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Impressive presentation and so well delivered!
Question about the ear canal modeling part: isnt it LESS accurate to smooth out the model for the ear canal? I realize that the averaging process necessarily smooths out the natural texture to generate the average ear canal in the first place, but is it not true that texture / bumpiness in the ear canal is itself a quality that we find in every ear canal?
Like comparing a smooth wall to one with bumps on it i guess. If we average ten bumpy walls we may get a smoother wall, but if it’s not bumpy anymore, does it still represent the essence of what the walls had in common?
Just spit balling here but I wonder if the ear canal model would be a better simulation if we went back post-averaging and artificially added some topology to the smoothened result at certain spots.
Thoughts?
@Shabda, thank you for the kind words! Yours is a very good question, and I think the answer to what you're asking can be found in An Average of the Human Ear Canal: Recovering Acoustical Properties via Shape Analysis.
The paper isn't very long, and I think it may take a read of it in its entirety to answer your question.
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