[1] Years ago on another forum there was similar bits is bits debate but regarding the OS and how changes to the OS could affect the sound. It went much like this thread. Then some one chimed in that they worked in manufacturing where things had to happen at precise intervals or millions of dollars was lost....and they talked about how software and os could mess up the timing.
[2] Seems that there is data and there is data in a time frame (like audio).
[2a] But one camp just looks at data.
[3] Its like saying a zip file is exactly like the unzipped file. It is from a data standpoint. But from a time standpoint its a completely different file.
1. I work in an industry "
where things have to happen at precise intervals" or Hundreds of Billions of dollars is lost! If things didn't happen at precise intervals then digital audio wouldn't work and neither would the music, TV and film industries that all rely on it.
2. I'm not sure why it "seems" like that to you but it's clearly not true. Audio is NOT
"data in a time frame", it's just data stored on media without a time frame, the same as all other digital data. Obviously, if this were not the case, then we would never be able to move or copy a digital audio file from one storage device to another at double (or many times) the speed without completely ruining it. There is, of course,
a certain location/point at which the audio data does have to delivered/processed "
in a time frame" but again, this is true of
ALL data, not just audio data. All data has to be processed and all processors have a clock speed, deliver the data in the wrong "time frame" and the result will be failure.
2a. Of course my camp just looks at digital audio data as other digital data because if were different, then self-evidently it wouldn't be digital data! The difference with my "camp" is that we consider WHERE the "
certain location/point" is and discount "time frame" BEFORE that point. If it we did not, then we could never play say lossless stereo 16/44.1 digital audio from any hard disk, flash drive or internet connection because they never have a transfer rate that is no higher or lower than 1,411,200 bits per second. With ethernet, asynchronous USB and some other protocols, that certain point/location is AFTER the connecting ethernet or USB cable! Unfortunately though, there's another camp that appears to believe all sorts of marketing nonsense (for example, that digital audio data is somehow not digital data), even to the point of denying fundamental and easily verifiable facts, without which consumer digital devices and the "digital age" itself would not exist in the first place! In this instance, it's the effective denial of the purpose and existence of "buffers"!
3. Unfortunately, you have that backwards. A zip file is NOT exactly like the unzipped file from a data standpoint, in fact, pretty much the whole point of the "zip" format/process is to have a zip file with significantly different (less) data than the unzipped file.
G