Rate the video games you're currently playing

Jun 17, 2015 at 3:19 AM Post #5,101 of 7,385
Uber kills GPUs in Witcher 2. Just turn that off. Use SwettFX instead. Better results and lower impact on performance.
The only complain I had with witcher 2 is replay-ability value is rather low.
 
In terms of Dark souls 1, there is a very hard barrier of enrty to it, no doubt. In fact, First time I played it, I quited and left it untouched for about a month. I am however a very determined guy so when I decided that Id give it a good go, I fixed all the graphics issues and had the game going in about 3 hours.
Also, please note that Dark souls almost "requires" to unlock FPS to 60 in order not to have frame rate issues.
For me with unlocked frames, it never goes under 40 fps in a laptop (570M nvidia gpu), but lock the frames to 30, and i get sub 10 frames in MANY cases (bonfire rest, blighttown, bligttown boss, etc).
 
Funny enought, apart from games where grinding is required (Warframe, Path of exile), Dark souls is the game I loged most hours in steam (469 currently), and im still hooked in it.
 
I know I sound heavily biased towards this game (I certainly am), but the last game I liked so much was dungeoun keeper 1.
However, this game absolutely needs the fixes and a long time of reading and learning to understand how it works (thou finding out yourself is better, but you need to at least know all the moves your character has).
 
In fact, the game is fairly easy once you understand its mechanics, but there is so much to learn that its easy to forget a few things and get surprised by them later on.
 
Jun 17, 2015 at 7:09 AM Post #5,102 of 7,385
Dark Souls 1 IMO is one of the best games ever made. It's one of these games that totally delivered and deserved the hype. I guess the difficulty put off a lot of people but I can't relate to that as I came from Demon's Souls, so I was very prepared for the challenge and gameplay mechanics - maybe a bit too prepared without the world tendencies and random server difficulty spikes in Demon's Souls. And given that the Souls franchise started on ps3 and I played them first on it before the pc ports were released, so I kinda got used to the low fps and actually DArk Souls 2 felt particularly strange at first at 60 fps.
And now after the Dark Souls 3 trailer I can't wait for it too.
 
Jun 18, 2015 at 7:54 AM Post #5,103 of 7,385
  Dark Souls 1 IMO is one of the best games ever made. It's one of these games that totally delivered and deserved the hype. I guess the difficulty put off a lot of people but I can't relate to that as I came from Demon's Souls, so I was very prepared for the challenge and gameplay mechanics - maybe a bit too prepared without the world tendencies and random server difficulty spikes in Demon's Souls. And given that the Souls franchise started on ps3 and I played them first on it before the pc ports were released, so I kinda got used to the low fps and actually DArk Souls 2 felt particularly strange at first at 60 fps.
And now after the Dark Souls 3 trailer I can't wait for it too.

I Ignored Dark Souls 2 due to the fact that It looked bad (I knew they downgraded the graphics so I sort of decided to wait until they either solved it, or modders did what they do best).
 
Also from what I saw in gameplays, the game looks like a mix of ideas put together at the later stage of development without any cohesive theme or feel.
 
Another thing that I sort of was like "What" was when I heard that enemies stop to spawn after some time. Thats very depressing.
The colors also seem to be very weird... everything seems like it has low color saturation to make it feel more realistic and deprssing, but way too bright making it look like a cartoon.
 
Later I read somewhere that the Director of DS1 was NOT in the DS2 development (he was making bloodbourne), and i have to say it kinda made sense :D.
 
It can be of course that I am being unfair to DS2, but every time I look at any videos out there, I just turn them off and go back to DS1 :D.
 
Jun 18, 2015 at 8:09 AM Post #5,104 of 7,385
  I Ignored Dark Souls 2 due to the fact that It looked bad (I knew they downgraded the graphics so I sort of decided to wait until they either solved it, or modders did what they do best).
 
Also from what I saw in gameplays, the game looks like a mix of ideas put together at the later stage of development without any cohesive theme or feel.
 
Another thing that I sort of was like "What" was when I heard that enemies stop to spawn after some time. Thats very depressing.
The colors also seem to be very weird... everything seems like it has low color saturation to make it feel more realistic and deprssing, but way too bright making it look like a cartoon.
 
Later I read somewhere that the Director of DS1 was NOT in the DS2 development (he was making bloodbourne), and i have to say it kinda made sense :D.
 
It can be of course that I am being unfair to DS2, but every time I look at any videos out there, I just turn them off and go back to DS1 :D.


