Slaphead
500+ Head-Fier
I upgraded to iOS 10.3.2. Big mistake for me (and why such variation as reported in this thread?). I was at first intrigued as my Mojo played without fail for a solid six or seven minutes this morning and then bam!, same old, same old. It's gotten even worse. Now it plays for a few seconds. Any sudden touch of the iPhone and the Mojo stops and my music comes out of the iPhone speaker. The iPhone displays "Cannot Use Device. Mojo: The connected device is not supported."
I love the sound, but I'm seriously considering bailing on the Mojo. And I do wish Chord would respond more so than telling folks to wait for the next iOS update. And here we are...
I've been testing a prototype device for my company which uses an official Apple sourced LAM (Lightning Audio Module) which is designed to allow charging of the iPhone 7 while listening to music.
When I say prototype I mean that from an electronics point of view the device is finished. It's just the form that's still being worked on. Up until the 10.3.1 beta it worked flawlessly, thereafter the exact same problem that a lot of people are facing in that it would work for a bit before reporting that the device is not compatible, or just reporting that the device is incompatible as soon as it's plugged in, even though all of the electronics are officially Apple and the device would be official MFi. We've now confirmed that the problem still exists with the public release of 10.3.2.
Now if Apple break what is effectively their own stuff with an iOS update what chance to independent manufacturers such as Chord have?
We know that the ability to charge and listen to music would have been a killer feature, and since the iPhone 7 it's a feature that a lot of people have been crying out for. However the project is now on hold as a result of this problem. Also even if it is resolved we're coming to the conclusion we cannot risk even a minimum manufacturing order as there are no guarantees that it won't be broken by iOS 11.