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Originally Posted by mjg
The amiga, yes an expensive toy, was the predecessor by and large to sega genesis in the latish 80s to 16 bit console/arcade type gaming at home. You were priveledged to own one, but people i knew with them let me try them out, and yea, it was all it was cracked up to be, and hey a joystick works...
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The Amiga was a computer that played games. Consoles and computers are two different species, especially in the 80's based on price alone. How many people did i know that owned an Amiga...no one. How many people owned a snes...everyone.
Quote:
Originally Posted by mjg
Snes had perfect arcade translations? The 2 games you mentioned, well for considering those to be perfect arcade translations, it's pretty much said out of opinion, since i couldn't disagree more. The SF2 adaption was good, but not arcade perfect. The mortal kombat version though was corny, and not a similar experience. Yea it's about the games...
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yes, Street Fighter 2 was perfect. Same music, sound effects, graphics were pretty much intact and the gameplay was perfectly intact, hence, it was a perfect arcade translation. MK, which i played a few times, seemed identical to the arcade version, but i recall no blood?
Quote:
Originally Posted by mjg
Your making an inference about my comments, but your wrong in this case.
GENESIS was first. Are you awere of this? Super famicom was over in japan in 1990, but SNES didnt really materialize here until about 92 i believe, correct me if i'm wrong. SNES's main selling point was that it had superior hardware, as well as nintendo's franchise games.
Genesis was in the late 80's (yea i remember, about 88, 89 when 16 bit was all the buzz). Nintendo came to america with snes a few years later.
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I'm well aware that the Megadrive was released prior to the Super Famicom. I believe the snes came around in 1991. I went and checked the date on Final Fantasy II (the US version) and it's dated 1991. Link:
http://www.nintendo.com/search?query...tegory=systems
You're wrong about the Snes's main selling point. It wasn't hardware, it was Super Mario World. That game sold the system at it's release, followed by various other top notch titles. The magazines back then would have you believe it was the hardware, but hot damn, when Sonic came out the Sega Genesis (an inferior system, based on hardware) flew off the shelves and it took Nintendo until 1994 to catch up and surpass the SNES in sales. Sega used Snes's slow cpu clock speed to mock the system and that definitely helped sell systems, thanks to the zippy Sonic.
Quote:
Originally Posted by mjg
The genesis did bring home the arcade, but the arcade scene was dissipating as the snes dominated the 16 bit system wars after 16 bit became second rate.
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Both systems did bring arcade games to our homes, thanks to the fact that many publisher's released two player titles. I gotta agree that once these 16 bit consoles were on their way out (1994) arcade games were never the same again.
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Originally Posted by mjg
The whole notion of 16 bit, and snes was a part of this was "16 bit graphics" was arcade quality. It became less about the games, and more so about the graphics way before snes was available for purchase.
For the few years both systems co-existed, snes had some unique and fun titles, but then again so did the genesis. It had the console defining games,
e.g) Sonic the hedge hog, Phantasy Star, Joe Montana Football.
SNES had most of the games genesis did, but a major part is that nintendo's franchise type characters and games were superior to sega's. If that was your thing fine, but it wasn't mine. Genesis had great games as well.themselves, you were calling sega arrogant? Nintendo might have still been the #1 console nowaday.
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Good point, both companies screwed themselves as you mentioned re: Sony making the Playstation as an add-on to the snes then Nintendo turning around and dumping them. However, i think the snes has the lionshare of great titles (especially rpg's), sure, Phantasy Star 2 was great as was Shining in the Darkess and Shining Force, but a lot of rpg's available on the Megadrive simply never made it here and that's Sega of America's fault.
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Originally Posted by mjg
Let me address your "loyalty" issue regarding nintendo's major 3rd party support. Do you recalld uring the nes era that nintendo had a lockout chip forbidding developers to make their own cartridges?
How conveniant, nintendo became rich off the dependancy of developers to not only develope for THEIR system, but to let THEM make the cartridges. Genius. Now the SNES was way late to hit the 16 bit arena, you know this to be true? Genesis had plenty of play in this furlough, it's undeniable. Nintendo had a great success with SNES because for a moment they were selling the best hardware, had support, and because they had their franchise gaming (i keep pushing it, but isn't that the biggest thing). Remember when the system was kinda judged by the bundeled software? Everyone remember super mario, and they loved it. Nintendo has alienated itself terribly, and in fact encouraged division of gaming availibility since it's nintendo characters can only be played on their systems. Ironic that you can play sonic the hedge hog on a game cube.
Now, i think there is more then enough justification for my argument up there to say the SNES era wasn't this "golden era" you claim ; ).
Then again, it's just my opinion.
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I do know that Nintendo had very strict contracts with 3rd party publishers in regards to publishing titles and especially doling out royalties. Nintendo's franchise games did make them who they were, so that's obvious in regards to marketing their name.
I still consider it the golden era of gaming because that's when videogaming became a critical mass thing, where Nintendo and Sega, equally for a while, were selling millions of systems, millions of games and we're both making a lot of money. Nowadays, you have Sony, the king of consoles with a distant two competitors (Sorry, Xbox fans, but the system doesn't do squat for me). Sony just followed Nintendo's lead by buying up publishers and offering them lucrative deals, hence the rather sparse amount of titles from 3rd party publishers on any Nintendo system after the Snes. Yep, it's all opinion