Audeze Mobius Review / Preview - Head-Fi TV

Are You Team Blue or Team Copper?

  • I'm Team Blue

    Votes: 120 26.6%
  • I'm Team Copper

    Votes: 307 68.1%
  • I Chose Both

    Votes: 24 5.3%

  • Total voters
    451
May 2, 2018 at 12:07 AM Post #1,231 of 7,693
Won't be a problem for me if they fight me, I have a very nice credit card, and only had to use it twice in the last ten years, but I will not hesitate to open a case with my credit card company, they WILL get my money back for me, and if IndieGoGo refuses to contact me if I request a return, well if they refuse to contact Capital One to dispute the case, then I will get to keep the cans and get a refund. lol. If they want to tell Capital One ok we will cooperate here is return address for him. :)

Either way is win win for me, as long as you don't abuse it, and you have a long term outstanding history with your credit card company, they will stand up for you. I know from the two disputes I filed in the past. So bring it on IndieGoGo :)
Yeah, I'm afraid that's what I might have to do, since I'm getting the runaround.

Unfortunately, I just used a case in November against the guys who had "made" a neat looking dock for the Switch... by the time they revealed their redesign, it was past the ability to get a refund. My CC (Chase) totally worked it all out, though... but I still hate to use it again so soon.
 
May 2, 2018 at 4:03 AM Post #1,233 of 7,693
May 2, 2018 at 6:05 AM Post #1,234 of 7,693
May 2, 2018 at 7:31 AM Post #1,235 of 7,693
And then IndieGogo tells you they can't do anything now and to contact Audeze. :p

Worked well for me when I changes color from blue to coper.
I contacted Audeze directly and no fuss.
They were quick and clear.
 
May 2, 2018 at 8:09 AM Post #1,236 of 7,693
About the new LG G7...

https://venturebeat.com/2018/05/02/...-button-for-google-assistant-and-google-lens/

"LG notes the G7 ThinQ is the first smartphone to offer DTS:X that delivers virtual 3D sound for all content, up to 7.1 channel audio with earphones."

Does this mean that the Mobius will pair perfectly with the G7 if you plug it in via USB?

Pretty sure this is not what you want. If the phone is doing its own 3d processing, its only going to be sending the already processed two channel audio to the headphones. No different than using any other regular headphones with any other 3d virtual surround processor. For the mobius, I am pretty sure you need the full unprocessed 7.1 channels to be sent to the headphones so the mobius can do its own 3d virtual surround processing that actually uses the head tracking info. Anything else and you would be double processing the sound, which I just dont think would work... it would be like sending 3d virtual headphone audio to a pair of stereo speakers and the whole effect would be lost.
 
May 2, 2018 at 10:53 AM Post #1,237 of 7,693
Pretty sure this is not what you want. If the phone is doing its own 3d processing, its only going to be sending the already processed two channel audio to the headphones. No different than using any other regular headphones with any other 3d virtual surround processor. For the mobius, I am pretty sure you need the full unprocessed 7.1 channels to be sent to the headphones so the mobius can do its own 3d virtual surround processing that actually uses the head tracking info. Anything else and you would be double processing the sound, which I just dont think would work... it would be like sending 3d virtual headphone audio to a pair of stereo speakers and the whole effect would be lost.

Double-applying an HRTF is worse than sending virtual headphone audio to speakers. I can speak from experience - some of my music is binaural or has an HRTF baked in to the recording (like a number of tracks on BT's album _ ). On my PC I have a SoundBlaster Zx and most of the time I leave the Windows speaker configuration set to 5.1 and SBX Studio Surround mode active with headphones on to apply a virtual surround and HRTF solution for headphones which works well on multichannel content (such as games or movies), however 2.0 channel content that's binarual/HRTF already like some of my music will sound really bad with localization and 3D sound space very messed up (things smeared all over the space) if I forget and leave my settings at 5.1 with SBX Surround on. Absolutely avoid applying HRTFs/virtualization twice, it is not good if you do. Unfortunately there is nothing that can detect if sound is already binarual/HRTF applied/virtualized, so it's on the listener to be aware of these things and switch off/avoid virtualization/HRTFs at the proper point in the playback chain as needed.
 
May 2, 2018 at 11:02 AM Post #1,238 of 7,693
Double-applying an HRTF is worse than sending virtual headphone audio to speakers. I can speak from experience - some of my music is binaural or has an HRTF baked in to the recording (like a number of tracks on BT's album _ ). On my PC I have a SoundBlaster Zx and most of the time I leave the Windows speaker configuration set to 5.1 and SBX Studio Surround mode active with headphones on to apply a virtual surround and HRTF solution for headphones which works well on multichannel content (such as games or movies), however 2.0 channel content that's binarual/HRTF already like some of my music will sound really bad with localization and 3D sound space very messed up (things smeared all over the space) if I forget and leave my settings at 5.1 with SBX Surround on. Absolutely avoid applying HRTFs/virtualization twice, it is not good if you do. Unfortunately there is nothing that can detect if sound is already binarual/HRTF applied/virtualized, so it's on the listener to be aware of these things and switch off/avoid virtualization/HRTFs at the proper point in the playback chain as needed.

Right, I meant it in the sense that if the audio is already processed, all mobius would see is a 2 channel source. And what mobius is supposed to be able to do with 2 channel sources is to apply their virtualization with head tracking, which is supposed to make it sound like you are listening to your 2 channel audio from 2 front speakers. So I know its not exactly the same as sending virtualized audio to speakers, but that was the analogy here that I was using because if the audio already has the headphone virtualization applied, then sending that audio to the mobius wouldnt magically give your the full 7.1 head tracked audio that I think the other person was asking about. As you said, the option would be to turn mobius features off (including head tracking) or you would end up double processing the audio.
 
May 2, 2018 at 11:21 AM Post #1,239 of 7,693
As you said, the option would be to turn mobius features off (including head tracking) or you would end up double processing the audio.

Yes. Ideally, if you can plug in the Mobius and have it work as a 7.1 channel USB audio device, and have the host decode a multichannel bitstream and send the audio channels to the headphones, then you could get the best surround playback. For example I have a personal Plex server and have transcoded all my media as MP4 files on it with an AAC 2.0 track (most often Dolby Pro Logic II encoded, which can work as either a stereo source or can be matrix decoded into surround sound) and an Dolby Digital AC3 5.1 track. Right now when I stream movies or TV shows to my mobile devices I choose the AAC track, but if either the Plex client or the client hardware I'm running it on could decode the AC3 5.1 to discrete channels and send them to the Mobius USB audio device, then it could apply it's HRTF and head tracking in the headphone for the ideal movie/TV show playback experience on headphones (right now I can do that on my home theater receiver without head tracking by plugging headphones into the headphone jack on it which switches it into Dolby Headphone mode).
 
May 2, 2018 at 3:02 PM Post #1,241 of 7,693
Well, I was able to get my refund, as much as it kills me... so, if anyone wants it, there's probably a $249 tier opening up. :/

I think i am the one that took it. I cancelled my $269 tier and able to purchase it for $249.
 
May 2, 2018 at 4:04 PM Post #1,242 of 7,693
May 2, 2018 at 9:24 PM Post #1,243 of 7,693
From the Indiegogo comments today-

Audeze Team Copper: "Everyone gets a case (announcement coming shortly), and everyone who refers at least ONE sale gets a free stand."

So they called it a case again, FWIW.
 
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May 3, 2018 at 6:26 AM Post #1,244 of 7,693
Does anyone know where the name Mobius came from? Just curious, I have no idea why it but makes me think of the Matrix, but I am guessing "mobile headphones, and turn it into a greek/roman ancient name" like Marcus Aurelius, lol

if anyone knows how they came up with name, share with me please, :)
 
May 3, 2018 at 7:53 AM Post #1,245 of 7,693
Does anyone know where the name Mobius came from? Just curious, I have no idea why it but makes me think of the Matrix, but I am guessing "mobile headphones, and turn it into a greek/roman ancient name" like Marcus Aurelius, lol

if anyone knows how they came up with name, share with me please, :)
It's named after the Mobius strip, a geometrical shape you can form by taking a strip of paper, twisting one end 180 degrees, then gluing that end to the other (untwisted) end. The Audeze Mobius campaign references the Mobius strip with a picture of the headphones being stretched into a twisted shape :D
 

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