1. To be honest, it would be possible to achieve the same or pretty close to the same loudness without a compressor or limiter. You could just use volume automation to raise the level of everything except the peaks. It would be a hell of a lot of work to write in all that volume automation and of course you wouldn't get the desirable colouration and/or non-linear effects many compressors and limiters are prized for but you could achieve a very similar total loudness with no gross distortion.
2. Again, I don't agree. If people were given the choice they would NOT choose the less loudly mastered recordings. Some/Many of the current music genres are compositionally designed for extreme compression. Take away that loud mastering and the pieces just don't work, they'd be un-listenable. The problem is when pieces/songs not so well structurally designed for extreme compression are nevertheless required to attain the same loudness as those that are.
3. And with some justification. Most people listen to music, at least some of the time, if not all the time, in circumstances where changing the volume control is not practical, say when driving, travelling or working. And even when it is physically practical, it's often still not desirable, the volume control would only be changed when the listener realises the song/track is too loud or too quiet, which typically would be some way into the song and then you've damaged the listening experience as you've created a very off-putting level change in the middle of the song.
4. I think it is likely to end, as replay-gain and loudness normalisation becomes more ubiquitous but it's going to take a long time because: A. There is no sign of a loudness normalisation level becoming ubiquitous. B. The tools don't exist to instantly compare what happens to the track when it's loudness normalised and C. The composition/structure of songs will then change to reflect the loudness normalisation paradigm but that effectively means the evolution of some/many current genres into new genres.
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1. My use of automation has been fairly limited, but it seems it would be difficult and extremely time consuming to create the equivalent of a fast peak limiter that way. Not impossible.
2. Agreed, much contemporary music is structured to work intentionally with loud mastering. I think there could be exceptions, and I think that using less globally, particularly some of the short time-constant stuff, may satisfy some of the desire for less processing while still maintaining listenable averages. In other words, I don't believe loudness processing is a binary decision.
3. As in 2., I agree, but I also think that making the volume of a single track listenable is different that competitive processing, and there's certainly a bit of compromise that could be made without damaging the listening experience.
4A. Agreed, but use is increasing by means of certain play-out devices and apps default settings. Most users never change defaults. Apple defaulted Soundcheck to ON when they started their streaming service via iTunes. Not ubiquitous, but going toward that enough that it might be good to consider the results.
4B. You can turn Soundcheck on and off within any iTunes or iOS device while playing and immediately hear what's going on in terms of gain change.
4C. Agreed. Hopefully demonstrating what replay-gain/Soundcheck does will have some impact. I'm not optimistic, though.
As you know, there's a big difference between what happens with a volume control, replay-gain, and what's going on with loudness-war mastering. Replay-gain is essentially a volume control pre-set based the result of a loudness algorithm scan of a track or album, and is a fixed gain adjustment. It does set apparent average volume, but does not change dynamics. Same with a plain old volume control. Loudness-processing changes a whole lot of things dynamically, and again, can be extremely helpful, but also abused and destructive. As long as the war is competitive (and that's the unfortunate part) there will be a drive toward abusing the tools. And "abuse" is entirely subjective! One mans abuse is another's gold record. I just don't see any of this changing, and I'm very sure most listeners don't care anyway.
On the other hand, those who are vocally against the loudness-war...many don't understand either the mechanisms or the goals. They look at a loudness evaluation app and it imposes a bias that emphasizes their opinion, even though the app/meter is not entirely accurate. The loudness database...not sure that's doing anyone any good. It's cited as proof over and over. But music itself has changed as the tools changed, and that's not what is reflected.
But there's the issue of adding additional processing to older recordings during re-release. That one seems unnecessary, or at least, over done. What do you think about that?