Scratchansniff
500+ Head-Fier
Is that the epos h3?Sennheiser H3 Pro Hybrid
Is that the epos h3?Sennheiser H3 Pro Hybrid
As stated by Audeze previously, the two Penrose models may not continue to have the same firmware, because Audeze may update them eventually to work better with the device they were marketed for. Way back when the headphones were first released, many users asked "why not just buy the X version for all systems since they work with both?". Audeze replied that future compatibility with the PlayStation would not be guaranteed on the x model. Now Audeze won't improve functionality with the Xbox-focused version of the Penrose because they don't want to limit compatibility.While I admire the sarcasm, that pretty lime green Penrose X's options still work on your Xbox. So you're still getting the game/chat balance. As stated previously, the Penrose and Penrose X share the same firmware, so while you have lime green Penrose, those with Blue Penroses do not. Having the default action being something aimed for just one of the MANY...devices that these headsets can be used for, well, then I'd think you'd understand why the better default choice was the mic gain, leaving game/chat balance as secondary.
If it was an Xbox exclusive headset, sure. But they're not limited to just Xbox. This is just me thinking logically here, and not as an engineer. I would assume coming up with two separate firmwares just to address the needs of a few people doesn't really come across as logical. Especially when the option is still there, and only takes one extra action.
I was the one who responded to that ticket.As stated by Audeze previously, the two Penrose models may not continue to have the same firmware, because Audeze may update them eventually to work better with the device they were marketed for. Way back when the headphones were first released, many users asked "why not just buy the X version for all systems since they work with both?". Audeze replied that future compatibility with the PlayStation would not be guaranteed on the x model. Now Audeze won't improve functionality with the Xbox-focused version of the Penrose because they don't want to limit compatibility.
If the game chat function, as currently implemented, actually worked, users would not be asking to swap the functionality of the button.
I click the mic button and then scroll to adjust chat mix. The amount of time allowed for adjusting chat mix after the click is so short (a small fraction of a second) that most of the time I end up only adjusting the mic gain.
I contacted customer support to ask why the method described for adjusting game chat in the manual doesn't work. Audeze customer support admitted the method in the instruction manual doesn't work for them either. They advised me to hold down the mic wheel while turning it at the same time. Great. I've tried that already. Impossible to do without some amount of slop so that the mic gain gets changed.
Guess what the solution from Audeze customer support is? Bring a computer to my living room. Plug my headphones into the computer using the usb-c cord. If I need to adjust chat-mix while gaming on the Xbox, I can use the AudezeHQ app to do so. What.
There are plenty of ways for Audeze to fix this that don't involve me using a computer with the AudezeHQ app to solve a basic user interface problem.
How about after I click the mic wheel, you give me 5 seconds to adjust chat-mix instead of .2 seconds?
How about each time I click the mic wheel the function of the wheel is swapped and the voice says "mic" or "chat" to let me know what it's set to?
How about swapping the function on the green "x" versions of the Penrose so that it's at least making an effort at working properly with an Xbox?
I was the one who responded to that ticket.
I apologize if you misinterpreted my suggestion. I didn't recommend you bring your computer to your living room. I suggested as an alternative, to adjust the game/chat mix on the Audeze HQ mobile app, as you're having so much trouble pressing in the mic wheel and adjusting there.
As you can see, that image I gave you is from a mobile device, not a PC.
The headsets use the same firmware. The main difference is the dongle. That is what differs. The headset itself is identical, aside from colors. The dongle has different firmware separate from the Headset firmware. The function you wish to change is on the headset, not the dongle, ergo, they can't be separated.
Thank you thank you thank you.I forget as a non-Apple user that is a bit different/harder for you guys. So I understand the pain.
I'll speak to the team about any potential possibilities to ease the toggling between mic gain and game/chat mix. If possible I can see ways it can be made easier. Just not sure it's possible.
