The issue with clipping the medium (rather than clipped content like fuzz boxes) is twofold:
1. Each DAC's overload character will be different, some get very upset with audible clicks while others hide them better. I.e. the result is now out of your control.
True, but production clipping should take that into account, and they don't use a fuzz box.
2. Each flat top tends to add 3rd/5th/7th/9th etc. odd harmonics which are the most audible distortion products.
True too, but the harmonics of clipping are masked by other content, and the audibility of distortion in general is a function of time, degree and masking. Your view is correct, but far to shallow to be related to reality.
Additionally the most basic limiter and compressor should be able to round off the tops, clipping can never be either necessary or desirable.
Let me introduce you to the wonderful world of audio processing! SOOO much you don't know here. A basic limiter modulates the entire channel gain, and therefore its action becomes audible in several ways. If it attacks quickly and recovers quickly it creates a high level of distortion a lot of the time. If it attacks quickly and recovers slowly, a high peak causes an overall gain duck. What you can do with a clipper is to clip a short high level peak without changing the channel gain. If the peak that is clipped is short, and surrounded with other music,
the clip is inaudible. The result is far cleaner than using just a basic limiter.
But who uses a basic limiter? Nobody! Not even radio stations! In recording, processing is done first on the track level, second on the mixing level, and finally in mastering. All of those possibilities are entirely variable from none at all to lots. Processing is complex, multiple processors with multiple attack/release characteristics and curves, even multiple bands are handled separately. That's an
extremely basic description, it's far, far more complex in reality. You're way out of your depth here, arguing things about which you have no idea.
Today I walked past a street musician with a microphone and a guitar, the sound balance was actually pretty good and dynamics were well under control. I smiled as I recalled the 'art' and 'skill' which mastering engineers claim is required, the guy I heard must have been a genius
.
Maybe he's like the people on here who buy a compressor for film soundtracks, getting a good sound without clipping is hardly rocket science particularly when operating on a fixed track rather than a live stream.
Sorry, your level of understanding of these issues is almost non-existent. Helping you out on that would take a totally different thread.