The diary entries of a little girl in her 30s! ~ Part 2
post-9946280
Post #19,336 of 21,760

Coq de Combat

Headphoneus Supremus
Joined
Nov 25, 2011
Messages
2,732
Reaction score
264
Joined
Nov 25, 2011
Posts
2,732
Likes
264
Jgray, I didn't about it to be honest. I was concentrating more on the games themselves, not the controller. I guess it wasn't bad though, because I'd probably have thought about it if it was ... :wink:
 
Oh, I forgot to mention that I did try the Oculus Rift. Two things: Yes, it's immersive as all hell (you're there) but holy ******** crap, the bad picture quality. Think of those cellphones in the 90's that had just gotten color screens, where you could pixels from one another from three meters away. The colors were ... sigh. That's how bad it is. Future of gaming? My ass.
 
     Share This Post       
post-9946299
Post #19,337 of 21,760

lee730

Headphoneus Supremus
Joined
Jan 9, 2011
Messages
16,803
Reaction score
450
Joined
Jan 9, 2011
Posts
16,803
Likes
450
Well they are right in a sense. The future of gaming is going to hell if it continues down the path of half-baked, rushed games to market that depend on peer to peer BS. Kinda like the music industry :wink:. Gone to hell :p.
 
     Share This Post       
post-9946342
Post #19,338 of 21,760

veyrongatti

Headphoneus Supremus
Joined
Aug 3, 2011
Messages
2,756
Reaction score
50
Joined
Aug 3, 2011
Posts
2,756
Likes
50
   
I'll give some impressions of the iPhone in general, and compare it to Samsung Galaxy Note 2, later on today. I've had some problems with the battery (ios diagnostics says it's a memory leak from some, to me, unknown app, so I'm reinstalling ios alltogether to see if it helps). Spoiler: one of them is a pretty damned clear winner for me, and there's probably only one fundamental reason for it.
Im Guessing the 5S trounces the SGN2? 
 
     Share This Post       
post-9946467
Post #19,339 of 21,760

jgray91

Headphoneus Supremus
Joined
Mar 12, 2011
Messages
10,286
Reaction score
330
Joined
Mar 12, 2011
Posts
10,286
Likes
330
Jgray, I didn't about it to be honest. I was concentrating more on the games themselves, not the controller. I guess it wasn't bad though, because I'd probably have thought about it if it was ... :wink:

Oh, I forgot to mention that I did try the Oculus Rift. Two things: Yes, it's immersive as all hell (you're there) but holy ******** crap, the bad picture quality. Think of those cellphones in the 90's that had just gotten color screens, where you could pixels from one another from three meters away. The colors were ... sigh. That's how bad it is. Future of gaming? My ass.

If you didn't complain on either one, then so far so good.

Wish I can try an OC anywhere, but as it is, it's going to stay a distant dream for now.
 
     Share This Post       
post-9946637
Post #19,342 of 21,760

vwinter

Headphoneus Supremus
Joined
Oct 6, 2010
Messages
4,651
Reaction score
405
Joined
Oct 6, 2010
Posts
4,651
Likes
405
Im Guessing the 5S trounces the SGN2? 

I don't know about the SGN but if the reason is sound quality, I agree. It's been impressing me a lot. Just did an AB with my 4S yesterday using the ASG-2 and a loaner FA-4E, and the difference is very audible. It wasn't one of those I think I can hear it affairs. It's of note that the 5S uses a new audio codec chip and separate new amp chip, both of which apparently aren't in any other Apple device, even in the new iPad Air.

I was looking very hard into the DX50 but lost a lot of interest after I got the 5S.
 
     Share This Post       
post-9946754
Post #19,343 of 21,760

abchead

Aka: ulogin, cdhead, headu and numerous other accounts.
BAD TRADER
Joined
Aug 9, 2013
Messages
73
Reaction score
10
Joined
Aug 9, 2013
Posts
73
Likes
10
  The longer I listen to the XBA-H3, the more I realize how excellent these phones could have been if Sony hadn't tuned them to compete with the Beats and Boses.
 
With vents patched up on the H3 and bass set to -3 on my Fiio X3, the result sounds utterly fantastic and at eye level with the very best I've heard. The XBA-H3: a sonic gem, hidden beneath a crapload of bass.
 
