I'm still playing Dying Light I really find it's game play almost addicting I enjoy it so much, I think Techland did an excellent job on this game, I would venture to say because of it's great success we'll see at least I hope a Dying Light 2..
I did not like Dying light as much as I thought I would.
I got it cheap so I dont complain, but there are a few elements that bothered me a lot.
1. In day time, the zombies are easy to dodge and outrun for the most part (constant slide to their feet and jump over their heads is enoguh to keep you going about permanently).This is not a bad thing in itself, but since its an "upgrade", its like sayin: at the begining you have to fight zombies, but since by that upgrade you might be bored of that, we give you a way to skip it. And It does work that way. I found myself ignoring zombies from that moment on.
2. Stamina. If you are going to add stamina, add a stamina bar! This is almost insane. Adding a limit to your running and parkour based on stamina level that is invisible yet not tied to a visible combat stamina... Its something you can get used to but its not only a bit irritating, its also unrealistically short (I smoke and haven't doe much exersize in years and I can still sprint for longer than that dude...).
3. Weapons degrade too fast, limits on repairs. I wont go into details here, I just think that a game about zombies where you fight zombies with weapon fast degradation is fairly stupid.
4. Object collision is very unpredictable. More than once I got stuck against an item where realistically it should not have happened. THis should be no problem as in many cases the objects are small and easy to jump over, but to this day I get stuck because Im sure I should be able to get by without it.
5. Bad city layout for first person parkour. This is probably the worst offender. In order to move well around in the game you need to memorize the city, and since a lot of it is very similar (buildings look too much alike), if you mix that with the fact that buildings are very close to one another and obstruct your view to plan a continues movement, its easy to have to stop, turn around and look for another way to keep your run going since you hitted a dead end.
This can be especially bothering when running from night enemies since the real fun is to try to run from them.
The problem for me is that all the problems from above can at some moments get together and cause some of the cheapest deaths out there
.