Sorry
@Mimouille, as much as I agree we should not make a huge story out of it, your post is simply a misconception of what
@shotgunshane and I were saying, so I'll try to provide a step-by-step clarification:
We're talking about two things:
- the Vegas driver's energy peak in the 7-8kHz range
- sibilance (an exaggeration of consonant sounds like s, sh, or z., commonly associated with too much energy in the 7-8kHz range)
1) is part of the driver's frequency response itself, it's not caused by some subpar source or so, and it can be measured and visualized. Following the timeline from top to bottom, you can see that the Vegas exhibit noticeably more energy at 7-8kHz than below or above that range, and that it takes about three times longer for this surplus energy to decay (white arrow):
So, by now we have an objectively established energy peak (1), but how does this relate to sibilance (2) and the fact that some people seem to hear it and others don't? Well, there are several things that may happen to this energy, as it travels from the driver towards your eardrum and finally arrives as sound in your brain. It may bump into the soft material of foam tips or against some bend in your ear canal and lose momentum. It may be weakened while trying to squeeze through the constricted bore of Spitfits or other narrow bore tips. Or it may even arrive at you eardrum in perfect shape, but your inner ear may not be very sensitive to frequencies in that range, so your brain won't notice anything out of the ordinary.
With all that said, let's not forget that when it comes to sibilance, (1) is the cause and (2) the possible effect. Which means that just because some people don't hear the effect, it doesn't invalidate the cause.
Last not least, let me refer to
@Jalo's post and I'm actually glad you brought up the HD800, which has a history of being a pretty controversial headphone: the pinnacle of sound quality for some and a piercing treble monster for others.
So, let's have a quick look at what happens in the HD800's lower treble, because it's not that much different from what we've seen on the Vegas. Slightly different perspective, but you can see that there's a clear peak of initial energy (yellow arrow) that also takes longer to decay than frequencies below or above that range (white arrow):
And finally, let's take a look at the new HD800S and how Sennheiser addressed this issue with their re-tuned model. It's easy to see how initial energy has been reduced (yellow arrow) and decay has been shortened (white arrow):
Now, even if many people don't have an issue with treble on the Vegas as is, I'm sure no one would object to following the Sennheiser example and making the Vegas even better in some future revision?