Rate the video games you're currently playing

Apr 29, 2015 at 7:19 AM Post #4,996 of 7,387
  I loved Farcry 1. Far cry 2 was a bit too ... repetitive.
Didnt bother with Far Cry 3. The engine just scared me off :D.

 
I wasn't a huge fan of Far Cry 3. The open world and gameplay were alright, but the story, missions and characters were so ridiculously stupid that they ruined the whole experience. Everything outside the main campaign was fine though. The PC-port was also really badly optimized.
Far Cry 4 while still being mostly dumb, was still somewhat enjoyable. My favourite in the series is Blood Dragon, I had hell of time playing it.
 
Apr 29, 2015 at 7:26 AM Post #4,997 of 7,387
   
I wasn't a huge fan of Far Cry 3. The open world and gameplay were alright, but the story, missions and characters were so ridiculously stupid that they ruined the whole experience. Everything outside the main campaign was fine though. The PC-port was also really badly optimized.
Far Cry 4 while still being mostly dumb, was still somewhat enjoyable. My favourite in the series is Blood Dragon, I had hell of time playing it.

I stopped buying Triple A games a few years back, But from time to time I do find something that impresses me. Last time it was Dark Souls 1.
Hell, I sinked 350 hours to it without playing anything else for a few weeks.
I dont see many games nowdays drawing me in for such a long time (not to mention most end in under 10 hours).
I did like Deus Ex HR thou, but it has like 0 replayability factor, and the characters (especially Megan) felt like they had a bipolar schizophrenic personality disorder.
 
Apr 29, 2015 at 7:35 AM Post #4,998 of 7,387
I have lost interest in most of the triple A games too. There are still some developers like Rockstar who put out the good stuff, but most are just mindless crap like CoD, Battlefield, AC etc. The Batman series, new Wolfenstein and Alien Isolation have been really good big budget games, to name a few.
 
Apr 29, 2015 at 7:41 AM Post #4,999 of 7,387
Alien Isolation I got bored real fast.
I did not feel like I was in control of the game at all. You get killed easy, there is no way to outsmart the ALien... Let me put id differently, If I was in a movie like Alien Isolation, I wouldent try to go Ripley on his ass, Id just be counting the % chance that I got to survive based on how many other guys were in it.
 
Batman series was fu at start, but for me the combat is very (and I mean it) boring. It was almost a "press key when you see the flash" type of game. You want to see really good combat, try ONI (old game).
 
Thats also why I loved Dark souls so much, you dont get the easy way out. Unfortunately for me the batman series (I mean asylum and city, I only played those) were boring enough to stop playing after 5 hours. At start it feels like an open world, but in reality there is almost always only one way in and one way out... It was very linear for me.
 
Nave not tried the new Wolf.
 
Apr 29, 2015 at 8:17 AM Post #5,000 of 7,387
Ori and the Blind Forest: 9/10
 
Just grabbed it yesterday and got to play it earlier this afternoon. It's no modded Skyrim graphically, but the world looks stunning as it is. 
Gameplay-wise it reminds me of Dust: An Elysian Tail, except with much more focus on the platformer aspect of the gameplay than the combat. Speaking of the platformer aspect, it really catches you off-guard with its difficulty as you take in the beautiful world of Nibel during the first 90 minutes. It's no Unfair Mario, but it poses a very good challenge. The combat is pretty simple, but with you starting out at a meager 3 HP (3 hits and you're dead) it keeps you on your toes nonetheless.
 
Kerbal Space Program: 8.5/10
 
Finally in its official 1.0 release, Kerbal Space Program feels...about 70% the same as with the earlier .90 Beta. Only major differences are female Kerbals, new parts and part revamps, as well as the long-awaited improved aerodynamics model. Other rather hidden imrpovements are much faster loading times, a slightly more realistic feel, and a Career Mode which is now very, very polished. I can't really ask for much more than this.
 
Apr 29, 2015 at 8:31 AM Post #5,001 of 7,387
Everything I have hgeard about Ori + Blind Forest has been positive and similar to what you said.I was getting ready to pick this up and then I was gifted Pillars of Eternity so I am goin gto finish that first.
 
