motorwayne
100+ Head-Fier
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- Jun 13, 2012
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Anyone with skills able to tell me if the Creative Blaster AE-9 is a better board/Bits than the Titanium HD card?
Cheers
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Thats interesting. Dolby Access 3.0.2002.0 and Windows 10 1903 (18362.239)Dolby Atmos work with Battlefied 1 specifically game supported, But it doesn't work for me in Apex Legend or Any unsupported game which version of Dolby Acces do you have
Anyone noticed Dolby Atmos for Headphones actually work now? Its been a long time since i tested it but the problem before it was only supported in games that specificly supported it. Also the problem was as soon as you enable it you present yourself to the game as a 2 channel device.
But now? It still changes your speaker settings to 2 channel but in the game itself it thinks you are 7.1 now. Works in Apex Legends and Star Citizen and i love it so far. Maybe they have updated it for a newer Windows 10 or something, it has definetely changed cause it wasnt working like this before.
Its just an HRTF effect (Dolby Atmos for Headphones) but included in Dolby Access is also the possibility to decode Atmos streams.Does Dolby Atomos in Win10 decode DA signals?
Last time I checked it didn't, just another DSP.
None of the games listed above are listed in the supported games: https://www.dolby.com/us/en/categories/games.html
Its just an HRTF effect (Dolby Atmos for Headphones) but included in Dolby Access is also the possibility to decode Atmos streams.
The HRTF effect does work in games not listed there so something has changed. But its weird that Microsoft is not more open in what they are doing with this, its very confusing as this has never been working before and now suddenly it does.
Tested it several times with and without. Without i just get stereo and enabling it gives me a really really good HRTF effect which is much better than the ones from Sound Blaster and even Sennheiser i feel.
But wasn't the Dolby Atmos Windows app applying it's HRTF algorithm before? To material that does not have Atmos information, a 7.1 (8ch) audio for example, and still getting a 3D effect?
How do you know if the current HRTF effect actually decodes the Atmos information?
The only way to make sure would be to test a game that is officially supported, like Overwatch, with W10's Dolby Atmos enabled vs it disabled.
If the sound is the same it means it decodes it.
I don't think Overwatch requires the DA app in order to output the decoded DA streams, so the W10 DA app needs to be disabled.
If it does, does the app decode DA streams for other medium, i.e. movie UHD discs?
It was supposed to but it did not work as intended, it was seen as 2.0 by games and therefore they defaulted to stereo, which is not the case now (confirmed with titanfall 2 and nier automata which show your audio setup and never worked with DA and WS before).
It worked with dolby atmos before, just not with games.
Overwatch has dolby atmos for headphones baked in, and it works better than applying the app to a 7.1 signal. The only games i know that support dolby atmos are battlefield V & 1 and Battlefront 2, but it has nothing to do with headphones.
It does and it was doing it before.
Overwatch has dolby atmos for headphones baked in, and it works better than applying the app to a 7.1 signal. The only games i know that support dolby atmos are battlefield V & 1 and Battlefront 2, but it has nothing to do with headphones.
Just because the settings in the game change from 2.0 does not mean it's decoding the Atmos information.
Hopefully someone can figure out how to use the built-in decoder with other applications, even if it's limited to E-AC3.
- Atmos via Media Center only works when bitstreaming to an HDMI device, and since MC does not identify Atmos tracks you have to bitstream all TrueHD tracks.
- Media Center's TrueHD decoding does not pass through Atmos data.
- Windows 10 has a built-in decoder for Atmos content that works with DAfH, but it can only decode Atmos inside an E-AC3 track. It cannot decode TrueHD+Atmos, and there's no way to get it working with Media Center even for content which uses E-AC3. You would have to use the built-in "Films & TV" app.
E-AC3 tracks are mostly used with streaming services rather than Blu-ray discs though.
How can you confirm that the Atmos information is actually being decoded, in a game or a movie audio?
@hifinoob005 is correct though, per dolby, atmos for headphones does decode atmos tracks the ways he listed, "Any game, movie, Netflix show, etc. that is labeled "Dolby Atmos" will achieve the spatialization effect including height virtualization with Dolby Atmos for Headphones. Right now BluRays cannot virtualize the heights but there is some additional upmixing for an overall enhanced sound."And this is irrelevant because dolby atmos for headphones is not supposed to act as a media player decoder for whatever exterior devices you're trying to use, except for good ol' headphones as a HRTF algorithm for virtual surround.