gregorio
Headphoneus Supremus
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- Feb 14, 2008
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[1] Of course omnistereophonic recordings become more challenging when the amount of instruments/singers increase. It doesn't mean it's an error of judgement/musicality. That's just something we are not able to do with our knowledge and recording technology [1a] (using a Jecklin/Schneider disk could work maybe),
[2] but the real reason in my opinion is that hardly nobody cares. [2a] As long as the spatiality is good on speakers only people like me worry about spatiality with headphones.
[2b] It seems these rare omnistereophonic recordings are just "happy accidents."
1. It's not really anything to do with "our knowledge and recording technology", it's more about the laws of physics and human perception/preferences. To comply with BOTH of these, "omnistereophonic" not only becomes more challenging under most conditions but impossible and therefore IS an error of judgement/musicality! Obviously this is not true in your particular case, as you personally place ILD above just about all other possible preferences.
1a. Using a simple stereo mic'ing technique is a fairly common cry amongst many audiophiles, audiophiles who don't understand how recordings are made or why. In practice, there are very few occasions where a simple stereo mic'ing technique gives preferable results and antiphonal baroque is certainly not one of them. Professional/Commercial music engineers virtually always use more elaborate mic'ing techniques, not because they are ignorant (as you have previously stated) but for EXACTLY THE OPPOSITE reason!
2. Firstly, how can anyone care about a term that doesn't exist, that you have just invented?
2a. You've repeated this falsehood a number of times! It would be rare that a mix or master is not checked on headphones and it is NOT true that engineers do not worry about spatiality with headphones. However, they/we typically have priorities significantly different to your personal preferences.
2b. Again, what else could it be? You've invented the term "omnistereophonic" and no one else even knows it exists, let alone what you mean by it!
2. I know your opinion. It's pointless for me to argue about it. It's your opinion. You are the one who "controls/owns" it.
3. In my opinion the (allowed/natural) parameters of spatiality come from things like HRTF and are set. You have to modify your body/head to change HRTF. The level of bass is not like that. There is no "set" value for how much bass is correct.
[3a] It's an artistic choice.
[4] Music is mixed for speakers. [4a] Headphone spatiality is by default wrong.
[4b] Sometimes wrong in a lucky way so it doesn't matter. Most of the time just wrong and I use crossfeed to address that.
2. There can be a point to arguing against an opinion. For example, in the case of an opinion that contradicts the facts. For instance:
3. The level of bass IS like that and there IS a "set value" for how much bass is correct. In any particular situation, an acoustic instrument produces a "set" amount of bass. However, we typically/routinely override that "set amount" in the name of "human perception/preferences", exactly as we do for spatiality!
3a. Yes it is, in BOTH cases!
4. Generally, music is mixed primarily for speakers but commonly, not exclusively.
4a. Both speaker spatiality and headphone spatiality is by default wrong.
4b. But crossfeed does NOT address that! Even with crossfeed it is still "just wrong" but "just wrong" in a different way, which may or may not be preferable to a particular individual.
You've made ALL the above points more than once previously and they've be rebutted more than once previously, so when I asked "Are you really going to go round and round this same circle yet again?" - The answer is apparently "Yes", Oh dear!!
G
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