Again, how did you determine that your system isn't capable of that and that you have never listened to that level? No, you can't use your dumb SPL meter for any of that analysis. What is important here is instantaneous levels not slow average. At LA audio show, someone asked Andrew Jones what the SPL levels were that his ELAC speakers were producing in that setting. He first asked the listeners to give numbers. People were like you, throwing small numbers like 80 and 90 db around. His answer was that the peaks were hitting in the neighborhood of 115 db!
[2] The music was dynamic and maybe "loud" by some standards but not at all what you are assuming. In these discussions people take these SPL numbers as if we are sitting there listening to continuous tone at 120 SPL. We are not remotely doing that. We are talking momentary peaks that may last just a few milliseconds. ... [2a] Converting 0.125 for 120 db in minutes we get 7.5. In other words, you need to listen for 7.5 minutes to the same constant noise, not a few milliseconds as we have in music, to hurt your ears. ...
[3] So please don't keep talking like these are unheard of numbers. Can't be done. We will go deaf, etc., etc. These are forum objectivists talking points we need to leave behind.
1. In the commercial dub stages I work at the systems are calibrated to -20dBFS = 85dBSPL(C), max instantaneous peaks at near 0dBFS would therefore be around 115dB. However, in a smaller room, say a good sized living room, that figure needs to be reduced by at least 7dB. And, this is for feature films, for music that figure needs to be reduced by about another 8dB because of the compression and the fact that the "momentary peaks" are very significantly less than the roughly 35dB above normal levels, as they are with films. With the vast majority of commercial music releases momentary peaks of 120dB will result in a significant amount/duration of the music being around or even above 100dB.
2.
Furthermore, as has been explained to you and as you consistently deliberately ignore, the human ear has a dynamic range of around 60dB (or less) NOT the 120dB you keep quoting. To attain the 120dB figure requires a threshold shift of that 60dB window. In the case of say orchestral musicians, they have a fairly high noise floor to start with, due to the fact there are 90 or so people in the room, all breathing, moving, turning pages and operating mechanical instruments. If the noise floor of the venue plus all these musicians were say 40dB, then the threshold shift required of the 60dB window would be in the region of 20dB. It must also be noted that even with the real life noise floors of symphony orchestras, studies (for example "
Hearing protection and hearing symptoms in Danish symphony orchestras", 2006) have shown significant hearing damage (permanent threshold shift) for orchestral musicians and incidentally, film re-recording mixers also commonly have work related hearing problems. In fact, quite a few orchestral musicians and some film re-recording mixers routinely wear hearing protection while working! However, you are talking about detectable noise floors around 0dB and therefore a much larger threshold shift! If you want to listen to all your music with a 0dB noise floor
AND the same high SPLs as the musicians themselves experience, it's your ears and your look out. Additionally of course, all this is just for orchestral and purely acoustic music genres, which generally has a significantly lower RMS than the other, far more popular music genres!
2a. Unsurprisingly, you avoided my point and question about 32 bit releases. What does your disputed OSHA chart say is the acceptable duration for (24bit) 144dBSPL peaks and what about (32bit) 192dB peaks? Again, what is the problem with the 120dB range of 16bit????
3. I object to people cherry picking the most favorable studies, evidence and rarest conditions, while ignoring other evidence and real life conditions, just to support an agenda or win an argument. I object even more strongly when that cherry picked evidence is presented as "real life"
BUT, when that cherry picked evidence is so far beyond real life that it's potentially dangerous/damaging, I object in the STRONGEST TERMS POSSIBLE!!! This quoted statement of yours is breath-takingly hypocritical amirm and highly irresponsible!
DId you ever do the simple test of converting your music to 50 db of effective dynamic range like I did?
As I'm sure you well know amirm your simple test does NOT convert to 50dB of effective dynamic range! 8 bit provides for 48dB, the last of those 8 bits is dither noise and we are not defining the dynamic range as loudest peak to digital noise floor, as has ALREADY been explained to you! In many cases it's trivially easy to hear dither noise at -42dB.
I've answered your questions, why do you continue to deflect and refuse to answer mine?
G