SennheiserNoob
New Head-Fier
Hitman 1 and 2, some of the most fun level design I've come across in a while - can't wait for Hitman 3 soon
I've been playing Mass Effect the last few days. I decided I didn't want to bother waiting for the remaster, as they're changing things that I really don't think need to be changed; most notably the art style and atmosphere.
I feel like this is going to be a common theme with the remaster, and I don't want to support it. I also don't want to support Bioware's current politics, but that's another subject entirely. I have all the games and most of the DLC anyway, so I really don't NEED the remaster.
Mass Effect, though, it's kind of difficult for me to love the way I once did. When it came out it felt so fresh, and so expansive that it was hard to not love it. There's aspects of it I still like, of course, but the number of fundamental issues the game has really drags down my love for the game. The combat system is an utter mess: cover doesn't work 80% of the time, the cover controls are garbage, guns don't have any sort of unique feel to them, accuracy is still in large part controlled by numbers, so even if you have your crosshair on an enemy, there's a very good chance you'll still miss. The AI is maybe the worst I've seen in a game. Allies will get in your way while firing, so you can't hit enemies, but they'll soak up all incoming damage. They'll refuse to take cover, enemies will just rush you and that basically breaks ally AI. And of course, there's the Mako levels, which are just the worst thing in the entire series, and make me dread ever playing this again.
Outside of all that, there's some great character moments, and the story is pretty good overall. A lot of people like to say this has the best story of the series, but I really don't think so. The writing is pretty rough around the edges, lacking eloquence in a lot of dialogue that's meant to be poetic. It's not a mess like, say, Mass Effect Andromeda, but I think it's well below Mass Effect 3, and especially 2. The dialogue wheel is also a hilarious lie, especially in regard to the "neutral" option, which is really not a unique dialogue option, but rather just hides either a paragon or renegade options behind it depending on context. I've actually noticed some dialogue options seeming like all three would have the same spoken line.
I feel like when people talk about this as being the best Mass Effect game, they're looking at it with rose tinted glasses. I think if they picked the game up today and played it, they'd be baffled by a lot of the gameplay mechanics. The overall vibe of the game is pretty engaging, and I can't help but feel if this were a Telltale style game it would work really well, but as a whole it's just not the classic I thought it was. I think maybe I'll rate it 6/10.
I am excited to jump back into Mass Effect 2 and 3; ME2 was always my favorite, and I'm pretty sure that's still going to be the case. ME3 was always solid to me, and I felt most of the hate was unjustified. We're not going to talk about Andromeda.
Yes, I think the remake was warranted and breath new life into the original PS1 games. PS1 graphics were too limited to create same level of atmosphere that the remake does. The remake has affectively created the spookiness the the original could have had if they had better graphical resources. Remake does seem necessary with the PS1 RE games.RE2 Remake - 9/10. It's been a long time since I played the first one on PS1, and I don't remember it being this good. The atmosphere ranges from tense, to spooky, to downright terrifying. It also just looks great. Just finished the first remake, hated it (despite remembering it fondly from my teen PS1 days) thanks to the controls and so-so graphics. This one (2hrs in) has renewed my love for the series. Got 1-6 on steam so if the rest are all as good as this (only ever played 1 and 2 originally) then I know how I'm spending the next month or so.