm 

How do you use MDA Test Tone? I mean, it does not have sweep mode where you can slide through frequencies, instead it just cuts the spectrum into pieces roughly 1K wide. It's very hard to use it and I haven't found replacement for Mac. 
 

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