Whats the weight? grams?
Total weight is 350 grams. That’s lighter than my EL-8...
Whats the weight? grams?
Sold. Go team Copper!
At this rate, the $249 tier will be gone by this weekend.
So are these sweat proof? Would like a BT headphone to go to the gym with.
You know, I forget that the X7 even has that function. I will try that first thing tomorrow morning. Stay tuned. I have never used that function on the X7 so I don't have any expectations on how it works.MLE, I had seen you mention that you used the Mobius with your X7... did you try pairing them with it through Bluetooth? I ordered these to use as my console cans (I have a PS4) and, if I could get it to work wirelessly, I'd be pumped.
@Mad Lust Envy - Thanks for all your feedback on these so far, a big factor in me deciding to take the plunge!!
Question - you've mentioned that with 2 channel stereo recordings, the 3D/Spatialisation effectively mimics a pair of stereo speakers in front of you. Did you get an impression of soundstage in a similar way that you might get from decent speakers? And in your opinion, do you think this setting might be an advantage for, for example, older jazz recordings where players/instruments are panned hard left and right?
Is the 3D mode something you could ever see yourself choosing to use with stereo recordings?
Just to point this out since I've seen VR mentioned a few times. When wearing an HMD (Vive, Oculus, etc) the soundstage is already fixed, due to how the HMD works and processes sound. So the Mobius is moot in that regard.
The Ossic X will allow using the HMD's tracker + spatialization in the headset (which is much more sophisticated and personalized than what can be done just on the PC). Audeze could have offered the same. Granted, the app might need to be altered to support this, though ideally this is done at a more central place (i.e. SteamVR).
Stay updated on Audeze at their sponsor profile on Head-Fi.
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Yes, like a decent pair of speakers gives you a nice frontal sound range, the Mobius in 3D On/Stereo mode is very much like that. There are times when I was listening to music, that I actively engaged 3D On and enjoyed the presentation. For the purists of audiophiles, this may not be the most ideal solution, but to those who just wanna enjoy music in a different way, it is more than capable and enjoyable. Only you can say whether that is fine for you or not. There are other virtual surround solutions that I wouldn't listen to music with, like Dolby Headphone in its generally widely used room 2 mode.
The Mobius virtual surround in stereo is much better than that for this purpose.
To add, the headtracking makes it also kinda fun. You can just walk around and feel like "Yeah, there are some speakers 'over there'." It's really great.Wicked!! Thanks for the quick and encouraging response!
The Ossic X will allow using the HMD's tracker + spatialization in the headset (which is much more sophisticated and personalized than what can be done just on the PC). Audeze could have offered the same. Granted, the app might need to be altered to support this, though ideally this is done at a more central place (i.e. SteamVR).
We are growing a pretty avid headphone enthusiasts group here in Edmonton, Canada - so I'm sure one of us Audeze fans will be bringing a Mobius to a meet eventually.
Strictly in terms of the purist two channel modes with no 3d audio turned on, the soundstage is pretty standard for a closed back headphone/planar. Personally, nothing to write home about. I don't put much stock in closed back headphone soundstage. I don't expect miracles. There's very few headphones that surprised me here, stuff like the Fostex TH-900, MrSpeakers Alpha Dog and Ether C are among the few that surpassed expectations.
In its 3d mode, the soundstage turns into something like a room with speakers. It's obviously wide and spacious.
The Mobius by default has good frontal imaging depth, IMO. Just like most planars I've heard.
Edit: I edit alot because my auto correct is a dreadful monster that changes words into other words AFTER I write them.