Hi all. Sorry for going OT, but this is in regards to the matter you're all discussing about in the last few posts.
Here's the thing: the crackling issues you had with aptX Low Latency are always gonna be present, to some sort of degree.
I've had exactly the same experience with my Beoplay H9 3rd Gen and Plantronics BackBeat Pro, which both support aptX Low Latency.
I've used both of them in multiple combinations and with several aptX Low Latency Bluetooth dongles with different designs.
Crackling was always present when I used them in aptX Low Latency mode (as I switched to aptX classic, crackling went away).
I've also used them with some third party Bluetooth drivers with my Spectre x360 laptop which enabled aptX Low Latency, and the crackling issue was present there too.
Actually, when using the laptop built-in wireless card, the crackling issues were even more frequent, and when using the external dongles they were much less frequent. I suspect that it may also have something to do with external devices RF interferences.
This leads me to believe that this instability is the reason why aptX Low Latency was eventually discontinued by Qualcomm, with no real successor.
@Claude: no, aptX Low Latency is not integrated in Windows 10. However, one of the recent updates of Windows 10 (which, by the way, already supports standard aptX) - can't remember exactly which one, maybe 1909? - added to the Windows Bluetooth stack the support of AVDTP 1.3, which introduced the feature of "delay reporting", that allows the Bluetooth audio device to report its audio latency to the source device, so that the source device can adjust the video playback to be delayed by the same amount of ms that the audio is delayed by. So that's probably why you're seeing good A/V sync with your laptop.
Plus, TWS earphones usually have a much higher A/V delay, so the fact that you first had experience with them, likely played a part in having you perceiving the delay with the Momentum 3 to be much lower than it actually is.
Still, this is only a "workaround" as it's a passive way to solve the A/V sync issue that the Bluetooth has (and it can't be applied to all use scenarios, like for instance video games), unlike aptX Low Latency which solved it in an active way by making the Bluetooth audio stream in fact virtually lag-free (albeit, with those crackling issues).