SilverEars
Headphoneus Supremus
- Joined
- Sep 18, 2013
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Code Vein: Successor of the Breath
I really enjoyed this boss fight. More difficult than the Queen's Knight. I think it's a golem. Pretty cool boss character.
I used a tanky weapon like this guy. This guy's dodge timing is impeccable. I think Souls-borne games have much more forgiving dodge timing (except Sekiro).
But, this guy's method was much smarter. There was a magic that does much better damage than a tanky weapon. Smart picking a light weapon to do some quick melee damage and then shoot the magic for massive damage. Light weapon gives you time to cast magic after. Smart thinking! I would luv to see FromSoft make a Gundam game with same combat system.
I really enjoyed this boss fight. More difficult than the Queen's Knight. I think it's a golem. Pretty cool boss character.
I used a tanky weapon like this guy. This guy's dodge timing is impeccable. I think Souls-borne games have much more forgiving dodge timing (except Sekiro).
But, this guy's method was much smarter. There was a magic that does much better damage than a tanky weapon. Smart picking a light weapon to do some quick melee damage and then shoot the magic for massive damage. Light weapon gives you time to cast magic after. Smart thinking! I would luv to see FromSoft make a Gundam game with same combat system.
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