The enemys stop respawning after they have been killed a load of times by you..you do that by grinding and stocking up on souls and whatever else you might need..don't knock it until you have tried it..Dark souls 2 was my game of the year last year!
 
Jun 18, 2015 at 8:52 AM Post #5,105 of 7,385
Yea - IMHO DS2 is a significant improvement over DS1 in every area except one. That being the cohesiveness and 'feeling' of a unified world was better in DS1. However DS2 runs much smoother and does look better than DS1 and also now that "Scholars of the first Sin " version has been released the graphics have been upgraded from DX9 to DX11. Th edirector od Demon Souls and DS1 was an overseer but let his team/underlings take primary development as he felt they were ready - not a bad thing the game is very much a Dark Souls game. The enemies quit re-spawning after you kill them like 15-20 times which really isn't a problem and can be welcome for areas you need to travel through often - less nuisance. The palette and environments are less dark than DS1 which is a good thing IMHO as you don't lose stuff in shadow from it being hard to see. There are always things to nitpick and compare but in the end DS2 is as true a sequel as you are likely to get from any game. The core experience is essentially the same with a few nuances to try and improve the game for fans. It also was my GOTY
 
Jun 18, 2015 at 8:54 AM Post #5,106 of 7,385
  I Ignored Dark Souls 2 due to the fact that It looked bad (I knew they downgraded the graphics so I sort of decided to wait until they either solved it, or modders did what they do best).
 
Also from what I saw in gameplays, the game looks like a mix of ideas put together at the later stage of development without any cohesive theme or feel.
 
Another thing that I sort of was like "What" was when I heard that enemies stop to spawn after some time. Thats very depressing.
The colors also seem to be very weird... everything seems like it has low color saturation to make it feel more realistic and deprssing, but way too bright making it look like a cartoon.
 
Later I read somewhere that the Director of DS1 was NOT in the DS2 development (he was making bloodbourne), and i have to say it kinda made sense :D.
 
It can be of course that I am being unfair to DS2, but every time I look at any videos out there, I just turn them off and go back to DS1 :D.

Well, I've preordered every single Souls game, so I couldn't base my opinion on others'.Also, Dark Souls 2 came out earlier on ps3, so I had accepted that I'll play it with sub-par graphics coz I care about the gameplay (not that I didn't have it preordered for pc too). But yeah, it's a fact that Dark Souls 2 isn\t as good as the first one probably exactly because Miyazaki was working on Bloodborne instead but luckily he's back helming DS3. Probably the only thing I like more in DS2 was the greatswords handling and movesets
 
Jun 18, 2015 at 10:58 AM Post #5,107 of 7,385
 
The enemys stop respawning after they have been killed a load of times by you..you do that by grinding and stocking up on souls and whatever else you might need..don't knock it until you have tried it..Dark souls 2 was my game of the year last year!

 
You dont have to try everything to know you dont like it :D.
The enemies re spawning is interesting for me as it adds an additional variable in PvP. I dont like the idea that you eventually have to finish the game and start in next NG because everything is dead.
I love spending an hour or 2 just traveling around DS1 and finding new ways to nail enemies, but if I have to start over because my favorite area has been cleaned too many times, that kinda breaks it for me.
 
  Yea - IMHO DS2 is a significant improvement over DS1 in every area except one. That being the cohesiveness and 'feeling' of a unified world was better in DS1. However DS2 runs much smoother and does look better than DS1 and also now that "Scholars of the first Sin " version has been released the graphics have been upgraded from DX9 to DX11. Th edirector od Demon Souls and DS1 was an overseer but let his team/underlings take primary development as he felt they were ready - not a bad thing the game is very much a Dark Souls game. The enemies quit re-spawning after you kill them like 15-20 times which really isn't a problem and can be welcome for areas you need to travel through often - less nuisance. The palette and environments are less dark than DS1 which is a good thing IMHO as you don't lose stuff in shadow from it being hard to see. There are always things to nitpick and compare but in the end DS2 is as true a sequel as you are likely to get from any game. The core experience is essentially the same with a few nuances to try and improve the game for fans. It also was my GOTY

Id rather you tell me what areas it actually did improve upon in your opinion.
As far as negatives, 
-Reused bosses
-HUGE downgrade in graphics in final release (https://www.youtube.com/watch?v=YOmWf4oSav8).
-in cohesive world
-TOO BRIGHT! (I like dark areas that add to the creepy nature of the game. In reality, most areas in dark souls 1 were very easy to see in. Only dark area that was a challenge for me was tomb of giants).
 
those would be the ones that stood out to me without playing the game, and I think you can safely notice those points.
The 60 FPS out of the box is indeed great, but I have been runing DS1 at 60fps for quite a while now.
Dx11 Native and Dx11 support are two vastly different things, and as far as I see it, its clear the game is Dx11 supported (https://www.youtube.com/watch?v=_2XwOoo40iY)
In that video you can see that the SotFS version the objects in the world have an improved texture, but no tesselation, no volumetric lightining, no global illumination... All those features are not even DX11, but DX10.1, yet are not present in the game. All those were present in the Beta teaser.
 
