xnor
Headphoneus Supremus
- Joined
- May 28, 2009
- Posts
- 4,092
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- 227
1) Well, what about using the Olive/Welti target curve and calculating the "distance" from it for each headphone?
Something like the HD800 would never score an A for me personally due to the treble peaks, but with some EQing would probably be an A-rated dynamic headphone due to the low distortion, extension at the frequency extremes ...
2) I would do the same with distortion, like 3% at 20 Hz wouldn't matter much, but 3% at 1 kHz would result in a severe score penalty.
3) Think about the distortion numbers in general.
4) Smoothness of frequency response should be calculated like 1) from raw data.
5) A dip at ~100 Hz may only be cosmetic if distortion is still low. Easy to EQ. So the score penalty should be a lot smaller.
6) Who cares about the impedance curves?
7) Channel balance: again, scored by calculating it over the whole frequency range.
8) (Semi)open: shouldn't matter at all. Different strokes for different folks or applications.
9) Treat every headphone equally. Ignore price and marketing. If a 100$ headphone beats a 1400$ one so be it.
Score for each category could be from 0.0 (complete and utter failure) to 1.0. Different categories may need different weighting for the final summed score.
Something like the HD800 would never score an A for me personally due to the treble peaks, but with some EQing would probably be an A-rated dynamic headphone due to the low distortion, extension at the frequency extremes ...
2) I would do the same with distortion, like 3% at 20 Hz wouldn't matter much, but 3% at 1 kHz would result in a severe score penalty.
3) Think about the distortion numbers in general.
4) Smoothness of frequency response should be calculated like 1) from raw data.
5) A dip at ~100 Hz may only be cosmetic if distortion is still low. Easy to EQ. So the score penalty should be a lot smaller.
6) Who cares about the impedance curves?
7) Channel balance: again, scored by calculating it over the whole frequency range.
8) (Semi)open: shouldn't matter at all. Different strokes for different folks or applications.
9) Treat every headphone equally. Ignore price and marketing. If a 100$ headphone beats a 1400$ one so be it.
Score for each category could be from 0.0 (complete and utter failure) to 1.0. Different categories may need different weighting for the final summed score.