Quote:
Originally Posted by Garbz
Indeed there are many problems with headphones. That said not a lot of speakers image very well either. Ferbose I must say I believe it's perfectly feasable to recreate perfect ambience given the right speaker and the right room. My speakers image extreemly well. Despite a bed, a desk, a computer speaker nearly blocking a speaker, a flat wall on one side and a perfectly flat rear wall the ambience comes through almost perfectly if a bit lopsided. Given the right recording it's possible to get virtual surround sound too.
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The perfect way to capture ambience: biaural recording played on two speakers in a big anechoic room. This is in fact how acousticians compare the sonic character of acoustic halls.
Next best thing: biaural recording with headphones for playback--much more feasible, but has seen basically zero coomercial support.
Stereo speakers: the engineer is forced to capture on microphone much less ambience than what the real ear would hear, because too much recorded ambience will blur the direct sound. The reason is simple: real ambience comes from different directions from the direct sound, recorded ambience comes from the speakers drivers just like direct sound. The listener's room adds more ambience that is very different from recorded ambience. Hardly a natural way to reproduce ambience, but remains the standard. Remedies: add more speakers to reproduce multichannel recording, or extracted ambience from stereo recording. As Rick has pointed out, these are band-aid measures and will hardly ever become mainstream, and cause a lot of confusion, too.
Headphones: when playing stereo recordings made for speakers, headphones suffer from two big shortcomings: lack of proper pinnae interaction and interaural crossfeed, two most important things in binaural hearing. Headphones are even worse than speakers for reproducing ambience, although they may excel in other apsects. Remedies: crossfeed circuit, angled drivers or something like K1000.
Some people may think ambience is no big deal, until they realize this: in a real concert only about 30% of the sound pressure reaching the ear is direct sound. The rest 70% is all ambience, or more precisely, early reflections and reverberations. Even in minimalistic techniques the microphone captures about 70% direct sound. This means 55% of the sound reaching the ear is not captured by stereo microphones. The reason we don't realize there is so much ambience is mainly due to precedence (Haas) effec--early reflections in the first 60 ms or so is integrated with direct sound in auditory perception. Ever realize violin's timbre is never natural on a speaker or any audio system? The missing ambience is affecting the timbre. Play even the cheapest violin beside your speakers and listen--and be amazed at how stereo speakers are never going to get it right.
I am experimenting on an ambience recovery system for stereo recordings using K1000 and speakers. So far things sound very promising to my ears. I have listened to a $15,000 violin played in my room.
(The speakers are playing simultaneously--the reason speaker sound blends perfectly into K1000 sound is also due to Haas effect just mentioned.)
This is my friend, an amateur composer and player of 5 instruments, with his $15,000 violin. To his musically trained ears, and to mine, the timbre of the recorded Guaneiri violin blends well with his Stradivari-copy violin from 1920's. But the transparency and vibrancy of a real violin sound in a room can't be matched with any playback system, not even close...