YKYAAW you start describing sonic characteristics of songs in technical terms you learn from the internet to describe good headphones vs not so good headphones and end up describing them in weird noises and hand motions with weird metaphors.
Eg. on Aphex Twin - minipops 67 [120.2][source field mix], the first 8 seconds is a good way to test how well your headphones handle the synergy between midbass and lower bass, it's quite complex and headphones that have muddy bass can push out a very congested lower end and it loses detail and coherence. A pair of headphones which has good bass can bring out the texture of the midbass while leaving a black space between the midbass and the lower bass so that neither interferes with each other and there's a good separation in the output so that the midbass and lower bass compliment each other with the conclusion of a dark, complex, and textural contrast within the low end in general. Like, you know, the part when it starts you get that deep "BOOM" that's followed by the droning "tchuu-tchuu-tchuu-tchrruuu tsch tchuu-tchuu" punctuated with steps of more deep "BOOM's" in between but some of the "BOOM's" are more like really deep "THOOOM's" and it's layered with more "BOOM's" which sound like short DHOONN's, so headphones with muddy bass will make the deep and low "BOOM's" bleed into the super low "THOOOM's" and that just cuts into the short "DHOONNs", melting and fusing the bass into an ingot of messy sounds. Also with headphones with really detailed bass, you can really make out "rrs" at the end of certain "BOOMs" and short "DHOONNs" so they sound very clearly like "BOOMrrrs" and "DHOONNrrs".
*ends up doing modern interpretive dance with hand movements to "capture the sound with motion"*