Those were enough reasons for me to ignore the game.
 
Oh and BTW, most things I lost in DS1 were due to the fact that I didnt know they were there, not that it was dark.
 
Jun 18, 2015 at 12:00 PM Post #5,108 of 7,385
   
The enemies re spawning is interesting for me as it adds an additional variable in PvP. I dont like the idea that you eventually have to finish the game and start in next NG because everything is dead.
I love spending an hour or 2 just traveling around DS1 and finding new ways to nail enemies, but if I have to start over because my favorite area has been cleaned too many times, that kinda breaks it for me.

 
You can resurrect the enemies back with an item, but it makes them tougher (like in NG+). And the toughness of the enemies carries over to NG+, so on your next playthrough they will be even tougher. It's definitely a good game, not as cohesive as the first one, but definitely worthy of the 'Souls' title.
 
Jun 18, 2015 at 3:02 PM Post #5,109 of 7,385
I didn't sense re-used bosses, the graphics may have been downgraded from trailers but are still better than DS1 IMO. I did not find it too bright, the world is indeed less cohesive though. Combat is more fluid even with DS1 running at 60fps (which  Ido as well), enemy move sets more varied and hit box more consistent. New assortment of weapons and spellcasting layout better suited for me. The ability to have life rings if you want them to leep a player from getting stuck (you don't have to use them). Better matchmaking and invasion/summoning and better net code.
 
Jun 18, 2015 at 4:20 PM Post #5,110 of 7,385
I was going to ask for a Steam refund on Dark Souls but you folks talked me into trying again. I think I did well playing an hour since I was in the dark. I liked the enemies I met and I wanted to play on. I tried to re-acquire the DSMouse fix; not the one that you install files of. The small app with the slider for mouse speed, otherwise mouse is too fast. My internet security blocked it downloading. I think I un-installed last time after getting fed up with DS.
 
16 hours into Witcher 2 and very mixed feelings. The first 6-7 hours dragged and I was bored out my mind. It was only the stunning graphics that kept me moving on. Then the quests got good and I was flabbergasted how good it all felt. Then I met the Kayran and it took me 78 goes to defeat it. I almost had it much sooner twice but I messed up the prompt to get off the tentacle. If messed up there because I was still attack with sword and it made the jump off prompt pass instantly. Otherwise I could have done it in maybe 45 attempts. Over-all though it was one of the most horrendous experiences. It destroyed my faith in the game, and I dread future bosses.
 
I much prefer no big bosses, and higher number of mini bosses. Mix that with the cool quests The Witcher 2 started turning out, and for me it would have perfect. 
 
EDIT: I disabled internet security and managed to get the DSMousfix running. Otherwise it just deletes the app when I run it. I need to fix the windows cursor on screen also because when running in windowed, mouse goes off screen. Then you have no control because mouse is on taskbar. (I tried F9 but that does not fix it.) DSMousefix does still leave mouse running to fast. Last but not least, it does look better, and quite nice in the correct lighting. In the dark there was very little character detail.
 
Jun 18, 2015 at 7:23 PM Post #5,111 of 7,385
  I was going to ask for a Steam refund on Dark Souls but you folks talked me into trying again. I think I did well playing an hour since I was in the dark. I liked the enemies I met and I wanted to play on. I tried to re-acquire the DSMouse fix; not the one that you install files of. The small app with the slider for mouse speed, otherwise mouse is too fast. My internet security blocked it downloading. I think I un-installed last time after getting fed up with DS.
 
16 hours into Witcher 2 and very mixed feelings. The first 6-7 hours dragged and I was bored out my mind. It was only the stunning graphics that kept me moving on. Then the quests got good and I was flabbergasted how good it all felt. Then I met the Kayran and it took me 78 goes to defeat it. I almost had it much sooner twice but I messed up the prompt to get off the tentacle. If messed up there because I was still attack with sword and it made the jump off prompt pass instantly. Otherwise I could have done it in maybe 45 attempts. Over-all though it was one of the most horrendous experiences. It destroyed my faith in the game, and I dread future bosses.
 