It's good to see you here replying actively to posts. I did want to respond to say the mix issue isn't just "...the needs of a few people...". No doubt every owner has this difficulty, but only a small percentage are here on Head Fi, and only some of those are choosing to be vocal.While I admire the sarcasm, that pretty lime green Penrose X's options still work on your Xbox. So you're still getting the game/chat balance. As stated previously, the Penrose and Penrose X share the same firmware, so while you have lime green Penrose, those with Blue Penroses do not. Having the default action being something aimed for just one of the MANY...devices that these headsets can be used for, well, then I'd think you'd understand why the better default choice was the mic gain, leaving game/chat balance as secondary.
If it was an Xbox exclusive headset, sure. But they're not limited to just Xbox. This is just me thinking logically here, and not as an engineer. I would assume coming up with two separate firmwares just to address the needs of a few people doesn't really come across as logical. Especially when the option is still there, and only takes one extra action.
As I mentioned on the previous page, if it worked as it stands now no one would have issue. The fact it’s almost unusable as is is where the problem liesUltimately, regardless of which direction we go, some people aren't going to be happy.
Unfortunately, we can't account for every person's needs and wants, and I feel (as someone not in control of what happens in fw for now), that the broad majority of users will prefer mic gain, as game/chat is ONLY usable on one system out of many the Penrose can work for.
I'd think it's basically that simple. As it stands, with what we're currently capable of, majority rules. 100% of users can utilize mic gain. Only a fraction of that can use game/chat. So we're gonna prioritize the 100%
I think the argument has been exhausted, so while I understand the issues, logically speaking, with what we can do at this time, mic gain will remain prioritized. If we change it, it would be the other way around, with the overwhelming majority being upset that an option that only one system can use, being prioritized.
Ultimately, regardless of which direction we go, some people aren't going to be happy.
Unfortunately, we can't account for every person's needs and wants, and I feel (as someone not in control of what happens in fw for now), that the broad majority of users will prefer mic gain, as game/chat is ONLY usable on one system out of many the Penrose can work for.
I'd think it's basically that simple. As it stands, with what we're currently capable of, majority rules. 100% of users can utilize mic gain. Only a fraction of that can use game/chat. So we're gonna prioritize the 100%
I think the argument has been exhausted, so while I understand the issues, logically speaking, with what we can do at this time, mic gain will remain prioritized. If we change it, it would be the other way around, with the overwhelming majority being upset that an option that only one system can use, being prioritized.
Given the current situation where one function is easy to use and the second function is so poorly implemented, a conversation about prioritizing would seem important. Maybe all this time it's been the wrong conversation. We wouldn't be asking Audeze to swap the function if it worked well, or if the software wasn't designed to prioritize one function over the other.Ultimately, regardless of which direction we go, some people aren't going to be happy.
Unfortunately, we can't account for every person's needs and wants, and I feel (as someone not in control of what happens in fw for now), that the broad majority of users will prefer mic gain, as game/chat is ONLY usable on one system out of many the Penrose can work for.
I'd think it's basically that simple. As it stands, with what we're currently capable of, majority rules. 100% of users can utilize mic gain. Only a fraction of that can use game/chat. So we're gonna prioritize the 100%
I think the argument has been exhausted, so while I understand the issues, logically speaking, with what we can do at this time, mic gain will remain prioritized. If we change it, it would be the other way around, with the overwhelming majority being upset that an option that only one system can use, being prioritized.
Thank you for engaging with us. For a while a lot of the frustration was a lack of communication - this thread was just full of complaints without much in the way of responses from the company. I disengaged a while back because of this. Thank you for trying to be real with everyone about what is and is not feasible, as well as the logic for why.While some of you think it's as simple as your recommendations, there are limitations in the chipset where it's not 'JUST DO THIS' kind of task. If it were, they would've been implemented. There is limited functionality on what can and can't be done. These are discussions I (as a user) have made (believe me, I've been reviewing and using headphones much longer than being part of the Audeze team, so I fully understand the needs and wants portrayed here). Implementation is not a simple matter.
As for discussion, it's always vocal minority that speaks the loudest. You can be sure if the options were flipped, the other side would bring up their concerns.
I'm not in charge of the engineering (obviously so), but I have made my recommendations which while some may be able to be utilized, most can't.
You have your issues, others have theirs. We can't conform to everyone's needs, with the scope and actual real limits we are bound to. I'll bring up these old issues once again, but I would not anticipate changes made for the vocal minority.