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Yea but it doesn't help much if all the software processing they offer sounds very bad for starters. The reverb quality was really low, CMSS-3D sucks, Crystallizer sucks, the only thing that DIDN'T suck was the equalizer, it was actually great. In the Audigy days I remember how horrible the EQ was, so that's a big improvement at least. But yea the software features it offers were quite useless to me, it has its point with the hardware support for EAX, openAL etc but beyond that there's not much to talk about in the software way. I don't know how ASUS will fare in this regard and it doesn't have to be any better but at least you don't have to fiddle around with settings for every game so that's a good thing.
But Creative needs to improve its software before it tries to improve the hardware, there's more to be gained there.
Again with the game settings? You spend 1 minute entering a
legacy game on the database for the DS3D calls to be converted, and that's the end of it, no fiddling around. The difference Creative has from Asus on that specific subject is that Asus uses a static configuration that if it works, it will perform acceptably, but on many cases the default configuration won't work and will actually put out lower quality sound than if their game mode was disabled.
@kn19h7: Were you using headphones or stereo speakers when downmixing the surround signal? Also, why were you using CMSS3D with movies in the first place? HRTF filters are an amazing idea, though its execution is very much awful at their current state, on both manufacturers.
EDIT: I most definitely agree that the software needs to be improved, in both the sense of being flexible like both Audigy and Live! cards were, as well as having less UI visual appeal software, trading that for more lightweight suite apps.
About the on/off or switches that Asus has, I'm talking about their their modes that are basically settings presets, which at that point they should just allow the user to create custom presets.
Overall, I find that the software currently available on either brand is bloat and underperforming, for which I must make a note on how kX drivers for pre-X-Fi cards did interface more directly with the hardware, and they should very well be a reference for future driver development, specially if such project was used on modern hardware.