I have some things to say about Symphonia:
Quite disappointed to find out that the game is running at 30fps. I distinctly remember the original running at 60fps. Hell, almost all Tales games run at 60fps when at LEAST in the battle screen.
What, Sony/Bamco... this is an ancient game. There is no reason to chop the framerate by half. It's ironic that the true PS3 Tales games run a 60fps for the battle screens, but this simple rehash doesn't, and in fact downgraded the framerate from the original. Where is the improvement here? The game's graphics look... HORIBLE. I mean... if this was supposed to be an HD, it looks more like an upscale, and not rerendering to 720p. The game looks better on an gamecube/wii emulator than on the PS3.
I'm not playing it for the graphics though. I'm playing it because I missed it last time. Now I'm wishing I had played it on GC instead.
The good thing about the PS4 is that it seems most games are running with an unlocked framerate, which I prefer over capping it at 30fps. It may dip below 60, but anything above a consistent 30 works better for me. If we get any ports on PS4, you can bet they're probably gonna be smooth as butter.