Apr 29, 2015 at 6:56 PM Post #5,002 of 7,387
 
I would also recommend The Elder Scrolls series (again with mods, they just make them better), which are open world RPGs with highly unrestricted role playing and plenty of upgrading.  

 
I like The Elder Scrolls series and would recommend it to anyone, provided they had a little patience. It can get slow sometimes when you're constantly managing inventory, and buying and selling.
 
I am playing Skyrim at the moment and am about 125 hours in. The visuals are still stunning, to the point where you really can go for a walk just for fun. Many times I am out and about and think 'woh look at that'! Honestly, I don't even bother using the horse; I walk and run nearly everywhere, and sometimes use fast travel. It feels like being on an adventure.
 
I loved Oblivion, even though it got lots of criticism under the term 'hand holding', when compared to Morrowind. I'd defend Oblivion though and the same with Skyrim, and I do not feel like either holds my hand. The issue for me was that Morrowind didn't help enough. Travelling became hard work. You had to either get to a travel point, or levitate over mountains. Returning to find the quest giver was hard work sometimes too.
 
I tried Morrowind in its original state, and with Morrowind Overhall 3.0. Either is fine and MO 3.0 is stunning. However I suspect the best way to play it is as Morroblivion or Skywind. I think this is possibly the best way because I think you get the benefit of the latter games. I.E. you can fast travel, and all places I think will have names. Some places in Morrowind literally did not get names, like if you visited a mine. Finding it again was a nightmare. Morrowind's story and quests though, are right up there with either Oblivion or Skyrim. Therefor big thumbs up for all from me, for all three games.
 
Sadly I never finished Morrowind because I did find it too much work. I think I might retry it if it fits all my requirements when blended with either TES IV or V. I played a lot though with MO 3.0 so there will be lots of repetition for me.
 
Apr 29, 2015 at 9:26 PM Post #5,003 of 7,387
   
Thief as a franchise began in 1998, Dishonored was somewhat inspired by the first two.  The newest Thief is absolutely horrible in comparison, from every game design standpoint excluding graphics and optimization.  Sandbox seems to be your primary concern, and in this regard Thief is a disaster compared to its predecessors and especially Dishonored which are both far more open.  For example:
 
 ​
 
 
I must add that the Thief 2 map drawn there is, along with the final mission of Dishonored, the best stealth mission ever created in my eyes.  It's so open ended, you really have so many ways to get things done and this applies to every single mission in the first two Thief games and Dishonored.  It's a shipping warehouse, and as you can see many business owners store goods there.  Much of it is locked down at the start, but you can find controls for the doors and enter every single room and steal from all these different businesses... or not, if you'd rather just meet the minimum requirements and leave ASAP.  There are also so many hidden things on every mission in the first two Thief games and in Dishonored, but in the latest Thief game there isn't really anything of the such worth mentioning.  The latest one is not only extremely linear in comparison, but also not nearly as detailed.
 
But the biggest issue with the new Thief is the contextualized mechanics; just about everything is contextualized.  In Dishonored and the classic Thief games you can climb practically anywhere, adding to the sandbox nature of it, and giving you more ways to approach/sneak past things.  In the latest one, climbing is completely contextual so you can only climb in a few specific areas where you're allowed to.  
 
The same applies to using rope arrows; in the classics, rope arrows are a type of ammunition available for your bow.  Firing such arrows into any surface that doesn't deflect it can be extremely useful, since it drops a rope down allowing you to climb up/down (and you can of course collect the arrow if you wanted it back).  In the latest Thief game, you can only fire rope arrows at specific parts of the game, scripted events if you will just like climbing.  I think many of the arrow types from the classics were removed as well.  
 
If I recall correctly, melee attacks (or at least sneak attacks) are also contextualized like QTEs.  It also utterly fails to capture the distinct, creepy atmosphere of the first two, and they tried to make it more story-focused with the most cringe-worthy writing ever.
 
So... as for sandbox games with upgrades that I do recommend, how about Fallout: New Vegas for starters?  If you liked Fallout 3 (which I advise playing again with mods, as a different type of character, if you haven't already) then you should like New Vegas.  It's a necessity to play it with these mods in my opinion:
 
http://www.gnd-tech.com/content/930-Fallout-New-Vegas-Modding-Guide
 
I would also recommend The Elder Scrolls series (again with mods, they just make them better), which are open world RPGs with highly unrestricted role playing and plenty of upgrading.  

