TJ Max
500+ Head-Fier
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All compatible idevices support upto 48khz but there maybe Android devices that only support 44.1khz.
You fail to understand Scout Mode. It's an option. Completely an option that you enable and disable. By default, it's disabled. It doesn't effect anything when it's disabled.
Not just any option. It doesn't matter what else is enabled or disabled, it is dependant on only itself. SBX Pro can be on or off, it doesn't effect Scout Mode. What /does/ effect scout mode is if you have it enabled or not. NOTHING ELSE effects Scout Mode.
That's why there's no reason for them not to add it.
How's the E5 against JDS Labs C5 in SQ alone?
I think limitation is because of micro USB port capabilities, but if this is true, all other portable DACs will be 16bit/44.1kHz with android.
Maybe, but it is not me you need to convince.
I still think it might have something to do with how EQ is implemented inside the E5 instead of the PC though. The processing power required might just exceed what the DSP can do. Anyway, as much as I am a FPS player for the last 2 decades, having Scout Mode or not really doesn't concern me a bit.
Right in the same ballpark, but I'll say C5 might have the edge.
There is no maybe about it. The SB Z is almost exactly the same as this thing, but it's not portable. The SB Z uses the Sound Core 3D chip, while this uses the Axx1 chip. Unless they did a downgrade, it wouldn't be an issue.
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Can I send the audio over NFC ? or if I send digital audio data over Bluetooth, will SQ degraded?
I am planning to use E5 with my samsung s4 and sennheiser IE8
Do you offer another DAC AMP comparable to E5?
Where can I pre order this DAC/Amp?
Too much questions sorry
I am very excited about this product because of nfc and bluetooth tech it uses.
Yes, but SB Z is a sound card that can benefit from the processing power of your PC. That's not the case for E5. Anyway, it is what it is, so no point guessing what/why it is from our end. Only Creative knows the real reason.
i heard from the Creative guy that Singapore gets the first batch, rest of the world next week...which is tomorrow?
Any game will benefit from it. But from what I hear it's /really/ useful, so much as that you can hear someone literally across the map in CS:GO, or in BF you can hear them from roughly double the distance. Now the downside to this is you can't judge distance as well when you have this on, however the shear ability to tell that someone is there, and which direction they are in down to a few feet in either direction is impressive and extremely useful. It becomes extremely rare that you'd ever be knifed again in BF, and the fact that it works as well as it does across the board in all kinds of games is just impressive.
That being said, there's not much out there that talks about it other than personal experience and Creative. A few companies (like ASUS) have tried to copy it, but I hear that their programs aren't quite as good.
Not yet out. I may or may not get one, but the Singapore team told me that it would be out later, date to be confirmed.