I much prefer no big bosses, and higher number of mini bosses. Mix that with the cool quests The Witcher 2 started turning out, and for me it would have perfect. 

 
Wow.  I found The Witcher 2 to be easy overall on Dark mode.
 
Jun 19, 2015 at 3:33 AM Post #5,112 of 7,385
  I was going to ask for a Steam refund on Dark Souls but you folks talked me into trying again. I think I did well playing an hour since I was in the dark. I liked the enemies I met and I wanted to play on. I tried to re-acquire the DSMouse fix; not the one that you install files of. The small app with the slider for mouse speed, otherwise mouse is too fast. My internet security blocked it downloading. I think I un-installed last time after getting fed up with DS.
 
16 hours into Witcher 2 and very mixed feelings. The first 6-7 hours dragged and I was bored out my mind. It was only the stunning graphics that kept me moving on. Then the quests got good and I was flabbergasted how good it all felt. Then I met the Kayran and it took me 78 goes to defeat it. I almost had it much sooner twice but I messed up the prompt to get off the tentacle. If messed up there because I was still attack with sword and it made the jump off prompt pass instantly. Otherwise I could have done it in maybe 45 attempts. Over-all though it was one of the most horrendous experiences. It destroyed my faith in the game, and I dread future bosses.
 
I much prefer no big bosses, and higher number of mini bosses. Mix that with the cool quests The Witcher 2 started turning out, and for me it would have perfect. 
 
EDIT: I disabled internet security and managed to get the DSMousfix running. Otherwise it just deletes the app when I run it. I need to fix the windows cursor on screen also because when running in windowed, mouse goes off screen. Then you have no control because mouse is on taskbar. (I tried F9 but that does not fix it.) DSMousefix does still leave mouse running to fast. Last but not least, it does look better, and quite nice in the correct lighting. In the dark there was very little character detail.

https://www.youtube.com/watch?v=QjeNUOrGS1Y
This is the best youtube video that explains how to install the fixes.
 
The only thing is that not each version of the fixes work for everybody.
I can eventually send you a full guide on how to make this work (hell I can just send you the files and tell you where to put them, and how to remove them if they do not work for you).
The reason is because if you download the dsfix yourself, you still have to set it in the .ini file.
 
I tried to use the an install dsfix but that never worked for me.
 
Jun 19, 2015 at 4:35 AM Post #5,113 of 7,385
   
Wow.  I found The Witcher 2 to be easy overall on Dark mode.


I am agree completely with you regarding the combat generally. I was surprised since some folk mentioned W2 was nearly as hard as DS. However actually playing W2 is a different story. Just now I quit from no patience. I am looking for ingredients for the talisman, and one is Eyes of Arracus. After having just killed the Arracus I looked in my inventory. Nope! Nothing there. Find the place I killed it and search again. Nothing there. I think I searched the beast but it cut straight to a scene talking with elf. I searched the whole area after the chat. All in all it's minimising, closing down, googling: quite a bit is like this.
 
My fight with the Kayran, I should have closed down and done the next day. I was beyond exhausted at the time. Still though I thought I was doing OK considering. Many deaths were not my fault.
  https://www.youtube.com/watch?v=QjeNUOrGS1Y
This is the best youtube video that explains how to install the fixes.

 
I will look that up. I tried putting the files in the Steam DATA folder. Crashed on loading up save file. Need to start again. The DSMousefix does work as an desktop gadget. I think I need to get DSfix and DSMousefix files into the DATA folder. Plus I have to get the windows cursor off the screen. Total pain that, (and F9 not working for it.) If I can't get rid of it, I think it's game over.
 
Jun 19, 2015 at 4:13 PM Post #5,114 of 7,385
It's Steam Sale time, so I'm making my way through a few new purchases while I'm still in the return period (makes it feel so much easier to take a few risks now that Steam has a return policy).

So far, Wolfenstein The New Order is a keeper, and I'll hopefully get a chance to play Grey Goo and Speed Runners tonight. I'll probably pick up Just Cause 2 tonight as well.
 
Jun 19, 2015 at 7:29 PM Post #5,115 of 7,385
Once I get my new computer built I'll be playing Far Cry 4 and GTA 5. :3 But as for a game I'm playing right now League Of Legends. Been playing it for almost two years now and I still enjoy playing it despite it being frustrating at times with the server issues.
 

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