 
Played New Vegas and liked it the first time around and spent maybe 100 hours in it. The second time around I found it extremely boring for some reason. Fallout 3 is one game i've spent maybe thousands of hours on. It never gets old really.
 
I also liked Oblivion and finished that 3 or so times. Somehow when i'm playing it, it isn't as fun as it should be. Something strange about Skyrim. It seems like there's tons of stuff to do in it but once you've seen it all you just get sick of the same old things. Too many dungeons/caves are all the same and no reason to go into many of them. At one point I leveled all my skills just because I was bored.
 
I still need to play Morrowind. I have it on the Xbox 360 but it seems to run very slow. Maybe it's faster on the old Xbox1.
 
Still need to play Fallout 1 and 2...
 
Apr 29, 2015 at 9:35 PM Post #5,004 of 7,387
  The Far Cry series is open world and has upgrades, though they don't change the way you way as much as the abilities in Bioshock or Dishonored.  Although it has no minigames there are plenty of varieties to the main and side missions that it doesn't suffer from repetitiveness.
 
Borderlands has skill trees like in Diablo but I found the gameplay to be one-note and repetitive.
 
Saints Row 3 is the most fun of the GTA type of games because of how ridiculous it is and the variety of gameplay it has to offer.  It has character upgrades too.

 
I played Far Cry 3 and liked it but found it VERY annoying. Hated most of the annoying characters and the entire storyline. When it was over (i finished it) I never wanted to play it ever again.
 
This might seem weird, but I found Far Cry 3 hard. Not painfully difficult, but I died a LOT. During one part I had to reduce my difficulty to easy from "Normal".
 
Actually the difficulty varied so much for me. At the start I died so fast without any upgrades.
 
I have Far Cry 2 and need to play that ASAP. I still remember the days of Far Cry 1 when almost nobody could run games like that or Crysis at super high resolutions. I don't remember what year this was, but I think I had an early Geforce card and an Athlon 64 X2!
 
Due to my experience with part 3 I have little interested in Far Cry 4. Maybe when I have a PS4.
 
I will check into Saints Row 3. I'm also probably going to try out "Witcher 2" since it's gotten some decent reviews.
 
I'm a huge fan of RPGs and have been playing them since Dragon Warrior 1 on the NES. Only one I haven't finished on the NES is part 3.
 
Apr 29, 2015 at 10:38 PM Post #5,005 of 7,387
I always thought it was a shame the Far Cry series didn't stick to the original theme. I liked the 'scientific experiment gone wrong - monsters created' story. The whole game was great apart from the very ending where it got unbelievably difficult. It took me just over 200 attempts to get though that corridor that was full of enemies, right near the end.
 
Far Cry 2 was like "Woh, where did this come from? What is this? Oh well, might as well get on with it.'
 
Far Cry 3 I give about 77%. It was gorgeous looking in places. The combat had great moments, and the main quest was good. However Far Cry 3 didn't leave me eager for Far Cry 4.
 
May 1, 2015 at 9:07 AM Post #5,007 of 7,387
Far Cry 4 is better IMHO than FC3 - it is a similar style of gameplay but fleshed out more- Haven't finished it entirely yet but so far the story is better. Lots more vehicle options though and random bonus missions such as stopping a courier or hijacking a convoy etc as well as having a karma meter add a little bit. Also adding co-op for allowing others to help you take down major strongholds seems cool (even though I haven't needed it because you can earn 'tokens' to call in a mercenary to  fight with you). It essentially took FC3 and polished it and added some additional stuff on top. FWIW I love the handheld sawed off grenade launcher.
 
May 1, 2015 at 10:50 AM Post #5,008 of 7,387
 


 
Looks interesting! I just preordered Project CARS and I'll probably have to get Fanatec wheel and pedals during the summer to really dig into it.
 
May 2, 2015 at 8:40 AM Post #5,010 of 7,387
I sold my G27 because it doesn't work with the PS4. And now Project Cars is going to be out, i don't want to play with a joystick 
mad.gif

 

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