As said before, you can't have just head tracking without dsp. Dolby atmos and windows sonic can't take raw head tracking as an input so they can't do anything with it.
This is correct.
As said before, you can't have just head tracking without dsp. Dolby atmos and windows sonic can't take raw head tracking as an input so they can't do anything with it.
One little detail I'd gladly hear some input on that isn't much discussed yet, soundstage wise, is this a more "forward" (but intimate/front-row) or "laid-back" (distant/back-row) sounding headphone? The description I've had so far leads to believe it's more the former than the latter, neither obviously better than the other and it comes down to taste, I just personally tend to prefer a more "in-your-face" presentation even if it comes at a cost of soundstage expansiveness as I tend to connect better with the music (get more engaged as in foot-tapping, head-nodding tend to more easily occur which is a good sign that I'm enjoying what I'm hearing) when it sounds like the vocals/instruments are coming closer to me. (or like the hipsters would say, it sounds more "phat")
What I thought would be able to happen, is for the two channels of Dolby audio locked on axis with our ears when looking straight ahead, but the channels would stay in place when we move our heads. I'm not sure why this wouldn't work.
Right... But what everyone is saying is that left and right are moved to front in 3D mode. Pre processed virtual surround wouldn't work in this configuraation. But, I THINK it would work if left and right stay to the side.This is exactly how 3d on the Mobius works. There is "3d Auto" where the sound is locked at that spacial position. As you turn your head, the sound spacial positions stays in place."3d Manual" ,I've noticed, repositions the audio spacial positions as you turn your head, as if to re-orientate the audio relative to where you turn your head.
Right... But what everyone is saying is that left and right are moved to front in 3D mode. Pre processed virtual surround wouldn't work in this configuraation. But, I THINK it would work if left and right stay to the side.
I’ve noticed that the latency seems to be noticeably higher than I’m used to with Bluetooth, making video appear slightly out of sync.
Oh well. At least I'll still be able to use 3D mode for surround mixing at work. They'll probably be used mostly as bluetooth anyway for me. Still very excited!Even if the speakers could be set to the side, you still have competing HRTFs from the mobius and from Dolby. Then as soon as you moved your head the Dolby would stay the same, but the Mobius HRTF would be recalculated based on head position. It would sound terrible.
Again, it'd be like if you had 2 speakers, one directly on your left and the other directly on your right. And you played the headphone audio from Dolby Atmos Headphone, designed for static heads wearing headphones, through your Speaker system. If that sounds like it's supposed to work, I don't know what else to say.
@Audeze if my iMac has thunderbolt 2 only, can I use the provided usb-c/usb-a cable for 5.1/7.1 surround sound? Or will something like this cable be needed? Thank you.
https://www.amazon.com/DisplayPort-...1-spons&keywords=usb+c+to+thunderbolt+2&psc=1
Actually it's the other way around.This is exactly how 3d on the Mobius works. There is "3d Auto" where the sound is locked at that spacial position. As you turn your head, the sound spacial positions stays in place."3d Manual" ,I've noticed, repositions the audio spacial positions as you turn your head, as if to re-orientate the audio relative to where you turn your head.
The only thing I wish the Mobius did for 3D Manual is for it to reposition the sound every minute or so back to the original point of where you first centered it. I do get drifting, where the center shifts a little after prolonged periods. I'll have to retest. Like instead of directly in the center, it will be just a bit off to the right or left, etc. So I find myself pressing the 3D button to re-center every 10 minutes or so.
Great, thank you! I'll be able to free up some ports, just wanted to make sure that 5.1/7.1 will run with normal usb-c to usb-a connection and that the 5.1 and 7.1 are not exclusive to usb-c connections only.That cable would not work, it says it's for Video/Audio only, it's made to connect a USB-C device to a mini-displayport display. If all your USB ports are used up just get a USB hub, they cost about the same.