MygpuK
100+ Head-Fier
- Joined
- Nov 2, 2013
- Posts
- 168
- Likes
- 12
1. Detail exists in the instrumental separation and texture of instruments. I can hear sounds that I never knew existed in recordings thanks to the imaging of my Paradigm Mini Monitors. Sound stage is a human perception, so I guess it can be counted as a myth. Resonance itself certainly isn't a myth. I've taken physics and despite only getting a basic introduction to sound science, I know this for a fact. You should read these Wikipedia articles in your native language to make it easier to understand:
http://en.wikipedia.org/wiki/Mechanical_resonance
http://en.wikipedia.org/wiki/Acoustic_resonance
3. The things you cannot do are overcome the materials used in a headphone. You cannot overcome resonance, materials, transducer type, and enclosure type (vented, closed, open), some hardware characteristics cannot be overcome with software.
4. I'm glad we agree on at least something :wink_face: .
1. I said echoes to point out i'm speaking of resonance as a myth ONLY if resonance=acoustic_reverb. Of course we have mechanical/acoustic ones. As a fact.
2. Lol you have no 2

3. Materials should be true high-end, that's the whole point.
4. Same
P.S.: Trouble with our high-end is: BRANDS are the ones from high-end you can trust. I can't trust nowadays high_end because money are the whole point for differentiate medi-fi from hi-fi.
/discuss started: Which physic parameter should a true_high-end have? Materials, transducer type, enclosure type ( etc.