DTS headphone X
DTS Headphone X looks promising, though it has to gain traction just as much as TrueAudio and OpenAL, etcetera. As long as a game has a DTS-HD track on it (like a Dolby 7.1 ProLogic IIz or Stereo track), DTS Headphone X can be remixed from that. I followed a few search links, there's a mobile app called Z+ that lets you demo a few Hans Zimmer movie soundtracks in DTS headphone X (plus the speaker placement demo in the linked vid). Gotta say... It works, but it feels like something Bose would design. Boomy bass and kind of a cave-like sound to the soundtrack compared to stereo, the app may be trying to highlight the difference by making the stereo mix leaner BUT the less apparent detail and overall thickness of the DTS X mix make it sound like an entirely different performance. The overall FR mix of what's more and less prominent changes significantly, though I guess someone could argue that in a large, live venue like a grand concert hall, bass would indeed be more prominent as lower notes sustain their energy further over distance. Perhaps, for a grand, "cinema" experience, the "Man of Steel" DTS headphone X mix also had a "Large Venue" processing effect applied on top of the surround positional effect?