aos
May one day solve the Mystery of the Whoosh
- Joined
- Jun 21, 2001
- Posts
- 1,841
- Likes
- 13
>>>Rather than so-called "jittery" CD-Rs sounding consistently brighter than the source, they would sound brighter for a few seconds, darker for a few seconds, brighter, etc. Note that this is assuming the effect was brightening/darkening after all -- it might just as easily be fluctuations between normal dynamic range and reduced dynamic range, or fluctuations between a noise floor of -100 dB and -90 dB, for example. There are many other more plausible (IMO) effects than a simple brightening or darkening of the music. Try "muddying" vs. "clarifying," if you get my sense.
You could be right, and the effect on noise floor is what I have in mind as well, since many articles I've read describe change in S/N ratio thanks to jitter. And the noise floor would be frequency dependant as well. However, all of this is beside the point to me. I just wanted to point out that the effect is real, can be mathematically described, can be measured and analyzed and simulated. Since there is so much snake oil in audio, as an engineer I try to understand the theory behind a phenomenon, to see if it is possible that a particular thing (crystal, cables, whatever) can influence the sound. Once I understand that something is possible, I can be satisfied with relying on critical listening to determine its effect, whether it is audible and how does it change the sound. I reclocked my CD player recently and did notice a change but I'd be hard pressed to describe it, other that everything is more natural now. I have a few DACs here, and I'm about to make a DAC that does full reclocking so I'll be able to do more experimenting.
But, what the actual change in waveform is should really be left to scientific analysis. I don't feel confident in claiming that certain effect on sound (like brightness) is impossible without a solid proof, and the complexity of the formula prevents me from making a broad assumption here.
As for screen analogy, while it may not be perfect, someone seems to have distorted it wildly. I *NEVER* used brightness of pixels to describe jitter, but the distance between them. I clearly stated that the pixels have fixed, discrete values of brightness from 0 to 255 (8 bit) and that this would be analogous to reference voltage every DAC chip uses while recreating the waveform. It's the change in the inter-distance of the pixels that I refered to as jitter.
You could be right, and the effect on noise floor is what I have in mind as well, since many articles I've read describe change in S/N ratio thanks to jitter. And the noise floor would be frequency dependant as well. However, all of this is beside the point to me. I just wanted to point out that the effect is real, can be mathematically described, can be measured and analyzed and simulated. Since there is so much snake oil in audio, as an engineer I try to understand the theory behind a phenomenon, to see if it is possible that a particular thing (crystal, cables, whatever) can influence the sound. Once I understand that something is possible, I can be satisfied with relying on critical listening to determine its effect, whether it is audible and how does it change the sound. I reclocked my CD player recently and did notice a change but I'd be hard pressed to describe it, other that everything is more natural now. I have a few DACs here, and I'm about to make a DAC that does full reclocking so I'll be able to do more experimenting.
But, what the actual change in waveform is should really be left to scientific analysis. I don't feel confident in claiming that certain effect on sound (like brightness) is impossible without a solid proof, and the complexity of the formula prevents me from making a broad assumption here.
As for screen analogy, while it may not be perfect, someone seems to have distorted it wildly. I *NEVER* used brightness of pixels to describe jitter, but the distance between them. I clearly stated that the pixels have fixed, discrete values of brightness from 0 to 255 (8 bit) and that this would be analogous to reference voltage every DAC chip uses while recreating the waveform. It's the change in the inter-distance of the pixels that I refered to as jitter.