How does your modded H3 compares to K3003, which I assume is the very best?
 
     Share This Post       
post-9947257
Post #19,344 of 21,760

Coq de Combat

Headphoneus Supremus
Joined
Nov 25, 2011
Messages
2,732
Reaction score
264
Joined
Nov 25, 2011
Posts
2,732
Likes
264
  Well they are right in a sense. The future of gaming is going to hell if it continues down the path of half-baked, rushed games to market that depend on peer to peer BS. Kinda like the music industry :wink:. Gone to hell :p.
Unfortunately yes, however, I still like the idea of virtual reality. But first of all, the Oculus Rift is far too big to be practical in any way. Second, the solution of having separate headphones is, as weird it feels for me as a headphone enthusiast to say, a bad choice. They should integrate the headphones onto the Oculus Rift as it's already a chore to put it on - you don't want to start messing with headphones on top of it. Last, but not least, the graphic quality of it is a disaster, and that's me being nice. They need to up it to at least HD quality, because if not, I won't use it and I'm probably not alone feeling this way.
 
We live in an HD culture now, cellphones have great displays, laptops are getting great screens, TV's are at least 720p, and so on. People want high definition and that's where we're headed. Standard definition, or whatever resolution they're using, just won't cut it. I can't see people moving away from HD, now that 4K is coming and consoles are getting great graphics (and PC's have had it for a long time now). It's just not worth it.
 
  Im Guessing the 5S trounces the SGN2? 
Yes, you're guessing correctly. Also, it's pretty good considering this is coming from a (former) Android fanboy. But I'm in the middle of writing up impressions/thoughts/review/comparison where I'll go deeper on the subject of why I think Apple has the superior product (imo).
 
If you didn't complain on either one, then so far so good.

Wish I can try an OC anywhere, but as it is, it's going to stay a distant dream for now.
I know what you mean. It was for me too, and I waited in a line for a loooong time to get to try it. Imagine my disappointment when I tried it. Outside of the novelty of virtual reality gone 2k (as in the new millenia), there's just nothing imo that you should feel bad about not having been able to try it. I mean, is it an experience? Absolutely. Is it immersive? Oh dear god, yes, I felt in my stomach when I tried a rollercoaster simulation. Is it good? No. Just no. Everything good about it, is completely, and utterly shattered by the sub-par screen. They need to fix it, imo. Until they do, avoid it. 
 
  What's a luxury burger?
LOL, well, it's a $20 burger with fries. It's really nothing special about it, except that they grind their own meat and so on. Just a regular burger, done like you do at home, instead of a burger lying around in a heatbox over at McDonalds.
 
I don't know about the SGN but if the reason is sound quality, I agree. It's been impressing me a lot. Just did an AB with my 4S yesterday using the ASG-2 and a loaner FA-4E, and the difference is very audible. It wasn't one of those I think I can hear it affairs. It's of note that the 5S uses a new audio codec chip and separate new amp chip, both of which apparently aren't in any other Apple device, even in the new iPad Air.

I was looking very hard into the DX50 but lost a lot of interest after I got the 5S.
The sound quality is indeed very good. Let's put it this way: I don't crave for better sound quality. I do it with the SGN2 though. But sound quality, while better, is not the reason I think the iPhone trumps the SGN2 - but I'll post a longer post about it later on.
 
     Share This Post       
post-9947632
Post #19,345 of 21,760

warrenpchi

Headphone Guy
Administrator
Joined
Jun 9, 2011
Messages
8,212
Reaction score
1,637
Joined
Jun 9, 2011
Posts
8,212
Likes
1,637
Hi y'all!  I don't know if you guys remember me, but I used to post here once in a while, back in the day. 

 
Been busy lately launching a new site, but thank goodness it's audio-related so I'm loving every minute of it - even the minutes that I don't love so much.
 
On the agenda for today?  Some massive impression gathering involving 1 DAP (AK120), 2 DAC/amps (Woo WA7, ADL Cruise), 3 headphones (LCD-3, LCD-X, LCD-XC), and 4 cables (stock cable 1, stock cable 2, Cardas Clear, WyWires prototype).  It's so daunting that I thought I'd procrastinate a little and stop by to say hello.
 
