SilverEars
Headphoneus Supremus
- Joined
- Sep 18, 2013
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I've been playing Zelda: Breath of the Wild lately, and I got to say, excellent production efforts. The visuals are just simply breath taking, although it's on the anime/cartoony(which I really like as it has it's particular aesthetic qualities, and I prefer the form of creative expression than reality, visual style is just breath taking!) side than reality, but the environmental effects are quite realistic along with the free to roam aspects to it, the weather/time changes, brings about more dimensional feel to the Zelda world. I initially thought all this degree of freedom(dimensions) will be detrimental and become more like western RPGs, and Zelda would not be much distinguished. Well, that's not the case, Zelda still retains the classic Japanese/Nintendo elements with updated visuals. I didn't like where MGS was headed with the 5, with the greater degree of freedom, but for Zelda, works just fine(or they handled it superbly).
Many companies really need to learn from top developers of Nintendo on what are real engaging gameplay, and engaging doesn't require the highest graphic visuals. Also, quality control of intellectual properties, , etc..
9.5/10 Highly recommended!
Many companies really need to learn from top developers of Nintendo on what are real engaging gameplay, and engaging doesn't require the highest graphic visuals. Also, quality control of intellectual properties, , etc..
9.5/10 Highly recommended!
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