Beta firmware 2018-09-26 report:
When switching modes - 2CH, HiRes, 7.1 while connected to the iPhone the head dimensional- and ambience settings can get lost and reset to default.
Volume level steps connected to iPhone are a bit coarse in the healthy range (at about 60% of iPhone's volume scale).
Obvious Bug: All Gaming-EQ-Presets are still L/R off-centered (3D off).
There is a global driver imbalance that seems to affect all units.
It's caused by different acoustic properties of left and right cup, where the leakages through the controls on the left side have different effect than the damped openings on the right cup.
The right side shows shelving down response from 1kHz down to 20Hz of about 4dB.
This can be found in my own measurements of 2 Mobius and same amount, for example, even in the measurements of rtings.com:
https://www.rtings.com/headphones/1-2/graph#689/2031
Should be fixed by a firmware change, adding a compensating EQ based on measurements of a representative amount of specimen.
Headtracking strenght: I have correctly calibrated my head size with the AUDEZE HQ App, this listening test is with "3D Manual" setting, mono signal into USB:
The headtracking effect is about 2 times too strong in the front +/-60° circle.
Small head turns move the center image about the turning angle to the opposite side instead of keeping it located at the former front/center position.
Once I turn myself further the virtual source locates correctly in the back half-circle angles.
Seems L+R virtual speakers are located too far outside (> +/-30°)
There's hardly a difference in placement between L+R and Lss+Rss virtual speakers.
Editing the speaker placement should be allowed in the AUDEZE HQ app, like in the Waves NX software.
There should be a global L/R balance control to deal with problems like off centered sources, driver imbalance and personal hearing irregularities etc.
System supplied controls are usually too coarse (iPhone) or nonexistent.
When charging is off (long press volume wheel) Mobius works without problems on iPhone with both versions of Apple lightning to USB-A camera connector (1st version without, and 2nd version with additional lightning power supply input).
Charge current is at the edge of what the iPhone allows and can make the connection unstable, should be lowered by 10%.
This is worsened by the supplied USB-A to USB-C cable that does not make good contact to the Apple CCK.
AUDEZE HQ should be available on iPhone too.
The "Warm" EQ does what it's named like, but still we need a preset with a bit more "LF punch", correction of the 2dB peak at 3kHz and a bit more "air".
The order of the EQ presets is strange - Default, Flat, Music and Warm should be adjacent and the gaming presets should follow.
In future there should be an (un-)limited number of custom EQ user presets, at least like with Cipher.
EDIT: switching from 7.1 or 2-Ch to HiRes and back confuses the DSP, so the equalizer curves are no longer what they are meant to be. Changing the EQ preset resets this to the correct curves.