SilverEars
Headphoneus Supremus
- Joined
- Sep 18, 2013
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Been playing The Last of Us 2 (TLOU2). Much better graphics, but I quickly realized it's not about the differential of graphics between TLOU1 and 2 that makes one better than the other, but most importantly originality of one over the other. Obviously TLOU franchise production is excellent.
What made TLOU1 so great were the characters and the development. I can't say the same about the sequel though. I think Joel and young version of Ellie creates a great character dynamic that works very well, and the sequel fails to provide that. Personally, didn't like Dina as a character.
What I can't help but notice is that TLOU seems like what Resident Evil should have evolved to. The issue I had with RE when production was from Japan was the dull and cheezy dialog that are usually associated with Japanese production games. I think that is where TLOU series wins, in the dialog department, and I will go as far as to say it's even the best made in-game dialog I've ever experience even from a English speaking production. Dialog feels quite natural and realistic, and usually dialog are quite artificial.
When it comes down to it, RE doesn't have much soul, not like TLOU.
Something magical that work really well about the original TLOU, and I'd point at the excellent character creation and development, and the well crafted dialog was key to it.
What made TLOU1 so great were the characters and the development. I can't say the same about the sequel though. I think Joel and young version of Ellie creates a great character dynamic that works very well, and the sequel fails to provide that. Personally, didn't like Dina as a character.
What I can't help but notice is that TLOU seems like what Resident Evil should have evolved to. The issue I had with RE when production was from Japan was the dull and cheezy dialog that are usually associated with Japanese production games. I think that is where TLOU series wins, in the dialog department, and I will go as far as to say it's even the best made in-game dialog I've ever experience even from a English speaking production. Dialog feels quite natural and realistic, and usually dialog are quite artificial.
When it comes down to it, RE doesn't have much soul, not like TLOU.
Something magical that work really well about the original TLOU, and I'd point at the excellent character creation and development, and the well crafted dialog was key to it.
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