goodyfresh
Headphoneus Supremus
- Joined
- Jul 29, 2015
- Posts
- 2,340
- Likes
- 549
Keep in mind that changing the amplitude of a frequency doesn’t change the pitch or timbre of a sound... EQ can help with intensity and balance, but it can’t fix everything if you don’t start with a good foundation
Keep up the good work exploring and sharing tips with others!
Of course, frequency-response is only one small part of the whole picture when it comes to the sound of headphones or speakers! As I mentioned in a previous post, I use both the HD560s and the X2HR's EQ'd to exactly the same target-curve using exactly the same method from exactly the same website that used measurements of the two headphones done on exactly the same rig. Meaning that with EQ I give both headphones a frequency-response curve that is literally IDENTICAL except for a bit of wiggliness in the highest treble. And yet, there are still very, very audible differences between both headphones (stuff like the timbre as you mentioned, soundstage, imaging, resolution, "fun" vs "analytical," etc.) with both EQ'd to exactly the same FR curve like that.
My point here was that in the particular case of testing with the sounds of things like rain and ocean waves, it has become extremely audibly apparent to me that with both the X2HR and the HD560s, the issues that do exist with how natural they sound LARGELY come from "intensity and balance" due to frequency-response as you mentioned. With both headphones, rain hitting a glass window sounds a BIT too much like sleet rather than real-life rain, with too much white-noise-like background to it, but using an EQ for the treble-peaks (and to even out the middle-to-upper mids but that is a FAR bigger concern with the X2HR than the HD560s) makes rain hitting a window sound much, much more natural and closer to real life!
But then beyond that, things like timbre do indeed come into play, and probably also stuff relating to the differences between the time-domain responses of the two headphones (in measurements you can see this through the X2HR and HD560s having different impulse-responses, leading edges to square-waves, and most significantly CSD Waterfall and Spectrum plots) play a role. With both EQ'd to exactly the same frequency-response, the timbral and time-domain differences seem to produce a result where ocean-waves sound SLIGHTLY more natural/real on the X2HR than the HD560s, while rain sounds slightly more natural on the HD560s. Although both are capable, in my experience, of reproducing the sounds of nature very, very closely to real life when EQ'd to a flat tonality like I do with them; with either headphone, I can close my eyes while listening to ocean or rain sounds and feel almost like I'm really there, which is one of the great things about open-back headphones at this level or above. The bigger differences between the two headphones become much more noticeable with material like music.
Last edited: