feh1325
Headphoneus Supremus
- Joined
- Jan 21, 2006
- Posts
- 3,746
- Likes
- 17
dead space: 7/10
i don't think game is necessarily scary. a dude might jump out in front of you or the lights might flicker, but that's just startling and surprising. i need more atmosphere, character depth, and immersion for the whole horror part of this "survival horror" game.
i do, however, really like the inventory and item system here. not too little, not too much.
Resident Evil 5: 8/10
okay, i'm only about 2/3 done with this game. yes, i'm playing it with a friend so i'm not annoyed by the computer controlled sidekick. again, this really isn't a survival horror game either; i'm scared of the chainsaw guy only because i know that its game over if i stand around too long.
but my major complaint about the game is not the hilarious dialogue or poor facial animation, but the inventory system. how is it that a green herb takes up as much space as rocket launcher? i really liked the attache case in RE4 and thought capcom would be smart enough to keep that.
however, this game is pretty decent, especially at the price and condition i got it at. the graphics are some of the best i've seen in a game and i'm playing it split screen on a cheap monitor i got at target.
halo 3 odst: 9/10
a halo game without the flood is all i've wanted ever since i replayed "assault on the control room" countless times on the first halo. i would have given this game a 9.5 or something approaching the impossible 10/10 if it could support more people locally on firefight.
i don't think game is necessarily scary. a dude might jump out in front of you or the lights might flicker, but that's just startling and surprising. i need more atmosphere, character depth, and immersion for the whole horror part of this "survival horror" game.
i do, however, really like the inventory and item system here. not too little, not too much.
Resident Evil 5: 8/10
okay, i'm only about 2/3 done with this game. yes, i'm playing it with a friend so i'm not annoyed by the computer controlled sidekick. again, this really isn't a survival horror game either; i'm scared of the chainsaw guy only because i know that its game over if i stand around too long.
but my major complaint about the game is not the hilarious dialogue or poor facial animation, but the inventory system. how is it that a green herb takes up as much space as rocket launcher? i really liked the attache case in RE4 and thought capcom would be smart enough to keep that.
however, this game is pretty decent, especially at the price and condition i got it at. the graphics are some of the best i've seen in a game and i'm playing it split screen on a cheap monitor i got at target.
halo 3 odst: 9/10
a halo game without the flood is all i've wanted ever since i replayed "assault on the control room" countless times on the first halo. i would have given this game a 9.5 or something approaching the impossible 10/10 if it could support more people locally on firefight.