Hello! 

 
     Share This Post       
post-9947715
Post #19,346 of 21,760

james444

Headphoneus Supremus
Joined
Aug 25, 2004
Messages
7,036
Reaction score
2,148
Joined
Aug 25, 2004
Posts
7,036
Likes
2,148
  How does your modded H3 compares to K3003, which I assume is the very best?
 
There's no single very best pair of IEMs in my collection, but the K3003s are easily among my favorites. Compared to the H3s, the K3003s are tuned more like a reference phone. The Sonys are less forward in the upper mids and highs, which makes them appear less detailed and analytical, but on the other hand easier to listen to, especially at higher volume. Mids are almost on par with the K3003s, the difference being only very small to my ears. They're extremely refined and highly resolving, and the tuned down bass gives them adequate room to shine.
 
Bass, even with vents patched up and EQ tuned down, remains a force of nature on the Sonys: deep, dynamic and authoritative when unleashed, even though my "tamed" H3s are overall only slightly warmer than the K3003s now. The AKGs, themselves no slouch when it comes to bass, must simply bow down to the H3's effortless authority. Drums sound spectacular on the Sonys. I've been listening to Boulez's recording of Varèse's "Ionisation" today and I don't think I've ever heard that piece rendered more impressively:
 
 
Bottom line, to my ears the "tamed" H3s are at eye level with the K3003s in several aspects (and even surpass them in a few), but the latter are certainly still the more accurate and reference sounding phones.
 
     Share This Post       
post-9947814
Post #19,347 of 21,760

a_recording

Member of the Trade: Lachlanlikesathing
Joined
Mar 20, 2009
Messages
4,705
Reaction score
778
Joined
Mar 20, 2009
Posts
4,705
Likes
778
Coq, it might help to know that the Oculus Rift units currently shipping are dev kits intended for developers to try making new game experiences with. The actual commercial shipping version hasn't been released and the target for those units is going to be at least 720P. So in other words, the screen is deliberately crap because they wanted something quick, cheap and dirty to get into developers hand's first. They are well aware that the video quality is bad.
 
My biggest issue with the Oculus Rift when I try it (my friend has a devkit) is that the system of lenses is a little finnicky and you can adjust them forward to the point where they touch your eyeballs and that is really gross. I'm sure once you set it up it's all good, but I would look forward to a version where they can use curved LCD / OLEDs to either reduce or eliminate the need for the correction lenses.
 
 I'm deeply deeply excited about the Oculus Rift though. Even just to reply an entire catalogue of old games.
 
When I get my Surface Pro 2 I'm going to get a PS4 controller and use Steam Big Picture and get back into some games. Also thinking about starting some game development projects.
 
     Share This Post       
post-9947919
Post #19,348 of 21,760

lee730

Headphoneus Supremus
Joined
Jan 9, 2011
Messages
16,803
Reaction score
450
Joined
Jan 9, 2011
Posts
16,803
Likes
450
  Hi y'all!  I don't know if you guys remember me, but I used to post here once in a while, back in the day. 

 
Been busy lately launching a new site, but thank goodness it's audio-related so I'm loving every minute of it - even the minutes that I don't love so much.
 
On the agenda for today?  Some massive impression gathering involving 1 DAP (AK120), 2 DAC/amps (Woo WA7, ADL Cruise), 3 headphones (LCD-3, LCD-X, LCD-XC), and 4 cables (stock cable 1, stock cable 2, Cardas Clear, WyWires prototype).  It's so daunting that I thought I'd procrastinate a little and stop by to say hello.
 
Hello! 
 

 
     Share This Post       
post-9948023
Post #19,349 of 21,760

Tangster

Headphoneus Supremus
Joined
Mar 28, 2012
Messages
4,157
Reaction score
159
Joined
Mar 28, 2012
Posts
4,157
Likes
159
   I'm deeply deeply excited about the Oculus Rift though. Even just to reply an entire catalogue of old games.
A fully HD OR with a big open world game like Skyrim would be amazing. Similarly, I'm sure that playing Amnesia with a OR HD and a pair of good headphones would lead to you running out of underwear rather quick.
 
     Share This Post       

Users Who Are Viewing This Thread (Users: 0, Guests: 3)

Top